posScreenToWorld: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{RV|type=command | |||
|game1= arma1 | |||
|version1= 1.00 | |||
|game2= arma2 | |||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Positions | |||
|descr= Converts map screen coordinates into world coordinates. Unlike [[ctrlMapScreenToWorld]], this command returns world position is format [x, y, 0], otherwise it is identical to it. | |||
[[ | |s1= map [[posScreenToWorld]] [x, y] | ||
|p1= map: [[Control]] - map control | |||
|p2= x: [[Number]] - screen X | |||
|p3= y: [[Number]] - screen Y | |||
|r1= [[Array]] - world position in format [x,y,0] | |||
|x1= <sqf>_worldCoord = _control posScreenToWorld _ScreenCoord;</sqf> | |||
|x2= <sqf>_worldCoord = _control posScreenToWorld [_x, _y];</sqf> | |||
|x3= <sqf>_worldCoord = _control posScreenToWorld [0.5, 0.5];</sqf> | |||
|seealso= [[posWorldToScreen]] [[ctrlMapScreenToWorld]] [[ctrlMapWorldToScreen]] | |||
}} | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on 2007-04-07 - 10:03</dd> | |||
<dt class="note">[[User:LowFly|LowFly]]</dt> | |||
<dd class="note">''Notes:'' | |||
You can get the screen coordinates by the [[User_Interface_Event_Handlers|UI Event Handlers]] onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. | |||
The return Array is in 2D, you can use it with all set-position commands. | |||
<sqf> | |||
_x = returnArray select 0; | |||
_y = returnArray select 1; | |||
</sqf> | |||
</dl> |
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Converts map screen coordinates into world coordinates. Unlike ctrlMapScreenToWorld, this command returns world position is format [x, y, 0], otherwise it is identical to it.
- Groups:
- Positions
Syntax
- Syntax:
- map posScreenToWorld [x, y]
- Parameters:
- map: Control - map control
- x: Number - screen X
- y: Number - screen Y
- Return Value:
- Array - world position in format [x,y,0]
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2007-04-07 - 10:03
- LowFly
- Notes: You can get the screen coordinates by the UI Event Handlers onMouseButtonDown, onMouseButtonUp, onMouseButtonClick, onMouseButtonDblClick. The return Array is in 2D, you can use it with all set-position commands.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions