BIS fnc sceneAreaClearance: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "(Optional, default {{hl|[]}})" to "(Optional, default <sqf inline>[]</sqf>)") |
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|p1= trigger: [[Object]] - trigger to use as center point | |p1= trigger: [[Object]] - trigger to use as center point | ||
|p2= objects: [[Array]] - (Optional, default []) list of objects that will be kept during cutscene | |p2= objects: [[Array]] - (Optional, default <sqf inline>[]</sqf>) list of objects that will be kept during cutscene | ||
|p3= destination: [[Array]] in format [[Position]] - (Optional, default [-5000, 10000, 0]) where to move all unwanted objects | |p3= destination: [[Array]] in format [[Position]] - (Optional, default [-5000, 10000, 0]) where to move all unwanted objects | ||
Line 35: | Line 35: | ||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2014-10-02 - 16:29 (UTC)</dd> | ||
<dt class="note">[[User:Tryteyker-|Tryteyker-]]</dt> | <dt class="note">[[User:Tryteyker-|Tryteyker-]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
In regards to the 'safe position' where the objects get moved, this is how the function handles it (with default values present): | In regards to the 'safe position' where the objects get moved, this is how the function handles it (with default values present): | ||
< | <sqf>private _savepos = [_unwantedObjectsTempPosition, 0, 100, 20, 0, 60 * (pi / 180), 0] call BIS_fnc_findSafePos; | ||
if ((_savepos distance ( | if ((_savepos distance (getArray (configFile >> "CfgWorlds" >> worldName >> "centerPosition"))) == 0) then | ||
{ | { | ||
_savepos = _unwantedObjectsTempPosition; | _savepos = _unwantedObjectsTempPosition; | ||
}; | }; | ||
_x | _x setPos _savepos; | ||
</ | </sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Latest revision as of 18:09, 8 November 2023
Description
- Description:
- Removes object clutter within a set trigger, for use within cutscenes.
- Execution:
- call
- Groups:
- Scenes
Syntax
- Syntax:
- [trigger, objects, destination] spawn BIS_fnc_sceneAreaClearance
- Parameters:
- trigger: Object - trigger to use as center point
- objects: Array - (Optional, default []) list of objects that will be kept during cutscene
- destination: Array in format Position - (Optional, default [-5000, 10000, 0]) where to move all unwanted objects
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-10-02 - 16:29 (UTC)
- Tryteyker-
- In regards to the 'safe position' where the objects get moved, this is how the function handles it (with default values present):