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| = Function List =
| | {{TOC|side}} |
| | If you have ever wondered why you scenario is running so badly, performance profiling is the way to find it out. It allows you to find bottlenecks and slow code by capturing a "slow" frame. |
| | The captured data can then be viewed and analysed. |
|
| |
|
| [[BIS_fnc_packStaticWeapon]],<br>
| | == Getting the correct Version == |
| [[BIS_fnc_unpackStaticWeapon]],<br>
| | Profiling is enabled in the following {{arma3}} versions |
| [[BIS_fnc_ambientFlyby]],<br>
| | * arma3profiling_x64.exe - '''Part of the Performance Profiling Build''' |
| [[BIS_fnc_ambientAnim]],<br>
| | * arma3diag_x64.exe - '''Part of the Development Build''' |
| [[BIS_fnc_ambientAnimCombat]],<br>
| |
| [[BIS_fnc_ambientAnimGetParams]],<br>
| |
| [[BIS_fnc_animalBehaviour]],<br>
| |
| [[BIS_fnc_animalRandomization]],<br>
| |
| [[BIS_fnc_sortBy]],<br>
| |
| [[BIS_fnc_arrayShuffle]],<br>
| |
| [[BIS_fnc_updatePlayerArray]],<br>
| |
| [[BIS_fnc_consolidateArray]],<br>
| |
| [[BIS_fnc_findInPairs]],<br>
| |
| [[BIS_fnc_getFromPairs]],<br>
| |
| [[BIS_fnc_addToPairs]],<br>
| |
| [[BIS_fnc_removeFromPairs]],<br>
| |
| [[BIS_fnc_setToPairs]],<br>
| |
| [[BIS_fnc_sortAlphabetically]],<br>
| |
| [[BIS_fnc_findAllNestedElements]],<br>
| |
| [[BIS_fnc_bitwiseAND]],<br>
| |
| [[BIS_fnc_bitwiseOR]],<br>
| |
| [[BIS_fnc_bitwiseXOR]],<br>
| |
| [[BIS_fnc_bitwiseNOT]],<br>
| |
| [[BIS_fnc_bitflagsSet]],<br>
| |
| [[BIS_fnc_bitflagsUnset]],<br>
| |
| [[BIS_fnc_bitflagsFlip]],<br>
| |
| [[BIS_fnc_bitflagsCheck]],<br>
| |
| [[BIS_fnc_bitflagsToArray]],<br>
| |
| [[BIS_fnc_briefingAnimate]],<br>
| |
| [[BIS_fnc_briefingInit]],<br>
| |
| [[BIS_fnc_enemyTargets]],<br>
| |
| [[BIS_fnc_enemyDetected]],<br>
| |
| [[BIS_fnc_fireSupport]],<br>
| |
| [[BIS_fnc_fireSupportCluster]],<br>
| |
| [[BIS_fnc_fireSupportVirtual]],<br>
| |
| [[BIS_fnc_stalk]],<br>
| |
| [[BIS_fnc_configPath]],<br>
| |
| [[BIS_fnc_subClasses]],<br>
| |
| [[BIS_fnc_uniqueClasses]],<br>
| |
| [[BIS_fnc_loadClass]],<br>
| |
| [[BIS_fnc_loadEntry]],<br>
| |
| [[BIS_fnc_unitAddon]],<br>
| |
| [[BIS_fnc_weaponAddon]],<br>
| |
| [[BIS_fnc_returnChildren]],<br>
| |
| [[BIS_fnc_configExtremes]],<br>
| |
| [[BIS_fnc_weaponsEntityType]],<br>
| |
| [[BIS_fnc_magazinesEntityType]],<br>
| |
| [[BIS_fnc_getCfg]],<br>
| |
| [[BIS_fnc_getCfgIsClass]],<br>
| |
| [[BIS_fnc_getCfgSubClasses]],<br>
| |
| [[BIS_fnc_getCfgDataArray]],<br>
| |
| [[BIS_fnc_getCfgDataObject]],<br>
| |
| [[BIS_fnc_getCfgDataBool]],<br>
| |
| [[BIS_fnc_getCfgData]],<br>
| |
| [[BIS_fnc_getCfgDataPool]],<br>
| |
