tvSetCurSel: Difference between revisions

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(example)
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|0.74|= Game version
|0.74|= Game version


|arg= local |= Arguments in MP
|eff= local |= Effects in MP
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| [[tvSetCurSel]] [idc, [path]] |= Syntax
| [[tvSetCurSel]] [idc, path] |= Syntax


|p1= [idc, [path]]: [[Array]] |= PARAMETER1  
|p1= [idc, path]: [[Array]] |= PARAMETER1  


|p2= idc: [[Number]] |= PARAMETER2  
|p2= idc: [[Number]] |= PARAMETER2  


|p3= [path]: [[Array]] - Array containing numbers. |= PARAMETER3  
|p3= path: [[Array]] - Array containing numbers. |= PARAMETER3  


| [[Nothing]] |= RETURNVALUE  
| [[Nothing]] |= RETURNVALUE  
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| s2= _ctrl [[tvSetCurSel]] [path] |= Syntax
| s2= control [[tvSetCurSel]] path |= Syntax


| p21= _ctrl: [[Control]] |= PARAMETER1  
| p21= control: [[Control]] |= PARAMETER1  


| p22= [path]: [[Array]] of [[Number]] |= PARAMETER2  
| p22= path: [[Array]] of [[Number]] |= PARAMETER2  


| r2= [[Nothing]] |= RETURNVALUE  
| r2= [[Nothing]] |= RETURNVALUE  

Revision as of 02:42, 1 February 2016

Hover & click on the images for description

Description

Description:
Sets cursor to given item on given path. IDC means id of parent Tree View. To deselect all items use [-1] for the path param (available since Arma 3 v1.55.133898)
Groups:
Uncategorised

Syntax

Syntax:
tvSetCurSel [idc, path]
Parameters:
[idc, path]: Array
idc: Number
path: Array - Array containing numbers.
Return Value:
Nothing

Alternative Syntax

Syntax:
control tvSetCurSel path
Parameters:
control: Control
path: Array of Number
Return Value:
Nothing

Examples

Example 1:
tvSetCurSel [101, [0]];
Example 2:
_ctrl tvSetCurSel [0,0,0];
Example 3:
[] spawn { disableSerialization; _CT_TREE = findDisplay 46 ctrlCreate ["RscTree", -1]; _CT_TREE ctrlSetPosition [0,0,0.3,1]; _CT_TREE ctrlCommit 0; _CT_TREE tvAdd [[],"Parent_A"]; _CT_TREE tvAdd [[0],"Child_A"]; _CT_TREE tvAdd [[0,0],"Grandchild_A"]; _CT_TREE tvAdd [[],"Parent_B"]; _CT_TREE tvAdd [[1],"Child_B"]; sleep 1; hint "SELECT [0,0,0]"; _CT_TREE tvSetCurSel [0,0,0]; sleep 2; hint "DESELECT ALL"; _CT_TREE tvSetCurSel [-1]; };

Additional Information

See also:
tvAddtvCleartvCollapsetvCounttvCurSeltvDatatvDeletetvExpandtvPicturetvSetDatatvSetPicturetvSetValuetvSorttvSortByValuetvTexttvValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted: Sep 11 2014
ffur2007slx2_5
(A3 1.28)tv command family overview //tv command family available for CT_TREE (type 12) private ["_count","_current","_data","_text","_value","_pic"]; _CT_TREE tvAdd [[],"Parent_A"]; _CT_TREE tvAdd [[0],"Child_A"]; _CT_TREE tvAdd [[0,0],"Grandchild_A"]; _CT_TREE tvAdd [[],"Parent_B"]; _CT_TREE tvAdd [[1],"Child_B"]; WuChaoRen CTTree001.png _count = _CT_TREE tvCount []; //return 2 _CT_TREE tvSetCurSel [0,0,0]; //select grandchild_A WuChaoRen CTTree003.png _current = tvCurSel _CT_TREE; //return [0,0,0] _CT_TREE tvSetData [_current,"I'm grandchild_A"]; _data = _CT_TREE tvData _current; // "I'm grandchild_A" _text = _CT_TREE tvText _current; //"Grandchild_A" _CT_TREE tvSetValue [_current,14]; _value = _CT_TREE tvValue _current; // 14 _CT_TREE tvSetPicture [_current,getText (configFile >> "CfgWeapons" >> "optic_NVS" >> "picture")]; _pic = _CT_TREE tvPicture _current; WuChaoRen CTTree004.png _CT_TREE tvExpand [1]; WuChaoRen CTTree005.png _CT_TREE tvSort [[],false ]; _CT_TREE tvSortByValue [[],false ]; WuChaoRen CTTree006.png _CT_TREE tvDelete [0,0]; //remove child_b tvClear 12; _CT_TREE tvCollapse []; WuChaoRen CTTree002.png

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