forceWeatherChange: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "Category:Eden Editor" to "Eden Editor") |
m (Fixed comment in example code) |
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|serverExec= server | |serverExec= server | ||
|descr= | |descr= Forcibly applies previously set weather settings. Skips smooth transitions. This might cause lag. | ||
{{Feature|Informative|To prevent the engine from overwriting custom weather settings, enable the ''Manual Control'' settings in [[:Category:Eden Editor|Eden Editor]]'s intel section.}} | {{Feature|Informative|To prevent the engine from overwriting custom weather settings, enable the ''Manual Control'' settings in [[:Category:Eden Editor|Eden Editor]]'s intel section.}} | ||
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|x1= <sqf>0 setOvercast 1; | |x1= <sqf>0 setOvercast 1; | ||
0 setRain 1; | 0 setRain 1; | ||
forceWeatherChange; Force immediate change overriding smooth | forceWeatherChange; // Force immediate change overriding smooth transitions</sqf> | ||
|seealso= [[fog]] [[fogForecast]] [[setFog]] [[overcast]] [[setOvercast]] [[overcastForecast]] [[nextWeatherChange]] [[rain]] [[setRain]] [[setWind]] [[simulWeatherSync]] | |seealso= [[fog]] [[fogForecast]] [[setFog]] [[overcast]] [[setOvercast]] [[overcastForecast]] [[nextWeatherChange]] [[rain]] [[setRain]] [[setWind]] [[simulWeatherSync]] | ||
}} | }} |
Revision as of 17:57, 1 August 2023
Description
- Description:
- Forcibly applies previously set weather settings. Skips smooth transitions. This might cause lag.
- Groups:
- Environment
Syntax
- Syntax:
- forceWeatherChange
- Return Value:
- Nothing
Examples
- Example 1:
- 0 setOvercast 1; 0 setRain 1; forceWeatherChange; // Force immediate change overriding smooth transitions
Additional Information
- See also:
- fog fogForecast setFog overcast setOvercast overcastForecast nextWeatherChange rain setRain setWind simulWeatherSync
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note