createLocation: Difference between revisions

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|x1= <pre>myLocation = createLocation ["NameVillage", [4035,2151,10], 100, 100]</pre> |= Example 1
|x1= <code>_location = [[createLocation]] ["NameVillage", [4035,2151,10], 100, 100];</code> |= Example 1
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| [[setText]] |= See also
| [[setText]], [[nearestLocation]], [[nearestLocations]], [[locationPosition]], [[nearestLocationWithDubbing]] |= See also


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Revision as of 08:03, 9 August 2014

-wrong parameter ("Arma") defined!-1.08
Hover & click on the images for description

Description

Description:
Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes.
Groups:
Uncategorised

Syntax

Syntax:
Location = createLocation [className, position, sizeX, sizeY]
Parameters:
[className, position, sizeX, sizeY]: Array
className: String
position: Position
sizeX: Number in meters
sizeY: Number in meters
Return Value:
Location

Examples

Example 1:
_location = createLocation ["NameVillage", [4035,2151,10], 100, 100];

Additional Information

See also:
setTextnearestLocationnearestLocationslocationPositionnearestLocationWithDubbing

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Location Types (ArmA)

Possible location types are:

  • Mount
  • Name
  • NameMarine
  • NameCityCapital
  • NameCity
  • NameVillage
  • NameLocal
  • Hill
  • ViewPoint
  • RockArea
  • BorderCrossing
  • VegetationBroadleaf
  • VegetationFir
  • VegetationPalm
  • VegetationVineyard

For the actual name text of the location, use setText.

Location icons and fonts (Arma 2)

In Arma 2 :

  • Name
  • Strategic
  • StrongpointArea
  • FlatArea
  • FlatAreaCity
  • FlatAreaCitySmall
  • CityCenter
  • Airport
  • NameMarine
  • NameCityCapital
  • NameCity
  • NameVillage
  • NameLocal
  • Hill
  • ViewPoint
  • RockArea
  • BorderCrossing
  • VegetationBroadleaf
  • VegetationFir
  • VegetationPalm
  • VegetationVineyard

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