controlNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
m (lululu~~~ (fixes typo)) |
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Line 24: | Line 24: | ||
|r1= [[Control]] | |r1= [[Control]] | ||
|x1= <sqf>if (_myCtrl isEqualTo | |x1= <sqf>if (_myCtrl isEqualTo controlNull) then { hint "_myCtrl is null!"; };</sqf> | ||
|x2= <sqf>controlNull == controlNull; // returns false | |x2= <sqf>controlNull == controlNull; // returns false |
Revision as of 16:37, 8 July 2023
Description
- Description:
- A non-existing Control. To compare non-existent objects use isNull or isEqualTo (see examples).
- Groups:
- GUI Control
Syntax
- Syntax:
- controlNull
- Return Value:
- Control
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName isNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control