locationNull: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
m (example) |
||
Line 26: | Line 26: | ||
| x1 = <code>![[isNull]] [[locationNull]]; // false</code> |= | | x1 = <code>![[isNull]] [[locationNull]]; // false</code> |= | ||
| x2 = <code>[[str]] [[locationNull]]; // No location</code> |= | | x2 = <code>[[str]] [[locationNull]]; // No location</code> |= | ||
| x3 = <code>[[position]] [[locationNull]]; // [0,0,0]</code> |= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:29, 8 December 2016
Description
- Description:
- A non-existing Location. To compare non-existent locations use isNull or isEqualTo:
- locationNull == locationNull; // false
- isNull locationNull; // true
- locationNull isEqualTo locationNull; // true
- Groups:
- Uncategorised
Syntax
- Syntax:
- locationNull
- Return Value:
- Location
Examples
- Example 1:
!isNull locationNull; // false
- Example 2:
str locationNull; // No location
- Example 3:
position locationNull; // [0,0,0]
Additional Information
- See also:
- controlNulldisplayNullgrpNullobjNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note