Bug or Feature – ArmA: Armed Assault

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=Bug of Feature?=
=Bug of Feature?=


==Introduction==
== Introduction ==
At times it might not be quite clear whether certain features or behaviours are bugs, planned features, engine limitations, or just false expectations due to confusing documention.
At times it might not be quite clear whether certain features or behaviors are bugs, planned features, engine limitations, or just false expectations due to confusing documentation.


For those cases, this list has been created.
For those cases, this list has been created.


If you come across features where one of the above criteria might apply, put it here first, and then, once it has been determined to be a true bug, it will then be moved to the official bug list.
If you come across features where one of the above criteria might apply, put it here first, and then, once it has been determined to be a true bug, it will then be moved to the official bug list.
'''Please do not use this list to file obvious bugs or feature requests!'''


__NOTOC__
__NOTOC__


==General Issues==
== General Issues ==


==AI Issues==
== AI Issues ==
* The AI players disembark the BRDM when the tire is damaged. They don't even try to shoot back with the turret. [1.03.5116 demo]  -[[User:Armaaa|Armaaa]]
* The AI keeps running when gets injured from bullets instead lieing down or trying to shoot back. [1.04.5121]  -[[User:Armaaa|Armaaa]]
* At night the AI can see much further than he should be. [1.04.5121]  -[[User:Armaaa|Armaaa]]
* The AI can crawl through fences. [1.04.5121]  -[[User:Armaaa|Armaaa]]


==Audio Issues==
== Audio Issues ==
*If you active hardware acceleration and that the vehicle/chopper/or what else mechanic is behind you, their sound is suddenly lower without any reason -[[User:Paul-Hewson|Paul-Hewson]]


==Collision Issues==
== Collision Issues ==


==Control Issues==
== Control Issues ==
* Unable to turn after trying to mount (and failed) a vehicle. Only the head is turning like ALT key was pressed. [1.03.5116 demo]  -[[User:Armaaa|Armaaa]]
* When switching in a tank from driver to gunner, the low part of the tank is doing circle without moving. -[[User:Paul-Hewson|Paul-Hewson]]
* Unable to get off roofs. [http://youtube.com/watch?v=Yu38aAUWNXI video] [1.03.5116 demo]  -[[User:Armaaa|Armaaa]]
It's a new feature of 1.08, it is the same if you "eject" from all ground vehicle, engine still on :) -[[User:Paul-Hewson|Paul-Hewson]]
* Unable to move when binocular is the selected "weapon". [1.03.5116 demo]  -[[User:Armaaa|Armaaa]]
* The player moves slower without any weapons. [1.03.5116 demo]  -[[User:Armaaa|Armaaa]]
* Can't move while reloading. [1.03.5116 demo]  -[[User:Armaaa|Armaaa]]


==Editing & Scripting==
== Editing & Scripting ==
* [[exit]] doesn't terminate an SQF script. [1.02] --[[User:Kronzky|Kronzky]] 00:17, 16 January 2007 (CET)
* [[setFriend]] will not make ''anybody'' an enemy, even if the value is set to zero. [1.02] --[[User:Kronzky|Kronzky]] 20:57, 16 January 2007 (CET)
* [[setFriend]] will not make ''anybody'' an enemy, even if the value is set to zero. [1.02] --[[User:Kronzky|Kronzky]] 20:57, 16 January 2007 (CET)
* [[surfaceType]] will always return either "#GRASSSOUTH", "#GRASSGENERAL", or "#SANDGENERAL" even inside buildings or in water. --[[User:Kronzky|Kronzky]] 04:26, 31 January 2007 (CET)
* [[surfaceType]] will always return either "#GRASSSOUTH", "#GRASSGENERAL", or "#SANDGENERAL" even inside buildings or in water. --[[User:Kronzky|Kronzky]] 04:26, 31 January 2007 (CET)


==Island & Object Issues==
== Island & Object Issues ==
* Some object tumble down to the wrong direction. [http://youtube.com/watch?v=fmgBkhmWKk4 video] [1.03.5116 demo] -[[User:Armaaa|Armaaa]]
* Tanks engines start up again when i fire and when i switch to gunner or commander the engine keeps running. MrD 1.08
 
==Mission Issues==
* On the demo CTF mission the bluefor truck is respawning. Why is that the only one? [http://youtube.com/watch?v=i3VTdhXmZsM video] [1.03.5116 demo] -[[User:Armaaa|Armaaa]]


==Multi Player Issues==
== Mission Issues ==
* At the server browser there should be an option to filter out incompatibile server versions. [1.04.5121]  -[[User:Armaaa|Armaaa]]
* On the demo CTF mission the bluefor truck is respawning. Why is that the only one? {{Link|http://youtube.com/watch?v{{=}}i3VTdhXmZsM|video}} [1.03.5116 demo] -[[User:Armaaa|Armaaa]]
* Autostart feature at the briefing screen even with admin present. I want an official statement if it will be fixed or not, please. It is very important for serious online gaming with planning and weapons/ammunition allocation. [1.02] --[[User:Messiah2|Messiah(UA)]] 15:09, 21 February 2007 (CET)


