setParticleRandom: Difference between revisions

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m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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|descr= Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
|descr= Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
<sqf>particleSource setParticleRandom
<sqf>
particleSource setParticleRandom
[
[
lifeTimeVar,
lifeTimeVar,
Line 37: Line 38:
angleVar,
angleVar,
bounceOnSurfaceVar
bounceOnSurfaceVar
];</sqf>
];
</sqf>


|s1= particleSource [[setParticleRandom]] [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
|s1= particleSource [[setParticleRandom]] [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
Line 45: Line 47:
|p2= lifeTime: [[Number]]
|p2= lifeTime: [[Number]]


|p3= position: [[Array]] of [[Number]] - In format [randomX, randomY, randomZ]
|p3= position: [[Array]] of [[Number]] - in format [randomX, randomY, randomZ]


|p4= moveVelocity: [[Array]] of [[Number]] - In format [randomX, randomY, randomZ]
|p4= moveVelocity: [[Array]] of [[Number]] - in format [randomX, randomY, randomZ]


|p5= rotationVelocity: [[Number]]
|p5= rotationVelocity: [[Number]]

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
particleSource setParticleRandom [ lifeTimeVar, positionVar, moveVelocityVar, rotationVelocityVar, sizeVar, colorVar, randomDirectionPeriodVar, randomDirectionIntensityVar, angleVar, bounceOnSurfaceVar ];
Groups:
Particles

Syntax

Syntax:
particleSource setParticleRandom [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
Parameters:
particleSource: Object
lifeTime: Number
position: Array of Number - in format [randomX, randomY, randomZ]
moveVelocity: Array of Number - in format [randomX, randomY, randomZ]
rotationVelocity: Number
size: Number
color: Color (RGBA)
directionPeriod: Number
directionIntensity: Number
angle: Number - (Optional)
since Arma 3 logo black.png0.74
bounceOnSurface: Number - (Optional)
Return Value:
Nothing

Examples

Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];

Additional Information

See also:
ParticleArray setParticleCircle setParticleParams ParticleTemplates setParticleClass particlesQuality setParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2013-07-03 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.