setParticleRandom: Difference between revisions

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[[Category:Scripting Commands|S]]
{{RV|type=command
[[Category:Scripting Commands OFP Elite |S]]
[[Category:Scripting Commands ArmA|S]]


<new command not populated>
|game1= ofpe
|version1= 1.00


|game2= arma1
|version2= 1.00


<h2 style="color:#000066">''''' setParticleRandom '''''</h2>
|game3= arma2
|version3= 1.00


|game4= arma2oa
|version4= 1.50


'''Operand types:'''
|game5= tkoh
|version5= 1.00


'''Type of returned value:'''
|game6= arma3
|version6= 0.50


'''Compatibility:'''
|arg= global
|eff= local


'''Description:'''
|gr1= Particles


|descr= Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
<sqf>
particleSource setParticleRandom
[
lifeTimeVar,
positionVar,
moveVelocityVar,
rotationVelocityVar,
sizeVar,
colorVar,
randomDirectionPeriodVar,
randomDirectionIntensityVar,
angleVar,
bounceOnSurfaceVar
];
</sqf>


'''Example:'''
|s1= particleSource [[setParticleRandom]] [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
 
|p1= particleSource: [[Object]]
 
|p2= lifeTime: [[Number]]
 
|p3= position: [[Array]] of [[Number]] - in format [randomX, randomY, randomZ]
 
|p4= moveVelocity: [[Array]] of [[Number]] - in format [randomX, randomY, randomZ]
 
|p5= rotationVelocity: [[Number]]
 
|p6= size: [[Number]]
 
|p7= color: [[Color|Color (RGBA)]]
 
|p8= directionPeriod: [[Number]]
 
|p9= directionIntensity: [[Number]]
 
|p10= angle: [[Number]] - (Optional)
 
|p11= bounceOnSurface: [[Number]] - (Optional)
|p11since= arma3 0.74
 
|r1= [[Nothing]]
 
|x1= <sqf>_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];</sqf>
 
|seealso= [[ParticleArray]] [[setParticleCircle]] [[setParticleParams]] [[ParticleTemplates]] [[setParticleClass]] [[particlesQuality]] [[setParticleFire]]
}}
 
<dl class="command_description">
 
<dt><dt>
<dd class="notedate">Posted on 2013-07-03 - 15:35</dd>
<dt class="note">[[User:Druid|Druid]]</dt>
<dd class="note">Support of parameter <i>bounceOnSurface</i> ([[Number]] - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command [[setParticleParams]].<br>
 
</dl>

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets randomization of particle source parameters. Correspondence between CfgCloudlets class param names and command array of params:
particleSource setParticleRandom [ lifeTimeVar, positionVar, moveVelocityVar, rotationVelocityVar, sizeVar, colorVar, randomDirectionPeriodVar, randomDirectionIntensityVar, angleVar, bounceOnSurfaceVar ];
Groups:
Particles

Syntax

Syntax:
particleSource setParticleRandom [lifeTime, position, moveVelocity, rotationVelocity, size, color, directionPeriod, directionIntensity, angle, bounceOnSurface]
Parameters:
particleSource: Object
lifeTime: Number
position: Array of Number - in format [randomX, randomY, randomZ]
moveVelocity: Array of Number - in format [randomX, randomY, randomZ]
rotationVelocity: Number
size: Number
color: Color (RGBA)
directionPeriod: Number
directionIntensity: Number
angle: Number - (Optional)
since Arma 3 logo black.png0.74
bounceOnSurface: Number - (Optional)
Return Value:
Nothing

Examples

Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];

Additional Information

See also:
ParticleArray setParticleCircle setParticleParams ParticleTemplates setParticleClass particlesQuality setParticleFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2013-07-03 - 15:35
Druid
Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.