get3DENAttribute: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Eden( |_)Editor(\||\])" to "[[:Category:Eden Editor$2") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|gr1= Eden Editor | |gr1= Eden Editor | ||
|descr= Returns the value of the given entity's [[Eden_Editor:_Entity_Attributes|attribute]] in [[:Category:Eden Editor]].<br><br> | |descr= Returns the value of the given entity's [[Eden_Editor:_Entity_Attributes|attribute]] in [[:Category:Eden Editor|Eden Editor]].<br><br> | ||
An attribute is identified by its {{hl|property}} ({{hl|data}} when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]]. | An attribute is identified by its {{hl|property}} ({{hl|data}} when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see [[Eden_Editor:_Setting_Attributes#Attributes|Setting Attributes]]. | ||
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|r1= [[Array]] with [[Anything]] | |r1= [[Array]] with [[Anything]] | ||
|x1= <sqf>// returns variable name of the object under cursor | |x1= <sqf> | ||
systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name");</sqf> | // returns variable name of the object under cursor | ||
systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name"); | |||
</sqf> | |||
|seealso= [[set3DENAttribute]] [[set3DENAttributes]] [[set3DENMissionAttributes]] [[get3DENMissionAttribute]] [[clear3DENAttribute]] | |seealso= [[set3DENAttribute]] [[set3DENAttributes]] [[set3DENMissionAttributes]] [[get3DENMissionAttribute]] [[clear3DENAttribute]] | ||
}} | }} |
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Returns the value of the given entity's attribute in Eden Editor.
An attribute is identified by its property (data when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes. - Groups:
- Eden Editor
Syntax
- Syntax:
- entity get3DENAttribute attribute
- Parameters:
- entity: Eden Entity or Eden ID
- attribute: String - attribute property
- Return Value:
- Array with Anything
Examples
- Example 1:
- // returns variable name of the object under cursor systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name");
Additional Information
- See also:
- set3DENAttribute set3DENAttributes set3DENMissionAttributes get3DENMissionAttribute clear3DENAttribute
Notes
-
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