BIS fnc fireSupport: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *M([a-z ])" to "$1 - m$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2") |
||
(3 intermediate revisions by the same user not shown) | |||
Line 14: | Line 14: | ||
|p1= arty: [[Object]] - artillery unit. | |p1= arty: [[Object]] - artillery unit. | ||
|p2= target: [[Position]] or [[Object]] or [[String]] - | |p2= target: [[Position]] or [[Object]] or [[String]] - target position, can be object/position 3D or marker name | ||
|p3= mag: [[String]] - magazine (if left empy, first magazine available will be used) | |p3= mag: [[String]] - magazine (if left empy, first magazine available will be used) | ||
|p4= radius: [[Number]] - | |p4= radius: [[Number]] - radius of target area in meters | ||
|p5= rounds: [[Number]] - | |p5= rounds: [[Number]] - number of rounds to be fired | ||
|p6= delay: [[Array]] or [[Number]] - delay between rounds: | |p6= delay: [[Array]] or [[Number]] - delay between rounds: | ||
Line 30: | Line 30: | ||
|p7= conditionEnd: [[Code]] - condition to end bombardment before all rounds are fired | |p7= conditionEnd: [[Code]] - condition to end bombardment before all rounds are fired | ||
|p8= safezone: [[Number]] - | |p8= safezone: [[Number]] - safezone radius - minimal distance from the target position where shells may be directed at | ||
|r1= [[Boolean]] - [[true]] if successful | |r1= [[Boolean]] - [[true]] if successful |
Latest revision as of 15:50, 8 November 2023
Description
Syntax
- Syntax:
- [arty,target,mag,radius,rounds,delay,conditionEnd,safezone] spawn BIS_fnc_fireSupport
- Parameters:
- arty: Object - artillery unit.
- target: Position or Object or String - target position, can be object/position 3D or marker name
- mag: String - magazine (if left empy, first magazine available will be used)
- radius: Number - radius of target area in meters
- rounds: Number - number of rounds to be fired
- delay: Array or Number - delay between rounds:
- conditionEnd: Code - condition to end bombardment before all rounds are fired
- safezone: Number - safezone radius - minimal distance from the target position where shells may be directed at
- Return Value:
- Boolean - true if successful
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note