BIS fnc countdown: Difference between revisions
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{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.02 | |||
| | |gr1= Missions | ||
| | |descr= Triggers a countdown. | ||
{{Feature|informative| | |||
The '''initial''' countdown can be accessed ''via'' [[missionNamespace]]'s variable '''BIS_fnc_countdown_time'''.<br> | |||
The initial value is either <sqf inline>serverTime + timeInSeconds</sqf> (if set globally) or <sqf inline>time + timeInSeconds</sqf> (if set locally). | |||
To return the left-over time see {{Link|#Example 4}}. | |||
}} | |||
| | |s1= [timeInSeconds, global] call [[BIS_fnc_countdown]] | ||
| [ | |p1= timeInSeconds - can be: | ||
* [[Number]]: | |||
** Any number to set the length of the countdown in seconds | |||
** -1 to set the countdown to [[nil]] | |||
** 0 to return the left-over time | |||
* [[Boolean]]: | |||
** [[true]] to find out if countdown is active and if there is left-over time | |||
|p2= global - [[Boolean]]: True to set it globally (Optional) Default: [[true]] | |||
|p2= global - [[Boolean]]: True to set it globally (Optional) Default: | |||
| | |r1= <nowiki/> | ||
* [[Number]]: | |||
** If set locally: [[time]] + timeInSeconds (see {{Link|#Example 1}}) | |||
** If set globally [[serverTime]] + timeInSeconds (see {{Link|#Example 2}}) | |||
** Returns -1 if countdown is set to [[nil]] (see {{Link|#Example 3}}) | |||
** Return left-over time (see {{Link|#Example 4}}) | |||
* [[Boolean]]: returns [[true]] when countdown is > 0 else [[false]] (see {{Link|#Example 5}}) | |||
| | |x1= <sqf>private _initialCountdown = [50,false] call BIS_fnc_countdown; // sets countdown to 50 seconds where function is executed</sqf> | ||
|x2= <sqf>private _initialCountdown = [50] call BIS_fnc_countdown; // sets countdown to 50 seconds globally</sqf> | |||
|x3= <sqf>[-1] call BIS_fnc_countdown; // sets BIS_fnc_countdown_time to nil</sqf> | |||
|x4= <sqf>private _timeLeft = [0] call BIS_fnc_countdown; // returns the left over-time</sqf> | |||
< | |||
< | |x5= <sqf>private _isTimeLeft = [true] call BIS_fnc_countdown; // returns true if countdown is greater than 0</sqf> | ||
</ | |||
|seealso= [[BIS_fnc_VRTimer]] | |||
[[ | }} | ||
Latest revision as of 20:54, 28 January 2023
Description
Syntax
- Syntax:
- [timeInSeconds, global] call BIS_fnc_countdown
- Parameters:
- timeInSeconds - can be:
- global - Boolean: True to set it globally (Optional) Default: true
- Return Value:
Examples
- Example 1:
- Example 2:
- Example 3:
- Example 4:
- Example 5:
Additional Information
- See also:
- BIS_fnc_VRTimer
Notes
-
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