Leaflets – Arma 3
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Fix example) |
||
(18 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
[[File:a3_orange_leaflets_drone.gif|512px|thumb|A drone dropping leaflets]] | |||
Propaganda leaflets are a new feature introduced in [[Arma 3 Laws of War]] DLC ({{GVI|arma3|1.76}}) | Propaganda leaflets are a new feature introduced in [[Arma 3 Laws of War]] DLC ({{GVI|arma3|1.76}}) | ||
=== Mission Usage === | === Mission Usage === | ||
Leaflets are a special weapon which can be fired both by a player or AI. | Leaflets are a special weapon which can be fired both by a player or AI. | ||
To add leaflets to an Utility Drone, use pylons settings in [[:Category:Eden Editor|Eden Editor]]: | |||
[[File:a3 orange leaflets pylons.jpg|240px]] | |||
Alternatively, you can add them by script: | |||
<sqf> | |||
myDrone addMagazine "1Rnd_Leaflets_West_F"; | |||
myDrone addWeapon "Bomb_Leaflets"; | |||
</sqf> | |||
Several leaflet types exist apart from ''West'', see the table below. | |||
To let AI drop the leaflets, simply fire the weapon: | To let AI drop the leaflets, simply fire the weapon: | ||
<sqf>myDrone fire "Bomb_Leaflets";</sqf> | |||
=== Custom Leaflets === | === Custom Leaflets === | ||
Leaflet visuals are tied to specific magazine type. They are defined in global [[Config.cpp]], but can be | |||
<syntaxhighlight lang="cpp">class CfgLeaflets | Leaflet visuals are tied to specific magazine type. They are defined in global [[Config.cpp]], but can be overridden in [[Description.ext]]: | ||
<syntaxhighlight lang="cpp"> | |||
class CfgLeaflets | |||
{ | { | ||
class West // | class West // configuration for 1Rnd_Leaflets_West_F | ||
{ | { | ||
text = "Text of the leaflet"; // | text = "Text of the leaflet"; // text shown when previewing the leaflet full-screen. Should ideally be localised, so even player who cannot read the image can get the information | ||
texture = "myLeaflet_ca.paa"; // | texture = "myLeaflet_ca.paa"; // leaflet texture shown when previewing the leaflet full-screen | ||
model = "myLeaflet.p3d"; // | model = "myLeaflet.p3d"; // in-flight model. Optional; When undefined, generic white leaflet is used | ||
} | }; | ||
};</syntaxhighlight> | }; | ||
</syntaxhighlight> | |||
=== Leaflet Classes === | |||
{| class="wikitable" | |||
! Magazine class | |||
! CfgLeaflets class | |||
! Default Texture | |||
|- | |||
| | |||
1Rnd_Leaflets_West_F | |||
| | |||
West | |||
| [[File:a3 orange cfgleaflets west ca.jpg|128px]] | |||
|- | |||
| | |||
1Rnd_Leaflets_East_F | |||
| | |||
East | |||
| [[File:a3 orange cfgleaflets east ca.jpg|128px]] | |||
|- | |||
| | |||
1Rnd_Leaflets_Guer_F | |||
| | |||
Guer | |||
| [[File:a3 orange cfgleaflets guer ca.jpg|128px]] | |||
|- | |||
| | |||
1Rnd_Leaflets_Civ_F | |||
| | |||
Civ | |||
| [[File:a3 orange cfgleaflets civ ca.jpg|128px]] | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_01_F | |||
| | |||
Custom_01 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_02_F | |||
| | |||
Custom_02 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_03_F | |||
| | |||
Custom_03 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_04_F | |||
| | |||
Custom_04 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_05_F | |||
| | |||
Custom_05 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_06_F | |||
| | |||
Custom_06 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_07_F | |||
| | |||
Custom_07 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_08_F | |||
| | |||
Custom_08 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_09_F | |||
| | |||
Custom_09 | |||
| ''Empty'' | |||
|- | |||
| | |||
1Rnd_Leaflets_Custom_10_F | |||
| | |||
Custom_10 | |||
| ''Empty'' | |||
|} | |||
=== Leaflet Preview === | === Leaflet Preview === | ||
Once a leaflet falls on the ground, it can be inspected using hold action. It will bring up a full-screen leaflet preview with the ability to show localized text of the leaflet. | Once a leaflet falls on the ground, it can be inspected using hold action. It will bring up a full-screen leaflet preview with the ability to show localized text of the leaflet. | ||
<gallery> | <gallery> | ||
File:a3 orange leaflets preview.jpg|Leaflet preview | File:a3 orange leaflets preview.jpg|Leaflet preview | ||
Line 37: | Line 135: | ||
</gallery> | </gallery> | ||
[[ | === Scripting Functions === | ||
* [[BIS_fnc_initLeaflet]] | |||
* [[BIS_fnc_initInspectable]] | |||
{{GameCategory|arma3|Editing}} |
Latest revision as of 17:15, 14 March 2024
Propaganda leaflets are a new feature introduced in Arma 3 Laws of War DLC (1.76)
Mission Usage
Leaflets are a special weapon which can be fired both by a player or AI.
To add leaflets to an Utility Drone, use pylons settings in Eden Editor:
Alternatively, you can add them by script:
Several leaflet types exist apart from West, see the table below.
To let AI drop the leaflets, simply fire the weapon:
Custom Leaflets
Leaflet visuals are tied to specific magazine type. They are defined in global Config.cpp, but can be overridden in Description.ext:
class CfgLeaflets
{
class West // configuration for 1Rnd_Leaflets_West_F
{
text = "Text of the leaflet"; // text shown when previewing the leaflet full-screen. Should ideally be localised, so even player who cannot read the image can get the information
texture = "myLeaflet_ca.paa"; // leaflet texture shown when previewing the leaflet full-screen
model = "myLeaflet.p3d"; // in-flight model. Optional; When undefined, generic white leaflet is used
};
};
Leaflet Classes
Leaflet Preview
Once a leaflet falls on the ground, it can be inspected using hold action. It will bring up a full-screen leaflet preview with the ability to show localized text of the leaflet.