setLightConePars: Difference between revisions
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|eff= local | |eff= local | ||
|descr= Sets the lightpoint (directional light {{ | |descr= Sets the lightpoint (directional light {{hl|#lightreflector}})'s cone params. | ||
|s1= lightReflector [[setLightConePars]] [outerAngle, innerAngle, fadeCoef] | |s1= lightReflector [[setLightConePars]] [outerAngle, innerAngle, fadeCoef] | ||
|p1= lightReflector : [[Object]] - | |p1= lightReflector: [[Object]] - object of class {{hl|#lightreflector}}) | ||
|p2= outerAngle: [[Number]] | |p2= outerAngle: [[Number]] | ||
Line 24: | Line 24: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_light setLightConePars [90, 45, 1];</sqf> | ||
|seealso= [[setLightColor]] [[setLightAmbient]] | |seealso= [[setLightColor]] [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[lightDetachObject]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightDayLight]] [[setLightIR]] | ||
}} | |||
{{Note | |||
|user= Waffle SS. | |||
|timestamp= 20220720072612 | |||
|text= Responds to [[setLightIntensity]], '''not''' [[setLightBrightness]]: | |||
<sqf> | |||
private _light = "#lightreflector" createVehicleLocal (player modelToWorld [0, 0.5, 0]); | |||
_light setLightIntensity 3000; | |||
_light setLightAmbient [0, 1, 0]; | |||
_light setLightColor [0, 1, 0]; | |||
_light setLightConePars [45, 10, 1]; | |||
</sqf> | |||
}} | }} |
Latest revision as of 00:42, 12 February 2024
Description
- Description:
- Sets the lightpoint (directional light #lightreflector)'s cone params.
- Groups:
- Lights
Syntax
- Syntax:
- lightReflector setLightConePars [outerAngle, innerAngle, fadeCoef]
- Parameters:
- lightReflector: Object - object of class #lightreflector)
- outerAngle: Number
- innerAngle: Number
- fadeCoef: Number
- Return Value:
- Nothing
Examples
- Example 1:
- _light setLightConePars [90, 45, 1];
Additional Information
- See also:
- setLightColor setLightAmbient setLightBrightness lightAttachObject lightDetachObject setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight setLightIR
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jul 20, 2022 - 07:26 (UTC)
-
Responds to setLightIntensity, not setLightBrightness:
private _light = "#lightreflector" createVehicleLocal (player modelToWorld [0, 0.5, 0]); _light setLightIntensity 3000; _light setLightAmbient [0, 1, 0]; _light setLightColor [0, 1, 0]; _light setLightConePars [45, 10, 1];