BIS_fnc_textTiles

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Introduced with Arma 3 version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
1.00

Description

Description:
Show animated text with background tiles. Can be used to display mission name.
BIS fnc textTiles.gif

Syntax

Syntax:
[content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn BIS_fnc_textTiles
Parameters:
content: String (picture path) or Structured Text
position: Boolean optional, default [0,0,1,1] (true = "mission" area in layout options, false = full screen) or Array (format [X, Y, Width, Height])
tileSize: Number or Array optional, default 10 ([10,10]) (format [Width, Height])
duration: Number optional, default 5 (in seconds)
fadeInOutTime: Number or Array [fadeIn, fadeOut] optional, default 0 (in seconds)
tileTransparency: Number optional, default 0.3, Where 0 is invisible and 1 is visible, more like an alpha value
Return Value:
Boolean

Examples

Example 1:
[parseText "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles
Example 2:
["path\to\image.paa"] spawn BIS_fnc_textTiles

Additional Information

Execution:
spawn
Multiplayer:
-
See also:
BIS_fnc_dynamicTextBIS_fnc_infoTextBIS_fnc_typeTextBIS_fnc_typeText2BIS_fnc_EXP_camp_SITREP

Notes

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Notes

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