nearEntities: Difference between revisions
Jump to navigation
Jump to search
m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) No edit summary |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Find entities in the circle with given radius. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed. |= Description | | Find entities in the circle with given radius. This command returns only alive entities. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 22:38, 31 July 2013
Description
- Description:
- Find entities in the circle with given radius. This command returns only alive entities. If typeName(s) is (are) given, only entities of given type (or its subtype) are listed.
- Groups:
- Uncategorised
Syntax
- Syntax:
- position nearEntities radius or [typeName,radius] or [[typeName1,typeName2,...],radius]
- Parameters:
- position: Object or Array -
- [typeName,radius] or [[typeName1,typeName2,...],radius]: Array -
- Return Value:
- Array
Examples
- Example 1:
_list = (position player) nearEntities 50; _list = (position player) nearEntities ["Land",1000]; _list = (position player) nearEntities ["LaserTarget",3000]; _list = (position player) nearEntities [["All"],50]; _list = (position player) nearEntities [["Man","Air","Car","Motorcycle","Tank"],200];
Additional Information
- See also:
- entities , nearestObjectnearestObjectsnearObjects
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note