forceWeatherChange: Difference between revisions
Jump to navigation
Jump to search
Fred Gandt (talk | contribs) (Removed categories for Arma, Arma2 and TKOH scripting cmds. Right? Makes sense. Wherever I copied the template for the page from (an existing cmd page) might have the same category twice.) |
Killzone Kid (talk | contribs) (serverexec) |
||
Line 5: | Line 5: | ||
|1.16|= Game version | |1.16|= Game version | ||
|exec= server|= Exec | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 22:31, 4 May 2015
Description
- Description:
- Forces saved wanted settings for weather to be actual (BEWARE: Will cause lag).
- Multiplayer:
- Execute on server
- Groups:
- Uncategorised
Syntax
- Syntax:
- forceWeatherChange
- Return Value:
- Nothing
Examples
- Example 1:
240 setOvercast 1; 360 setRain 1; forceWeatherChange; comment "force immediate change overriding smooth transition";
Additional Information
- See also:
- fogfogForecastsetFogovercastsetOvercastovercastForecastnextWeatherChangerainsetRainsetWind
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note