BIS fnc dynamicText: Difference between revisions
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{{RV|type=function | |||
|game1= arma2oa | |||
|version1= 1.50 | |||
| | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
| | |gr1= GUI | ||
|eff= local | |||
| | |descr= Shows dynamic opening credits or any type of text.<br> | ||
[[File:BIS_fnc_dynamicText_v2.gif|left|400px]] | |||
| | |s1= [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn [[BIS_fnc_dynamicText]] | ||
| | |p1= text: [[String]] - text to display | ||
| | |p2= x: [[Number]] or [[Array]] - (Optional, default -1) | ||
* [[Number]] - Position in x | |||
* [[Array]] | |||
** 0: Position in x | |||
** 1: Width of the control | |||
| [[ | |p3= y: [[Number]] or [[Array]] - (Optional, default -1) | ||
* [[Number]] - Position in y | |||
* [[Array]] | |||
** 0: Position in y | |||
** 1: Height of the control | |||
|p4= duration: [[Number]] - (Optional, default 4) display duration | |||
|p5= fadeInTime: [[Number]] - (Optional, default 1) fade-in time | |||
|p6= deltaY: [[Number]] - (Optional, default 0) Y position delta: | |||
* = 0: Text will not move | |||
* > 0: Text will move down | |||
* < 0: Text will move up | |||
''duration'' and the absolute ''deltaY'' value will influence the movement speed. | |||
|p7= rscLayer: [[Number]] - resource layer | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>["<t color='#ff0000' size='.8'>Warning!<br />Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn BIS_fnc_dynamicText;</sqf> | ||
< | |||
|exec= spawn | |||
|seealso= [[BIS_fnc_infoText]] [[BIS_fnc_textTiles]] [[BIS_fnc_typeText]] [[BIS_fnc_typeText2]] [[BIS_fnc_EXP_camp_SITREP]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
[[ |
Latest revision as of 18:13, 21 October 2022
Description
Syntax
- Syntax:
- [text, x, y, duration, fadeInTime, deltaY, rscLayer] spawn BIS_fnc_dynamicText
- Parameters:
- text: String - text to display
- x: Number or Array - (Optional, default -1)
- y: Number or Array - (Optional, default -1)
- duration: Number - (Optional, default 4) display duration
- fadeInTime: Number - (Optional, default 1) fade-in time
- deltaY: Number - (Optional, default 0) Y position delta:
- = 0: Text will not move
- > 0: Text will move down
- < 0: Text will move up
- rscLayer: Number - resource layer
- Return Value:
- Nothing
Examples
- Example 1:
- ["<t color='#ff0000' size='.8'>Warning!<br />Stop doing what you are doing</t>",-1,-1,4,1,0,789] spawn BIS_fnc_dynamicText;
Additional Information
- See also:
- BIS_fnc_infoText BIS_fnc_textTiles BIS_fnc_typeText BIS_fnc_typeText2 BIS_fnc_EXP_camp_SITREP
Notes
-
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