setTowParent: Difference between revisions
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Lou Montana (talk | contribs) (Add getTowParent seealso link) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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|arg= global | |arg= global | ||
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|eff= | |||
|descr= {{{!}} class="wikitable float-right align-center align-left-col-1" | |descr= {{{!}} class="wikitable float-right align-center align-left-col-1" | ||
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If a [[player]] enters the | If a [[player]] enters the towing vehicle, the towed one will try to change its locality to be local to that [[player]].<!-- | ||
--> This might be problematic if there is another [[player]] already in the | --> This might be problematic if there is another [[player]] already in the towed vehicle.<!-- | ||
--> It is recommended to not have anyone in the | --> It is recommended to not have anyone in the towed vehicle! | ||
}} | }} | ||
Revision as of 11:12, 15 February 2023
Description
- Description:
-
Simulation CarX TankX AirplaneX BoatX Towable Can Tow Allows a vehicle to be towed by another. This loosens the towed vehicle's brakes and turns its steering wheels toward the towing vehicle.
Supposed to be used together with a rope connecting both vehicles. - Multiplayer:
- Groups:
- Object ManipulationRopes and Sling Loading
Syntax
- Syntax:
- towedVehicle setTowParent towingVehicle
- Parameters:
- towedVehicle: Object - vehicle of type CarX (no tanks, no aircrafts, no boats)
- towingVehicle: Object - vehicle of type CarX or TankX (no aircrafts, no boats)
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- getTowParent ropeCreate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note