enableWeaponDisassembly: Difference between revisions
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Killzone Kid (talk | contribs) (Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3dev |= Game name |1.67|= Game version |arg= global...") |
Killzone Kid (talk | contribs) (see also) |
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| [[weapons]], [[action]] |= SEEALSO | | [[weapons]], [[action]], [[inGameUISetEventHandler]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 00:44, 9 December 2016
Description
- Description:
- Enables or disables disassembly of static weapons. Could be applied to local player, to another unit or to static weapon directly.
- Groups:
- Uncategorised
Syntax
- Syntax:
- enableWeaponDisassembly enable
- Parameters:
- enable: Boolean - false to prevent local player from being able to disassemble static weapons
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- entity enableWeaponDisassembly enable
- Parameters:
- entity: Object - unit or static weapon
- enable: Boolean - false to prevent a unit from being able to disassemble static weapons, or to prevent a static weapon from being disassembled by anyone
- Return Value:
- Nothing
Examples
- Example 1:
enableWeaponDisassembly false;
- Example 2:
soldier1 enableWeaponDisassembly false;
- Example 3:
mortar1 enableWeaponDisassembly false;
Additional Information
- See also:
- weaponsactioninGameUISetEventHandler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.67]][[ Category: arma3dev: New Scripting Commands | ENABLEWEAPONDISASSEMBLY]][[ Category: arma3dev: Scripting Commands | ENABLEWEAPONDISASSEMBLY]]