groupOwner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *p([0-9]+) *=([^↵]+) -↵" to "|p$1=$2") |
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|descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0. | |descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0. | ||
|s1= | |s1= [[groupOwner]] group | ||
|p1= group: [[Group]] | |||
|r1= [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_clientID = groupOwner _someGroup;</sqf> | ||
|seealso= [[owner]] | |seealso= [[owner]] [[setOwner]] [[setGroupOwner]] [[local]] [[group]] [[didJIPOwner]] [[remoteExecutedOwner]] | ||
}} | }} |
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Returns the machine network ID of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
- Groups:
- Multiplayer
Syntax
- Syntax:
- groupOwner group
- Parameters:
- group: Group
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
-
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