terrainIntersectAtASL: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(format)
m (Update)
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3dev |= Game name
| arma3 |= Game name


|1.67|= Game version
|1.68|= Game version
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 15:49, 17 March 2017

Hover & click on the images for description

Description

Description:
Checks for intersection of terrain between two ASL positions. Same as terrainIntersectASL, only returns intersect position instead of Boolean
Groups:
Uncategorised

Syntax

Syntax:
terrainIntersectAtASL [pos1, pos2]
Parameters:
[pos1, pos2]: Array
pos1: Array - start position in format PositionASL
pos2: Array - end position in format PositionASL
Return Value:
Array - intersect position in format PositionASL

Examples

Example 1:
_posASL = terrainIntersectAtASL [eyePos player, getPosASL chopper];

Additional Information

See also:
terrainIntersectASLlineIntersectsSurfacesintersectlineIntersectslineIntersectsWithterrainIntersectlineIntersectsObjscheckVisibility

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section