| [[BIS_fnc_debugProfile]],<br>
| |
| [[BIS_fnc_functionMeta]],<br>
| |
| [[BIS_fnc_camera]],<br>
| |
| [[BIS_fnc_cameraOld]],<br>
| |
| [[BIS_fnc_isDemo]],<br>
| |
| [[BIS_fnc_animViewer]],<br>
| |
| [[BIS_fnc_logFormat]],<br>
| |
| [[BIS_fnc_logFormatServer]],<br>
| |
| [[BIS_fnc_preload]],<br>
| |
| [[BIS_fnc_errorParamsType]],<br>
| |
| [[BIS_fnc_isDebugConsoleAllowed]],<br>
| |
| [[BIS_fnc_debugConsoleExec]],<br>
| |
| [[BIS_fnc_diagAAR]],<br>
| |
| [[BIS_fnc_diagAARrecord]],<br>
| |
| [[BIS_fnc_diagHit]],<br>
| |
| [[BIS_fnc_diagKey]],<br>
| |
| [[BIS_fnc_diagRadio]],<br>
| |
| [[BIS_fnc_diagMissionWeapons]],<br>
| |
| [[BIS_fnc_diagMissionPositions]],<br>
| |
| [[BIS_fnc_diagPreview]],<br>
| |
| [[BIS_fnc_diagPreviewVehicleCrew]],<br>
| |
| [[BIS_fnc_diagPreviewCycle]],<br>
| |
| [[BIS_fnc_diagKeyLayout]],<br>
| |
| [[BIS_fnc_diagKeyTest]],<br>
| |
| [[BIS_fnc_diagWiki]],<br>
| |
| [[BIS_fnc_diagVehicleIcons]],<br>
| |
| [[BIS_fnc_diagConfig]],<br>
| |
| [[BIS_fnc_diagLoop]],<br>
| |
| [[BIS_fnc_locWeaponInfo]],<br>
| |
| [[BIS_fnc_diagKnownTargets]],<br>
| |
| [[BIS_fnc_diagKnownAsTarget]],<br>
| |
| [[BIS_fnc_diagBulletCam]],<br>
| |
| [[BIS_fnc_diagMacros]],<br>
| |
| [[BIS_fnc_diagMacrosVerify]],<br>
| |
| [[BIS_fnc_diagMacrosMapSize]],<br>
| |
| [[BIS_fnc_diagMacrosNameSound]],<br>
| |
| [[BIS_fnc_diagMacrosSimpleObject]],<br>
| |
| [[BIS_fnc_diagMacrosAuthor]],<br>
| |
| [[BIS_fnc_diagMacrosEditorPreview]],<br>
| |
| [[BIS_fnc_diagFindMissingAuthors]],<br>
| |
| [[BIS_fnc_diagObjectPerformance]],<br>
| |
| [[BIS_fnc_exportGroupFormations]],<br>
| |
| [[BIS_fnc_exportCfgVehicles]],<br>
| |
| [[BIS_fnc_exportCfgVehiclesAssetDB]],<br>
| |
| [[BIS_fnc_exportCfgWeapons]],<br>
| |
| [[BIS_fnc_exportCfgMagazines]],<br>
| |
| [[BIS_fnc_exportCfgPatches]],<br>
| |
| [[BIS_fnc_exportCfgHints]],<br>
| |
| [[BIS_fnc_exportEditorPreviews]],<br>
| |
| [[BIS_fnc_exportConfigHierarchy]],<br>
| |
| [[BIS_fnc_importImageLinks]],<br>
| |
| [[BIS_fnc_exportFunctionsToWiki]],<br>
| |
| [[BIS_fnc_diagJIRAlink]],<br>
| |
| [[BIS_fnc_effectFired]],<br>
| |
| [[BIS_fnc_effectKilled]],<br>
| |
| [[BIS_fnc_effectPlankton]],<br>
| |
| [[BIS_fnc_effectFiredLongSmoke]],<br>
| |
| [[BIS_fnc_effectFiredRifle]],<br>
| |
| [[BIS_fnc_effectFiredArtillery]],<br>
| |
| [[BIS_fnc_effectFiredRocket]],<br>
| |
| [[BIS_fnc_effectFiredSmokeLauncher]],<br>
| |
| [[BIS_fnc_effectFiredSmokeLauncher_boat]],<br>
| |
| [[BIS_fnc_effectFiredFlares]],<br>
| |
| [[BIS_fnc_effectFiredHeliRocket]],<br>
| |
| [[BIS_fnc_effectKilledAirDestruction]],<br>
| |
| [[BIS_fnc_effectKilledAirDestructionStage2]],<br>
| |
| [[BIS_fnc_effectKilledSecondaries]],<br>
| |
| [[BIS_fnc_setPPeffectTemplate]],<br>
| |
| [[BIS_fnc_initWorldScene]],<br>
| |
| [[BIS_fnc_feedbackMain]],<br>
| |
| [[BIS_fnc_bloodEffect]],<br>
| |
| [[BIS_fnc_damageChanged]],<br>
| |
| [[BIS_fnc_damagePulsing]],<br>
| |
| [[BIS_fnc_dirtEffect]],<br>
| |
| [[BIS_fnc_fatigueEffect]],<br>
| |
| [[BIS_fnc_feedbackInit]],<br>
| |
| [[BIS_fnc_flamesEffect]],<br>
| |
| [[BIS_fnc_healing]],<br>
| |
| [[BIS_fnc_incapacitatedEffect]],<br>
| |
| [[BIS_fnc_indicateBleeding]],<br>
| |
| [[BIS_fnc_radialRed]],<br>
| |
| [[BIS_fnc_radialRedOut]],<br>
| |
| [[BIS_fnc_relScaledDist]],<br>
| |
| [[BIS_fnc_terrainGradAngle]],<br>
| |
| [[BIS_fnc_groupIndicator]],<br>
| |
| [[BIS_fnc_rscLayer]],<br>
| |
| [[BIS_fnc_guiEffectTiles]],<br>
| |
| [[BIS_fnc_cinemaBorder]],<br>
| |
| [[BIS_fnc_textTiles]],<br>
| |
| [[BIS_fnc_titlecard]],<br>
| |
| [[BIS_fnc_liveFeed]],<br>
| |
| [[BIS_fnc_liveFeedEffects]],<br>
| |
| [[BIS_fnc_liveFeedSetSource]],<br>
| |
| [[BIS_fnc_liveFeedSetTarget]],<br>
| |
| [[BIS_fnc_liveFeedTerminate]],<br>
| |
| [[BIS_fnc_establishingShot]],<br>
| |
| [[BIS_fnc_showNotification]],<br>
| |
| [[BIS_fnc_ctrlFitToTextHeight]],<br>
| |
| [[BIS_fnc_setIDCStreamFriendly]],<br>
| |
| [[BIS_fnc_typeText]],<br>
| |
| [[BIS_fnc_typeText2]],<br>
| |
| [[BIS_fnc_ctrlSetScale]],<br>
| |
| [[BIS_fnc_credits_movie]],<br>
| |
| [[BIS_fnc_credits_movieConfig]],<br>
| |
| [[BIS_fnc_credits_movieSupport]],<br>
| |
| [[BIS_fnc_showUnitInfo]],<br>
| |
| [[BIS_fnc_toUpperDisplayTexts]],<br>
| |
| [[BIS_fnc_createLogRecord]],<br>
| |
| [[BIS_fnc_showMissionStatus]],<br>
| |
| [[BIS_fnc_setMissionStatusSlot]],<br>
| |
| [[BIS_fnc_openFieldManual]],<br>
| |
| [[BIS_fnc_initDisplay]],<br>
| |
| [[BIS_fnc_controlConfigs]],<br>
| |
| [[BIS_fnc_showWelcomeScreen]],<br>
| |
| [[BIS_fnc_versionInfo]],<br>
| |
| [[BIS_fnc_exportGUIBaseClasses]],<br>
| |
| [[BIS_fnc_advHint]],<br>
| |
| [[BIS_fnc_advHintArg]],<br>
| |
| [[BIS_fnc_advHintCall]],<br>
| |
| [[BIS_fnc_advHintCredits]],<br>
| |
| [[BIS_fnc_advHintFormat]],<br>
| |
| [[BIS_fnc_holdActionAdd]],<br>
| |
| [[BIS_fnc_holdActionRemove]],<br>
| |
| [[BIS_fnc_addWeapon]],<br>
| |
| [[BIS_fnc_itemType]],<br>
| |
| [[BIS_fnc_basicBackpack]],<br>
| |
| [[BIS_fnc_loadInventory]],<br>
| |
| [[BIS_fnc_unitHeadgear]],<br>
| |
| [[BIS_fnc_isThrowable]],<br>
| |
| [[BIS_fnc_limitAmmunition]],<br>
| |
| [[BIS_fnc_limitItems]],<br>
| |
| [[BIS_fnc_limitWeaponItems]],<br>
| |
| [[BIS_fnc_inventoryExists]],<br>
| |
| [[BIS_fnc_markWaypoints]],<br>
| |
| [[BIS_fnc_mapSize]],<br>
| |
| [[BIS_fnc_markerToTrigger]],<br>
| |
| [[BIS_fnc_triggerToMarker]],<br>
| |
| [[BIS_fnc_exportMapToBiTXT]],<br>
| |
| [[BIS_fnc_drawArrow]],<br>
| |
| [[BIS_fnc_basicTask]],<br>
| |
| [[BIS_fnc_missionTasks]],<br>
| |
| [[BIS_fnc_missionTasksLocal]],<br>
| |
| [[BIS_fnc_missionConversations]],<br>
| |
| [[BIS_fnc_missionConversationsLocal]],<br>
| |
| [[BIS_fnc_missionFlow]],<br>
| |
| [[BIS_fnc_isCampaign]],<br>
| |
| [[BIS_fnc_missionHandlers]],<br>
| |
| [[BIS_fnc_trackMissionTime]],<br>
| |
| [[BIS_fnc_forceEnd]],<br>
| |
| [[BIS_fnc_fadeEffect]],<br>
| |
| [[BIS_fnc_findOverwatch]],<br>
| |
| [[BIS_fnc_onDiaryChanged]],<br>
| |
| [[BIS_fnc_colorRGBAtoHTML]],<br>
| |
| [[BIS_fnc_rankParams]],<br>
| |
| [[BIS_fnc_colorRGBAtoTexture]],<br>
| |
| [[BIS_fnc_healthEffects]],<br>
| |
| [[BIS_fnc_textureMarker]],<br>
| |
| [[BIS_fnc_textureVehicleIcon]],<br>
| |
| [[BIS_fnc_localize]],<br>
| |
| [[BIS_fnc_colorConfigToRGBA]],<br>
| |
| [[BIS_fnc_keyCode]],<br>
| |
| [[BIS_fnc_addScriptedEventHandler]],<br>
| |
| [[BIS_fnc_removeScriptedEventHandler]],<br>
| |
| [[BIS_fnc_removeAllScriptedEventHandlers]],<br>
| |
| [[BIS_fnc_callScriptedEventHandler]],<br>
| |
| [[BIS_fnc_startLoadingScreen]],<br>
| |
| [[BIS_fnc_endLoadingScreen]],<br>
| |
| [[BIS_fnc_progressLoadingScreen]],<br>
| |
| [[BIS_fnc_groupVehicles]],<br>
| |
| [[BIS_fnc_nearestRoad]],<br>
| |
| [[BIS_fnc_addCommMenuItem]],<br>
| |
| [[BIS_fnc_removeCommMenuItem]],<br>
| |
| [[BIS_fnc_refreshCommMenu]],<br>
| |
| [[BIS_fnc_interpolateWeather]],<br>
| |
| [[BIS_fnc_weaponComponents]],<br>
| |
| [[BIS_fnc_jukebox]],<br>
| |
| [[BIS_fnc_loop]],<br>
| |
| [[BIS_fnc_runLater]],<br>
| |
| [[BIS_fnc_fixDate]],<br>
| |
| [[BIS_fnc_isLeapYear]],<br>
| |
| [[BIS_fnc_monthDays]],<br>
| |
| [[BIS_fnc_disableLoading]],<br>
| |
| [[BIS_fnc_gridToPos]],<br>
| |
| [[BIS_fnc_encodeFlags]],<br>
| |
| [[BIS_fnc_decodeFlags]],<br>
| |
| [[BIS_fnc_encodeFlags2]],<br>
| |
| [[BIS_fnc_decodeFlags2]],<br>
| |
| [[BIS_fnc_encodeFlags4]],<br>
| |
| [[BIS_fnc_decodeFlags4]],<br>
| |
| [[BIS_fnc_encodeFlags8]],<br>
| |
| [[BIS_fnc_decodeFlags8]],<br>
| |
| [[BIS_fnc_deleteCounter]],<br>
| |
| [[BIS_fnc_sunriseSunsetTime]],<br>
| |
| [[BIS_fnc_getArea]],<br>
| |
| [[BIS_fnc_animateFlag]],<br>
| |
| [[BIS_fnc_fire]],<br>
| |
| [[BIS_fnc_initModules]],<br>
| |
| [[BIS_fnc_moduleInit]],<br>
| |
| [[BIS_fnc_moduleHandle]],<br>
| |
| [[BIS_fnc_moduleModules]],<br>
| |
| [[BIS_fnc_moduleTriggers]],<br>
| |
| [[BIS_fnc_moduleUnits]],<br>
| |
| [[BIS_fnc_moduleExecute]],<br>
| |
| [[BIS_fnc_initMultiplayer]],<br>
| |
| [[BIS_fnc_call]],<br>
| |
| [[BIS_fnc_spawn]],<br>
| |
| [[BIS_fnc_execFSM]],<br>
| |
| [[BIS_fnc_execVM]],<br>
| |
| [[BIS_fnc_execRemote]],<br>
| |
| [[BIS_fnc_addScore]],<br>
| |
| [[BIS_fnc_setRespawnDelay]],<br>
| |
| [[BIS_fnc_onPlayerConnected]],<br>
| |
| [[BIS_fnc_initPlayable]],<br>
| |
| [[BIS_fnc_missionTimeLeft]],<br>
| |
| [[BIS_fnc_deleteVehicleCrew]],<br>
| |
| [[BIS_fnc_admin]],<br>
| |
| [[BIS_fnc_netId]],<br>
| |
| [[BIS_fnc_groupFromNetId]],<br>
| |
| [[BIS_fnc_objectFromNetId]],<br>
| |
| [[BIS_fnc_countdown]],<br>
| |
| [[BIS_fnc_filterString]],<br>
| |
| [[BIS_fnc_inString]],<br>
| |
| [[BIS_fnc_ordinalNumber]],<br>
| |
| [[BIS_fnc_romanNumeral]],<br>
| |
| [[BIS_fnc_phoneticalWord]],<br>
| |
| [[BIS_fnc_teamColor]],<br>
| |
| [[BIS_fnc_alignTabs]],<br>
| |
| [[BIS_fnc_splitString]],<br>
| |
| [[BIS_fnc_trimString]],<br>
| |
| [[BIS_fnc_addSupportLink]],<br>
| |
| [[BIS_fnc_changeSupportRadioChannel]],<br>
| |
| [[BIS_fnc_limitSupport]],<br>
| |
| [[BIS_fnc_removeSupportLink]],<br>
| |
| [[BIS_fnc_getTurrets]],<br>
| |
| [[BIS_fnc_objectVar]],<br>
| |
| [[BIS_fnc_allSynchronizedObjects]],<br>
| |
| [[BIS_fnc_setRank]],<br>
| |
| [[BIS_fnc_spawnObjects]],<br>
| |
| [[BIS_fnc_objectHeight]],<br>
| |
| [[BIS_fnc_objectType]],<br>
| |
| [[BIS_fnc_crewCount]],<br>
| |
| [[BIS_fnc_setIdentity]],<br>
| |
| [[BIS_fnc_setObjectRotation]],<br>
| |
| [[BIS_fnc_cargoTurretIndex]],<br>
| |
| [[BIS_fnc_switchLamp]],<br>
| |
| [[BIS_fnc_attachToRelative]],<br>
| |
| [[BIS_fnc_setHitPointDamage]],<br>
| |
| [[BIS_fnc_allTurrets]],<br>
| |
| [[BIS_fnc_synchronizedObjectsQueue]],<br>
| |
| [[BIS_fnc_createSimpleObject]],<br>
| |
| [[BIS_fnc_adjustSimpleObject]],<br>
| |
| [[BIS_fnc_simpleObjectData]],<br>
| |
| [[BIS_fnc_replaceWithSimpleObject]],<br>
| |
| [[BIS_fnc_addClassOO]],<br>
| |
| [[BIS_fnc_createObjectOO]],<br>
| |
| [[BIS_fnc_validateParametersOO]],<br>
| |
| [[BIS_fnc_storeParamsValues]],<br>
| |
| [[BIS_fnc_initParams]],<br>
| |
| [[BIS_fnc_getParamValue]],<br>
| |
| [[BIS_fnc_paramDaytime]],<br>
| |
| [[BIS_fnc_paramWeather]],<br>
| |
| [[BIS_fnc_paramCountdown]],<br>
| |
| [[BIS_fnc_paramRespawnTickets]],<br>
| |
| [[BIS_fnc_paramGuerFriendly]],<br>
| |
| [[BIS_fnc_paramReviveUnconsciousStateMode]],<br>
| |
| [[BIS_fnc_paramReviveMode]],<br>
| |
| [[BIS_fnc_paramReviveDuration]],<br>
| |
| [[BIS_fnc_paramReviveRequiredTrait]],<br>
| |
| [[BIS_fnc_paramReviveRequiredItems]],<br>
| |
| [[BIS_fnc_paramReviveMedicSpeedMultiplier]],<br>
| |
| [[BIS_fnc_paramReviveBleedOutDuration]],<br>
| |
| [[BIS_fnc_paramReviveForceRespawnDuration]],<br>
| |
| [[BIS_fnc_paramTimeAcceleration]],<br>
| |
| [[BIS_fnc_ORBATOpen]],<br>
| |
| [[BIS_fnc_ORBATAnimate]],<br>
| |
| [[BIS_fnc_ORBATTooltip]],<br>
| |
| [[BIS_fnc_ORBATSetGroupFade]],<br>
| |
| [[BIS_fnc_ORBATSetGroupParams]],<br>
| |
| [[BIS_fnc_ORBATGetGroupParams]],<br>
| |
| [[BIS_fnc_ORBATAddGroupOverlay]],<br>
| |
| [[BIS_fnc_ORBATRemoveGroupOverlay]],<br>
| |
| [[BIS_fnc_ORBATConfigPreview]],<br>
| |
| [[BIS_fnc_StrategicMapOpen]],<br>
| |
| [[BIS_fnc_StrategicMapAnimate]],<br>
| |
| [[BIS_fnc_StrategicMapMouseButtonClick]],<br>
| |
| [[BIS_fnc_setUnitInsignia]],<br>
| |
| [[BIS_fnc_getUnitInsignia]],<br>
| |
| [[BIS_fnc_selectRespawnTemplate]],<br>
| |
| [[BIS_fnc_initRespawn]],<br>
| |
| [[BIS_fnc_showRespawnMenu]],<br>
| |
| [[BIS_fnc_setRespawnInventory]],<br>
| |
| [[BIS_fnc_addRespawnInventory]],<br>
| |
| [[BIS_fnc_removeRespawnInventory]],<br>
| |
| [[BIS_fnc_getRespawnInventories]],<br>
| |
| [[BIS_fnc_addRespawnPosition]],<br>
| |
| [[BIS_fnc_removeRespawnPosition]],<br>
| |
| [[BIS_fnc_getRespawnPositions]],<br>
| |
| [[BIS_fnc_getRespawnMarkers]],<br>
| |
| [[BIS_fnc_missionRespawnType]],<br>
| |
| [[BIS_fnc_moveToRespawnPosition]],<br>
| |
| [[BIS_fnc_respawnNone]],<br>
| |
| [[BIS_fnc_respawnSpectator]],<br>
| |
| [[BIS_fnc_respawnInstant]],<br>
| |
| [[BIS_fnc_respawnBase]],<br>
| |
| [[BIS_fnc_respawnGroup]],<br>
| |
| [[BIS_fnc_respawnSide]],<br>
| |
| [[BIS_fnc_respawnEndMission]],<br>
| |
| [[BIS_fnc_respawnSeagull]],<br>
| |
| [[BIS_fnc_respawnTimePenalty]],<br>
| |
| [[BIS_fnc_respawnWave]],<br>
| |
| [[BIS_fnc_respawnCounter]],<br>
| |
| [[BIS_fnc_respawnConfirm]],<br>
| |
| [[BIS_fnc_respawnTickets]],<br>
| |
| [[BIS_fnc_respawnMenuPosition]],<br>
| |
| [[BIS_fnc_respawnMenuInventory]],<br>
| |
| [[BIS_fnc_showRespawnMenuDisableItem]],<br>
| |
| [[BIS_fnc_showRespawnMenuDisableItemDraw]],<br>
| |
| [[BIS_fnc_showRespawnMenuDisableItemCheck]],<br>
| |
| [[BIS_fnc_showRespawnMenuHeader]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventory]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryDetails]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryItems]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryList]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryLimit]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryLimitRefresh]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryLimitRespawn]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryLoadout]],<br>
| |
| [[BIS_fnc_showRespawnMenuInventoryMetadata]],<br>
| |
