commandFire: Difference between revisions
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| | | [[Object#Unit(s)|Units(s)]]'''commandFire''' target |= Syntax | ||
|p1= | |p1= [[Object#Unit(s)|Units(s)]]: [[Object#Unit|Unit]] or [[Object#Units|Units]] |= Parameter 1 | ||
|p2= target: [[Object]] |= Parameter 2 | |p2= target: [[Object]] |= Parameter 2 | ||
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|x1= <pre> | |x1= <pre>_ESoldier1 commandFire _WSoldier1</pre> |= Example 1 | ||
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Revision as of 06:52, 27 August 2007
Description
- Description:
- Order the given unit to fire on the given target (via the radio). If the target is objNull, the unit is ordered to fire on its current target (set with doTarget or commandTarget).
- Groups:
- Uncategorised
Syntax
- Syntax:
- Units(s)commandFire target
- Parameters:
- Units(s): Unit or Units
- target: Object
- Return Value:
- Nothing
Examples
- Example 1:
_ESoldier1 commandFire _WSoldier1
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Groups
- Command Group: Unit Control