preprocessFile: Difference between revisions
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|x1= < | |x1= <code>_content = [[preprocessFile]] "myFunction.sqf";</code> |= Example 1 | ||
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<code><t align = 'center' valign = 'middle' shadow = '0' size = '2'>structured text</t></code> | <code><t align = 'center' valign = 'middle' shadow = '0' size = '2'>structured text</t></code> | ||
init.sqf: | init.sqf: | ||
<code>_text = [[parseText]] preprocessFile "boop.html"; | <code>_text = [[parseText]] [[preprocessFile]] "boop.html"; | ||
hint _text; | [[hint]] _text; | ||
</code><br/> | </code><br/> | ||
This is especially useful for long strings, and it works on files with any file extension as long as they can be edited with a text editor. | This is especially useful for long strings, and it works on files with any file extension as long as they can be edited with a text editor. | ||
Line 57: | Line 57: | ||
<br/> | <br/> | ||
init.sqf: <br/> | init.sqf: <br/> | ||
<code>hint preprocessFile "description.ext"; | <code>[[hint]] [[preprocessFile]] "description.ext"; | ||
[[copyToClipboard]] preprocessFile "mission.sqm"; | [[copyToClipboard]] [[preprocessFile]] "mission.sqm"; | ||
</code> | </code> | ||
The above is all valid. However, using *.jpg or any other files saved in an image format is not possible. | The above is all valid. However, using *.jpg or any other files saved in an image format is not possible. | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 05:37, 26 July 2014
Description
- Description:
- Reads and processes the content of the specified file. Preprocessor is C-like, supports comments using // or /* and */ and macros defined with #define.
Due to the hard-drive access this command executes (and the lack of caching) this command should not be used in time-critical script loops. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_content = preprocessFile "myFunction.sqf";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 4, 2008
- Alef
- File path is always relative to mission directory. If script dir\a.sqf includes dir\b.sqf, use "dir\b.sqf" and not "b.sqf".
- Posted on July 8, 2011
- kju
- Use preprocessFileLineNumbers instead as it provides more context information on error.
- Posted on December 17, 2013
- Killzone_Kid
- The main difference between preprocessFile and preprocessFileLineNumbers is that the latter adds #line directive to the target file, which allows to log the __LINE__ error happened at and the __FILE__ error happened in.
- Posted on July 25, 2014
- BrotherhoodOfHam
Essentially what the preprocessFile command does is it refers to the contents of a file as a string:
Example 1:
boop.html:<t align = 'center' valign = 'middle' shadow = '0' size = '2'>structured text</t>
init.sqf:_text = parseText preprocessFile "boop.html"; hint _text;
This is especially useful for long strings, and it works on files with any file extension as long as they can be edited with a text editor.
Example 2:
init.sqf:
hint preprocessFile "description.ext"; copyToClipboard preprocessFile "mission.sqm";
The above is all valid. However, using *.jpg or any other files saved in an image format is not possible.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.85
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters