Bug or Feature – ArmA: Armed Assault
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[ *((ftp|http)s?:\/\/[^ ]+) +([^ =]+) *\]" to "{{Link|$1|$3}}") |
|||
(38 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
=Bug of Feature?= | =Bug of Feature?= | ||
==Introduction== | == Introduction == | ||
At times it might not be quite clear whether certain features or | At times it might not be quite clear whether certain features or behaviors are bugs, planned features, engine limitations, or just false expectations due to confusing documentation. | ||
For those cases, this list has been created. | For those cases, this list has been created. | ||
If you come across features where one of the above criteria might apply, put it here first, and then, once it has been determined to be a true bug, it will then be moved to the official bug list. | If you come across features where one of the above criteria might apply, put it here first, and then, once it has been determined to be a true bug, it will then be moved to the official bug list. | ||
'''Please do not use this list to file obvious bugs or feature requests!''' | |||
__NOTOC__ | __NOTOC__ | ||
== General Issues == | |||
== AI Issues == | |||
==AI Issues== | |||
== Audio Issues == | |||
*If you active hardware acceleration and that the vehicle/chopper/or what else mechanic is behind you, their sound is suddenly lower without any reason -[[User:Paul-Hewson|Paul-Hewson]] | |||
== Collision Issues == | |||
== | == Control Issues == | ||
* When switching in a tank from driver to gunner, the low part of the tank is doing circle without moving. -[[User:Paul-Hewson|Paul-Hewson]] | |||
It's a new feature of 1.08, it is the same if you "eject" from all ground vehicle, engine still on :) -[[User:Paul-Hewson|Paul-Hewson]] | |||
== Editing & Scripting == | |||
==Editing & Scripting== | |||
* [[setFriend]] will not make ''anybody'' an enemy, even if the value is set to zero. [1.02] --[[User:Kronzky|Kronzky]] 20:57, 16 January 2007 (CET) | * [[setFriend]] will not make ''anybody'' an enemy, even if the value is set to zero. [1.02] --[[User:Kronzky|Kronzky]] 20:57, 16 January 2007 (CET) | ||
* [[surfaceType]] will always return either "#GRASSSOUTH", "#GRASSGENERAL", or "#SANDGENERAL" even inside buildings or in water. --[[User:Kronzky|Kronzky]] 04:26, 31 January 2007 (CET) | * [[surfaceType]] will always return either "#GRASSSOUTH", "#GRASSGENERAL", or "#SANDGENERAL" even inside buildings or in water. --[[User:Kronzky|Kronzky]] 04:26, 31 January 2007 (CET) | ||
==Island & Object Issues== | == Island & Object Issues == | ||
* Tanks engines start up again when i fire and when i switch to gunner or commander the engine keeps running. MrD 1.08 | |||
==Mission Issues== | == Mission Issues == | ||
* On the demo CTF mission the bluefor truck is respawning. Why is that the only one? | * On the demo CTF mission the bluefor truck is respawning. Why is that the only one? {{Link|http://youtube.com/watch?v{{=}}i3VTdhXmZsM|video}} [1.03.5116 demo] -[[User:Armaaa|Armaaa]] | ||
==Multi Player Issues== | == Multi Player Issues == | ||
==Dedicated Server Issues== | == Dedicated Server Issues == | ||
== Performance Issues == | |||
== | == Physics Issues == | ||
== | == Visual Issues == | ||
* When i fire FFAR in to the light blue sea ,the splash fills up the windscreen, this happens from all altitudes! {{Link|http://dke.belgianeliteforce.be/blems/a10.jpg|Image}} | |||
* Sometimes it is too dark to look without night vision, and the night visions picture is also unusable. [1.04.5121] -[[User:Armaaa|Armaaa]] | |||
* Sometimes it | |||
: Maybe you set your gamma/contrast settings too low? --[[User:Messiah2|Messiah(UA)]] 15:15, 21 February 2007 (CET) | : Maybe you set your gamma/contrast settings too low? --[[User:Messiah2|Messiah(UA)]] 15:15, 21 February 2007 (CET) | ||
:: No, it | :: No, it is happening at night. -[[User:Armaaa|Armaaa]] | ||
== Weapons == | |||
{{GameCategory|arma1|Troubleshooting}} | |||
Latest revision as of 17:42, 28 April 2023
Bug of Feature?
Introduction
At times it might not be quite clear whether certain features or behaviors are bugs, planned features, engine limitations, or just false expectations due to confusing documentation.
For those cases, this list has been created.
If you come across features where one of the above criteria might apply, put it here first, and then, once it has been determined to be a true bug, it will then be moved to the official bug list.
Please do not use this list to file obvious bugs or feature requests!
General Issues
AI Issues
Audio Issues
- If you active hardware acceleration and that the vehicle/chopper/or what else mechanic is behind you, their sound is suddenly lower without any reason -Paul-Hewson
Collision Issues
Control Issues
- When switching in a tank from driver to gunner, the low part of the tank is doing circle without moving. -Paul-Hewson
It's a new feature of 1.08, it is the same if you "eject" from all ground vehicle, engine still on :) -Paul-Hewson
Editing & Scripting
- setFriend will not make anybody an enemy, even if the value is set to zero. [1.02] --Kronzky 20:57, 16 January 2007 (CET)
- surfaceType will always return either "#GRASSSOUTH", "#GRASSGENERAL", or "#SANDGENERAL" even inside buildings or in water. --Kronzky 04:26, 31 January 2007 (CET)
Island & Object Issues
- Tanks engines start up again when i fire and when i switch to gunner or commander the engine keeps running. MrD 1.08
Mission Issues
- On the demo CTF mission the bluefor truck is respawning. Why is that the only one? video [1.03.5116 demo] -Armaaa
Multi Player Issues
Dedicated Server Issues
Performance Issues
Physics Issues
Visual Issues
- When i fire FFAR in to the light blue sea ,the splash fills up the windscreen, this happens from all altitudes! Image
- Sometimes it is too dark to look without night vision, and the night visions picture is also unusable. [1.04.5121] -Armaaa
- Maybe you set your gamma/contrast settings too low? --Messiah(UA) 15:15, 21 February 2007 (CET)
- No, it is happening at night. -Armaaa