vectorNormalized: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|r1= [[Array]] | |r1= [[Array]] | ||
|x1= < | |x1= <sqf> | ||
vectorNormalized [12345,7890,38383]; // [0.300481,0.192045,0.934254] | |||
vectorMagnitude [0.300481,0.192045,0.934254]; // 1 | |||
</sqf> | |||
|seealso= [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] | |seealso= [[vectorDiff]] [[vectorCrossProduct]] [[vectorDotProduct]] [[vectorCos]] [[vectorMagnitude]] [[vectorMagnitudeSqr]] [[vectorMultiply]] [[vectorDistance]] [[vectorDistanceSqr]] [[vectorDir]] [[vectorUp]] [[setVectorDir]] [[setVectorUp]] [[setVectorDirAndUp]] [[vectorFromTo]] [[matrixMultiply]] [[matrixTranspose]] | ||
}} | }} | ||
Line 27: | Line 29: | ||
<dd class="note"> | <dd class="note"> | ||
{{GVI|arma3|1.26}} Algorithm: | {{GVI|arma3|1.26}} Algorithm: | ||
< | <sqf> | ||
Result = [x/( | Vector = [x,y,z]; | ||
Result = [x/(sqrt (x ^ 2 + y ^ 2 + z ^ 2)), y/(sqrt (x ^ 2 + y ^ 2 + z ^ 2)), z/(sqrt (x ^ 2 + y ^ 2 + z ^ 2))]; | |||
</sqf> | |||
In mathematics, a unit vector in a normed vector space is a vector whose length is 1. | In mathematics, a unit vector in a normed vector space is a vector whose length is 1. | ||
</dl> | </dl> |
Latest revision as of 19:42, 3 September 2024
Description
- Description:
- Returns normalized vector (unit vector, vectorMagnitude == 1) of given vector. If given vector is 0 result is a 0 vector as well.
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vectorNormalized vector
- Parameters:
- vector: Array - vector 3D or 2D (since Arma 3 v2.00, z coordinate is defaulted to 0)
- Return Value:
- Array
Examples
- Example 1:
- vectorNormalized [12345,7890,38383]; // [0.300481,0.192045,0.934254] vectorMagnitude [0.300481,0.192045,0.934254]; // 1
Additional Information
- See also:
- vectorDiff vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorFromTo matrixMultiply matrixTranspose
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 19 Jul, 2014
- ffur2007slx2_5
- 1.26 Algorithm: In mathematics, a unit vector in a normed vector space is a vector whose length is 1.