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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| ofp |= Game name
|game1= ofp
|version1= 1.00


|1.00|= Game version
|game2= ofpe
|version2= 1.00


|arg= global |= Arguments in MP
|game3= arma1
____________________________________________________________________________________________
|version3= 1.00


| Returns the group a unit is assigned to. |= Description
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| '''group''' object |= Syntax
|game5= arma2oa
|version5= 1.50


|game6= tkoh
|version6= 1.00


|p1= object: [[Object]] |= Parameter 1
|game7= arma3
| [[Group]] - 
|version7= 0.50
For dead units, the returned group equals [[grpNull]]. |= Return value
____________________________________________________________________________________________
 
|x1= <code>_playerGrp <nowiki>=</nowiki> [[group]] [[player]]</code> |= Example 1
____________________________________________________________________________________________


|pr= In MP the command is not initialised in functions called by initline or init eventhandlers.|=
|gr1= Groups


| [[local]], [[join]], [[leader]], [[units]], [[allGroups]], [[groupID]] |= See also
|arg= global


}}
|descr= Returns the group a unit is assigned to.
 
|s1= [[group]] object
 
|p1= object: [[Object]]
 
|r1= [[Group]] - for dead units, the returned group equals [[grpNull]].


<h3 style="display:none">Notes</h3>
|x1= <sqf>_playerGrp = group player;</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on August 19, 2006 - 12:00
|pr= In MP the command is not initialised in functions called by initline or init eventhandlers.
<dt class="note">'''[[User:jafarin|jafarin]]'''<dd class="note">
Few rules about group in OFP:R.<br>
1) When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.<br>
2) 1st man joined to empty group will be group leader.<br>


<!-- Note Section END -->
|seealso= [[local]] [[join]] [[leader]] [[units]] [[allGroups]] [[groups]] [[groupID]] [[setGroupId]] [[setGroupIdGlobal]]
</dl>
}}


<h3 style="display:none">Bottom Section</h3>
{{Note
[[Category:Scripting Commands|GROUP]]
|user= jafarin
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
|timestamp= 200608191200
[[Category:Scripting Commands OFP 1.96|GROUP]]
|text= Few rules about group in OFP:R:
[[Category:Scripting Commands OFP 1.46|GROUP]]
# When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.
[[Category:Scripting Commands ArmA|GROUP]]
# First man joined to empty group will be group leader.
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Latest revision as of 07:41, 12 April 2023

Hover & click on the images for description

Description

Description:
Returns the group a unit is assigned to.
Problems:
In MP the command is not initialised in functions called by initline or init eventhandlers.
Groups:
Groups

Syntax

Syntax:
group object
Parameters:
object: Object
Return Value:
Group - for dead units, the returned group equals grpNull.

Examples

Example 1:
_playerGrp = group player;

Additional Information

See also:
local join leader units allGroups groups groupID setGroupId setGroupIdGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
jafarin - c
Posted on Aug 19, 2006 - 12:00 (UTC)
Few rules about group in OFP:R:
  1. When last man in group die or is moved to other group, group will be destroyed, and it can't be used anymore.
  2. First man joined to empty group will be group leader.