get3DENAttribute: Difference between revisions
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|p1= entity: [[Eden Entity]] | |p1= entity: [[Eden Entity]] | ||
|p2= attribute: [[String]] - attribute property |= PARAMETER1 | |p2= attribute: [[String]] - attribute property |= PARAMETER1 | ||
| [[Anything]] |= RETURNVALUE | | [[Array]] with [[Anything]] |= RETURNVALUE | ||
|x1= <code>[[systemChat]] [[str]] (([[get3DENMouseOver]] [[select]] 1) [[get3DENAttribute]] "name"); | |x1= <code>[[systemChat]] [[str]] (([[get3DENMouseOver]] [[select]] 1) [[get3DENAttribute]] "name"); |
Revision as of 09:36, 13 October 2016
Description
- Description:
- Returns value of a given entity's attribute in Eden Editor.
An attribute is identified by its property (data when it's engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes. - Groups:
- Uncategorised
Syntax
- Syntax:
- entity get3DENAttribute attribute
- Parameters:
- entity: Eden Entity
- attribute: String - attribute property
- Return Value:
- Array with Anything
Examples
- Example 1:
systemChat str ((get3DENMouseOver select 1) get3DENAttribute "name"); // returns variable name of object under cursor
Additional Information
Notes
-
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Notes