group: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(updated SeeAlso)
 
(37 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|gr1= Groups |GROUP1=
|game2= ofpe
|version2= 1.00


|1.00|Game version=
|game3= arma1
|version3= 1.00


|arg= global |Multiplayer Arguments=
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Returns the group a unit is assigned to. |DESCRIPTION=
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| '''group''' object |SYNTAX=
|game6= tkoh
|version6= 1.00


|game7= arma3
|version7= 0.50


|p1= object: [[Object]] |PARAMETER1=
|gr1= Groups
| [[Group]] - 
For dead units, the returned group equals [[grpNull]]. |RETURNVALUE=
____________________________________________________________________________________________
 
|x1= <code>_playerGrp <nowiki>=</nowiki> [[group]] [[player]]</code> |EXAMPLE1=
____________________________________________________________________________________________


|pr= In MP the command is not initialised in functions called by initline or init eventhandlers.|=
|arg= global


| [[local]], [[join]], [[leader]], [[units]], [[allGroups]], [[groupID]], [[setGroupId]], [[setGroupIdGlobal]] |SEEALSO=
|descr= Returns the group a unit is assigned to.


}}
|s1= [[group]] object
 
|p1= object: [[Object]]


<h3 style="display:none">Notes</h3>
|r1= [[Group]] - for dead units, the returned group equals [[grpNull]].
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on August 19, 2006 - 12:00
|x1= <sqf>_playerGrp = group player;</sqf>
<dt class="note">[[User:jafarin|jafarin]]<dd class="note">
Few rules about group in OFP:R.<br>
1) When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.<br>
2) 1st man joined to empty group will be group leader.<br>


<!-- Note Section END -->
|pr= In MP the command is not initialised in functions called by initline or init eventhandlers.
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[local]] [[join]] [[leader]] [[units]] [[allGroups]] [[groups]] [[groupID]] [[setGroupId]] [[setGroupIdGlobal]]
[[Category:Scripting Commands|GROUP]]
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands OFP 1.96|GROUP]]
{{Note
[[Category:Scripting Commands OFP 1.46|GROUP]]
|user= jafarin
[[Category:Scripting Commands Armed Assault|GROUP]]
|timestamp= 200608191200
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
|text= Few rules about group in OFP:R:
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
# When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
# First man joined to empty group will be group leader.
[[Category:Command_Group: Object Manipulation|{{uc:{{PAGENAME}}}}]]
}}

Latest revision as of 07:41, 12 April 2023

Hover & click on the images for description

Description

Description:
Returns the group a unit is assigned to.
Problems:
In MP the command is not initialised in functions called by initline or init eventhandlers.
Groups:
Groups

Syntax

Syntax:
group object
Parameters:
object: Object
Return Value:
Group - for dead units, the returned group equals grpNull.

Examples

Example 1:
_playerGrp = group player;

Additional Information

See also:
local join leader units allGroups groups groupID setGroupId setGroupIdGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
jafarin - c
Posted on Aug 19, 2006 - 12:00 (UTC)
Few rules about group in OFP:R:
  1. When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.
  2. First man joined to empty group will be group leader.