cameraEffectEnableHUD: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example. |DESCRIPTION=
|game3= tkoh
____________________________________________________________________________________________
|version3= 1.00


| '''cameraEffectEnableHUD''' enable |SYNTAX=
|game4= arma3
|version4= 0.50


|p1= enable: [[Boolean]]  |PARAMETER1=  
|gr1= Camera Control


| [[Nothing]] |RETURNVALUE=
|descr= Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [[drawIcon3D]] invisible, for example.


|s1= [[cameraEffectEnableHUD]] enable


|x1= <code>[[cameraEffectEnableHUD]] [[true]];</code>|EXAMPLE1=
|p1= enable: [[Boolean]]


____________________________________________________________________________________________
|r1= [[Nothing]]


| [[showHUD]], [[shownMap]], [[visibleMap]], [[forceMap]], [[shownGPS]], [[shownWatch]], [[shownCompass]], [[shownUAVFeed]], [[camCreate]], [[cameraEffect]] |SEEALSO=  
|x1= <sqf>cameraEffectEnableHUD true;</sqf>


| |MPBEHAVIOUR=  
|seealso= [[showHUD]] [[shownMap]] [[visibleMap]] [[forceMap]] [[shownGPS]] [[shownWatch]] [[shownCompass]] [[shownUAVFeed]] [[camCreate]] [[cameraEffect]]
____________________________________________________________________________________________
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<!-- Note Section END -->
<dl class="command_description">
</dl>
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Camera Control|cameraEffectEnableHUD]]


<!-- CONTINUE Notes -->
<dt></dt>
<dl class="command_description">
<dd class="notedate">Posted on 2015-11-03 - 09:04 (UTC)</dd>
<dd class="notedate">Posted on November 3, 2015 - 09:04 (UTC)</dd>
<dt class="note">[[User:Rebelvg|Rebelvg]]</dt>
<dt class="note">[[User:Rebelvg|Rebelvg]]</dt>
<dd class="note">
<dd class="note">
Must be executed after camCommit.
Must be executed after camCommit.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 23:12, 13 May 2023

Hover & click on the images for description

Description

Description:
Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of drawIcon3D invisible, for example.
Groups:
Camera Control

Syntax

Syntax:
cameraEffectEnableHUD enable
Parameters:
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
cameraEffectEnableHUD true;

Additional Information

See also:
showHUD shownMap visibleMap forceMap shownGPS shownWatch shownCompass shownUAVFeed camCreate cameraEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 2015-11-03 - 09:04 (UTC)
Rebelvg
Must be executed after camCommit.