setPosASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Not sure about this change. Technically, it was introduced in Arma I, and then backported to OFP 1.99)
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma |= Game name
| ofp |= Game name


|1.00|= Game version
|1.99|= Game version
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 08:55, 25 September 2014

Hover & click on the images for description

Description

Description:
Sets the object position above sea level. The pos array uses the PositionASL format.
Groups:
Uncategorised

Syntax

Syntax:
object setPosASL pos
Parameters:
object: Object
pos: Array - format PositionASL
Return Value:
Nothing

Examples

Example 1:
player setPosASL [ getPosASL player select 0, (getPosASL player select 1) + 10, getPosASL player select 2];
Example 2:
this setPosASL [ position this select 0, position this select 1, 9]; //[ X, Y, Z]

Additional Information

See also:
ASLToATLATLToASLgetPosgetPosASLgetPosATLpositionsetPossetPosASL2setPosATLgetTerrainHeightASL

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section