limitSpeed: Difference between revisions
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|x1= < | |x1= <code>// Adjust "speedLimit" variable to change limited speed. (A3 1.24 we don't need loop for a continus effect, [[limitSpeed]] alone is enough.) | ||
_this [[setVariable]] ["speedLimit", 200]; | |||
_nul = _this [[spawn]] { | |||
while {canMove _this} do { | [[while]] {[[canMove]] _this} [[do]] { | ||
_this limitSpeed (_this getVariable "speedLimit"); | _this [[limitSpeed]] (_this [[getVariable]] "speedLimit"); | ||
sleep 0.1; | [[sleep]] 0.1; | ||
}; | }; | ||
};</ | };</code> |= Example 1 | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 9 February 2008 | |||
<dt class="note>'''[[User:Kronzky|Kronzky]]''' | |||
<dd class="note">(A1 1.08.5163)Has only an ''temporary'' effect on the vehicle specified (i.e. vehicle goes back to its previous speed right away). So, in order for this command to have a ''real'', noticeable effect, it would have to be issued continuously (e.g. via a script loop, but in A3 1.24 it's unnecessary). | |||
<dd class="notedate">Posted on 28 July 2013 | <dd class="notedate">Posted on 28 July 2013 | ||
<dt class="note>'''[[User:Will|Will]]''' | <dt class="note>'''[[User:Will|Will]]''' | ||
<dd class="note">This command has no effect (doesnt do anything) in Arma3 (V1.24) - Reported to BI: http://feedback.arma3.com/view.php?id=19974 | <dd class="note">This command has no effect (doesnt do anything) in Arma3 (V1.24) - Reported to BI: http://feedback.arma3.com/view.php?id=19974 | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 05:18, 29 July 2014
Description
- Description:
- Limit speed of given vehicle or person to given value (in km/h).
- Groups:
- Uncategorised
Syntax
- Syntax:
- objectName limitSpeed speed
- Parameters:
- objectName: Object
- speed: Number
- Return Value:
- Nothing
Examples
- Example 1:
// Adjust "speedLimit" variable to change limited speed. (A3 1.24 we don't need loop for a continus effect, limitSpeed alone is enough.) _this setVariable ["speedLimit", 200]; _nul = _this spawn { while {canMove _this} do { _this limitSpeed (_this getVariable "speedLimit"); sleep 0.1; }; };
Additional Information
- See also:
- speed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 9 February 2008
- Kronzky
- (A1 1.08.5163)Has only an temporary effect on the vehicle specified (i.e. vehicle goes back to its previous speed right away). So, in order for this command to have a real, noticeable effect, it would have to be issued continuously (e.g. via a script loop, but in A3 1.24 it's unnecessary).
- Posted on 28 July 2013
- Will
- This command has no effect (doesnt do anything) in Arma3 (V1.24) - Reported to BI: http://feedback.arma3.com/view.php?id=19974