BIS fnc setIdentity: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )C([a-z])" to "$1c$3") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )F([a-z])" to "$1f$3") |
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
|p2= face: [[String]] - (Optional, default "") | |p2= face: [[String]] - (Optional, default "") face from CfgFaces | ||
|p3= speaker: [[String]] - (Optional, default "") Speaker from CfgVoice | |p3= speaker: [[String]] - (Optional, default "") Speaker from CfgVoice |
Revision as of 12:29, 8 November 2023
Description
- Description:
- Sets the unit's identity.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object, face, speaker, pitch, callsign] call BIS_fnc_setIdentity
- Parameters:
- object: Object
- face: String - (Optional, default "") face from CfgFaces
- speaker: String - (Optional, default "") Speaker from CfgVoice
- pitch: String - (Optional, default -1) Speaker pitch (1 is unchanged pitch)
- callsign: String - (Optional, default "") callsign
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_setUnitInsignia setFace setIdentity setSpeaker face
Notes
-
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