triggerAttachObject: Difference between revisions
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Killzone Kid (talk | contribs) (this command is broken) |
m (see also) |
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|x1= < | |x1= <code>_trigger [[triggerAttachObject]] 1234;</code> |= Example 1 | ||
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| [[ | | [[attachObject]], [[attachTo]], [[attachedObjects]], [[attachedTo]], [[waypointAttachVehicle]], [[waypointAttachedVehicle]], [[lightAttachObject]], [[triggerAttachVehicle]], [[attachedObject]], [[triggerAttachedVehicle]] |= See also | ||
}} | }} |
Revision as of 07:17, 3 August 2014
Description
- Description:
- Assigns a static object to the trigger. The activation source is changed to "STATIC".
- Groups:
- Uncategorised
Syntax
- Syntax:
- triggerName triggerAttachObject objectId
- Parameters:
- triggerName: Object
- objectId: Number
- Return Value:
- Nothing
Examples
- Example 1:
_trigger triggerAttachObject 1234;
Additional Information
- See also:
- attachObjectattachToattachedObjectsattachedTowaypointAttachVehiclewaypointAttachedVehiclelightAttachObjecttriggerAttachVehicleattachedObjecttriggerAttachedVehicle
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on October 31, 2013
- Killzone_Kid
- This command doesn't quite work in Arma 3 [1]