==Dedicated Server Issues==
== Multi Player Issues ==


==Performance Issues==
== Dedicated Server Issues ==


==Physics Issues==
== Performance Issues ==


==Units/Vehicles==
== Physics Issues ==


==Visual Issues==
== Visual Issues ==
* Texture problems on Gef6600GT 128MB (even with recent drivers). [http://img20.imageshack.us/img20/1520/armademo200702131938485uq7.jpg picture1] [http://img215.imageshack.us/img215/5702/armademo200702131939433wu6.jpg picture2] [1.03.5116 demo] -[[User:Armaaa|Armaaa]]
* When i fire FFAR in to the light blue sea ,the splash fills up the windscreen, this happens from all altitudes! {{Link|http://dke.belgianeliteforce.be/blems/a10.jpg|Image}}
* Sometimes it gets dark too sudden. [1.04.5121]  -[[User:Armaaa|Armaaa]]
* Sometimes it is too dark to look without night vision, and the night visions picture is also unusable. [1.04.5121]  -[[User:Armaaa|Armaaa]]
: This bug [[http://bugs.armed-assault.net/view.php?id=1850 was fixed]] in 1.05 --[[User:Messiah2|Messiah(UA)]] 15:15, 21 February 2007 (CET)
* Sometimes it's too dark to look without night vision, and the night visions picture is also unusable. [1.04.5121]  -[[User:Armaaa|Armaaa]]
: Maybe you set your gamma/contrast settings too low? --[[User:Messiah2|Messiah(UA)]] 15:15, 21 February 2007 (CET)
: Maybe you set your gamma/contrast settings too low? --[[User:Messiah2|Messiah(UA)]] 15:15, 21 February 2007 (CET)
: No, it's happening at night. -[[User:Armaaa|Armaaa]]
:: No, it is happening at night. -[[User:Armaaa|Armaaa]]
* The character animations (for example reloading) is not interrputed when the player gets a deadly wound. [1.04.5121]  -[[User:Armaaa|Armaaa]]


==Weapons==
== Weapons ==
* The RPG is not as deadly as it should(?) be. [http://youtube.com/watch?v=LAganWj9mBc video] [1.03.5116 demo] -[[User:Armaaa|Armaaa]]
* The silenced ammo is NOT the default ammo for silenced M4/AK74. [1.03.5116 demo] -[[User:Armaaa|Armaaa]]
* If silenced ammo is loaded in the (regular) M4 it behaves like a silenced gun for everyone else. [http://youtube.com/watch?v=kDDEb7s8ACw video] Is it like it's meant to be? Because you can't load the silenced ammo in AK74. [1.03.5116 demo] -[[User:Armaaa|Armaaa]]
* Reloading sound seems to be unsyncronised with the reloading animations. [1.03.5116 demo] -[[User:Armaaa|Armaaa]]


[[Category:ArmA: Troubleshooting|{{PAGENAME}}]]
{{GameCategory|arma1|Troubleshooting}}

Latest revision as of 18:42, 28 April 2023

Bug of Feature?

Introduction

At times it might not be quite clear whether certain features or behaviors are bugs, planned features, engine limitations, or just false expectations due to confusing documentation.

For those cases, this list has been created.

If you come across features where one of the above criteria might apply, put it here first, and then, once it has been determined to be a true bug, it will then be moved to the official bug list.

Please do not use this list to file obvious bugs or feature requests!


General Issues

AI Issues

Audio Issues

  • If you active hardware acceleration and that the vehicle/chopper/or what else mechanic is behind you, their sound is suddenly lower without any reason -Paul-Hewson

Collision Issues

Control Issues

  • When switching in a tank from driver to gunner, the low part of the tank is doing circle without moving. -Paul-Hewson

It's a new feature of 1.08, it is the same if you "eject" from all ground vehicle, engine still on :) -Paul-Hewson

Editing & Scripting

  • setFriend will not make anybody an enemy, even if the value is set to zero. [1.02] --Kronzky 20:57, 16 January 2007 (CET)
  • surfaceType will always return either "#GRASSSOUTH", "#GRASSGENERAL", or "#SANDGENERAL" even inside buildings or in water. --Kronzky 04:26, 31 January 2007 (CET)

Island & Object Issues

  • Tanks engines start up again when i fire and when i switch to gunner or commander the engine keeps running. MrD 1.08

Mission Issues

  • On the demo CTF mission the bluefor truck is respawning. Why is that the only one? video [1.03.5116 demo] -Armaaa

Multi Player Issues

Dedicated Server Issues

Performance Issues

Physics Issues

Visual Issues

  • When i fire FFAR in to the light blue sea ,the splash fills up the windscreen, this happens from all altitudes! Image
  • Sometimes it is too dark to look without night vision, and the night visions picture is also unusable. [1.04.5121] -Armaaa
Maybe you set your gamma/contrast settings too low? --Messiah(UA) 15:15, 21 February 2007 (CET)
No, it is happening at night. -Armaaa

Weapons