groupRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *C([a-eg-z])" to "$1 - c$2") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2") |
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|s1= unit [[groupRadio]] radioName | |s1= unit [[groupRadio]] radioName | ||
|p1= unit: [[Object]] - | |p1= unit: [[Object]] - unit to transmit | ||
|p2= radioName: [[String]] - class name from CfgRadio | |p2= radioName: [[String]] - class name from CfgRadio |
Revision as of 15:52, 8 November 2023
Description
- Description:
- Sends the audio message to the group radio channel. The message is defined in CfgRadio in the description.ext file or config radio protocol.
- Multiplayer:
- If you need the transmission to play on all computers, you have to execute it globally (see remoteExec).
- Groups:
- Radio and ChatSounds
Syntax
- Syntax:
- unit groupRadio radioName
- Parameters:
- unit: Object - unit to transmit
- radioName: String - class name from CfgRadio
- Return Value:
- Nothing
Examples
- Example 1:
- _soldierOne groupRadio "messageOne";
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2016-12-03 - 21:34 (UTC)
- Killzone Kid
-
To transmit user custom sounds (see Multiplayer Custom Sounds Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use:
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Radio and Chat
- Command Group: Sounds
- Scripting Commands: Local Effect