BIS fnc recompile: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code> *(\^+\]) +\[\[call\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 call $2;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
||
(One intermediate revision by the same user not shown) | |||
Line 21: | Line 21: | ||
}} | }} | ||
|s1=[mode] call [[BIS_fnc_recompile]] | |s1= [mode] call [[BIS_fnc_recompile]] | ||
|p1= mode (Optional, default 0): | |p1= mode (Optional, default 0): | ||
Line 41: | Line 41: | ||
|x3= <sqf>["BIS_fnc_spawnVehicle"] call BIS_fnc_recompile;</sqf> | |x3= <sqf>["BIS_fnc_spawnVehicle"] call BIS_fnc_recompile;</sqf> | ||
|seealso= [[compile]] | |seealso= [[compile]] [[compileFinal]] | ||
}} | }} |
Latest revision as of 23:11, 12 July 2022
Description
- Description:
- Can be used to recompile functions.
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- [mode] call BIS_fnc_recompile
- Parameters:
- mode (Optional, default 0):
- String - name of the function to be recompiled
- Number - can be:
- 0 - Autodetect what compile type should be used
- 1 - Forced recompile of all the things
- 2 - Create only uiNamespace variables (used in UI)
- 3 - Create missionNamespace variables and initialize mission
- 4 - Create only missionNamespace variables
- 5 - Recompile all functions, and initialize mission (used for editor preview with function recompile)
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- compile compileFinal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note