createLocation: Difference between revisions
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|x1= < | |x1= <code>_location = [[createLocation]] ["NameVillage", [4035,2151,10], 100, 100];</code> |= Example 1 | ||
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| [[setText]] |= See also | | [[setText]], [[nearestLocation]], [[nearestLocations]], [[locationPosition]], [[nearestLocationWithDubbing]] |= See also | ||
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Revision as of 08:03, 9 August 2014
Description
- Description:
- Creates a location of the specified class and dimensions at the specified position. Classes are defined in CfgLocationTypes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Location = createLocation [className, position, sizeX, sizeY]
- Parameters:
- [className, position, sizeX, sizeY]: Array
- className: String
- position: Position
- sizeX: Number in meters
- sizeY: Number in meters
- Return Value:
- Location
Examples
- Example 1:
_location = createLocation ["NameVillage", [4035,2151,10], 100, 100];
Additional Information
Notes
-
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Notes
- Mount
- Name
- NameMarine
- NameCityCapital
- NameCity
- NameVillage
- NameLocal
- Hill
- ViewPoint
- RockArea
- BorderCrossing
- VegetationBroadleaf
- VegetationFir
- VegetationPalm
- VegetationVineyard
- Name
- Strategic
- StrongpointArea
- FlatArea
- FlatAreaCity
- FlatAreaCitySmall
- CityCenter
- Airport
- NameMarine
- NameCityCapital
- NameCity
- NameVillage
- NameLocal
- Hill
- ViewPoint
- RockArea
- BorderCrossing
- VegetationBroadleaf
- VegetationFir
- VegetationPalm
- VegetationVineyard
Possible location types are:
For the actual name text of the location, use setText.
In Arma 2 :