| [[BIS_fnc_showRespawnMenuPosition]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionList]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionMap]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionMapDraw]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionMapHandle]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionMetadata]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionName]],<br>
| |
| [[BIS_fnc_showRespawnMenuPositionRefresh]],<br>
| |
| [[BIS_fnc_enemySides]],<br>
| |
| [[BIS_fnc_friendlySides]],<br>
| |
| [[BIS_fnc_areFriendly]],<br>
| |
| [[BIS_fnc_sideID]],<br>
| |
| [[BIS_fnc_sideColor]],<br>
| |
| [[BIS_fnc_sideName]],<br>
| |
| [[BIS_fnc_sideType]],<br>
| |
| [[BIS_fnc_objectSide]],<br>
| |
| [[BIS_fnc_playerSideFaction]],<br>
| |
| [[BIS_fnc_sideIsFriendly]],<br>
| |
| [[BIS_fnc_sideIsEnemy]],<br>
| |
| [[BIS_fnc_sideNameUnlocalized]],<br>
| |
| [[BIS_fnc_InstructorFigure]],<br>
| |
| [[BIS_fnc_bleedTickets]],<br>
| |
| [[BIS_fnc_setTask]],<br>
| |
| [[BIS_fnc_setTaskLocal]],<br>
| |
| [[BIS_fnc_taskVar]],<br>
| |
| [[BIS_fnc_deleteTask]],<br>
| |
| [[BIS_fnc_sharedObjectives]],<br>
| |
| [[BIS_fnc_taskTypeIcon]],<br>
| |
| [[BIS_fnc_taskSetType]],<br>
| |
| [[BIS_fnc_taskType]],<br>
| |
| [[BIS_fnc_taskSetAlwaysVisible]],<br>
| |
| [[BIS_fnc_taskAlwaysVisible]],<br>
| |
| [[BIS_fnc_taskChildren]],<br>
| |
| [[BIS_fnc_taskCompleted]],<br>
| |
| [[BIS_fnc_taskCreate]],<br>
| |
| [[BIS_fnc_taskCurrent]],<br>
| |
| [[BIS_fnc_taskDescription]],<br>
| |
| [[BIS_fnc_taskDestination]],<br>
| |
| [[BIS_fnc_taskExists]],<br>
| |
| [[BIS_fnc_taskHint]],<br>
| |
| [[BIS_fnc_taskParent]],<br>
| |
| [[BIS_fnc_taskReal]],<br>
| |
| [[BIS_fnc_tasksUnit]],<br>
| |
| [[BIS_fnc_taskSetCurrent]],<br>
| |
| [[BIS_fnc_taskSetDescription]],<br>
| |
| [[BIS_fnc_taskSetDestination]],<br>
| |
| [[BIS_fnc_taskSetState]],<br>
| |
| [[BIS_fnc_taskState]],<br>
| |
| [[BIS_fnc_vehicleRoles]],<br>
| |
| [[BIS_fnc_missileLaunchPositionFix]],<br>
| |
| [[BIS_fnc_loadFunctions]],<br>
| |
| [[BIS_fnc_areEqualNotNil]],<br>
| |
| [[BIS_fnc_vectorDirAndUpRelative]],<br>
| |
| [[BIS_fnc_weaponDirectionRelative]],<br>
| |
| [[BIS_fnc_scriptedWaypointType]],<br>
| |
| [[BIS_fnc_wpLand]],<br>
| |
| [[BIS_fnc_wpPatrol]],<br>
| |
| [[BIS_fnc_wpRelax]],<br>
| |
| [[BIS_fnc_wpArtillery]],<br>
| |
| [[BIS_fnc_wpSuppress]],<br>
| |
| [[BIS_fnc_bezierLength]],<br>
| |
| [[BIS_fnc_clamp]],<br>
| |
| [[BIS_fnc_clampVector]],<br>
| |
| [[BIS_fnc_deltaTime]],<br>
| |
| [[BIS_fnc_findLookAt]],<br>
| |
| [[BIS_fnc_isEqualVector]],<br>
| |
| [[BIS_fnc_nearestPoint]],<br>
| |
| [[BIS_fnc_pow]],<br>
| |
| [[BIS_fnc_pulsate]],<br>
| |
| [[BIS_fnc_vectorDivide]],<br>
| |
| [[BIS_fnc_berp]],<br>
| |
| [[BIS_fnc_berpVector]],<br>
| |
| [[BIS_fnc_bezierInterpolate]],<br>
| |
| [[BIS_fnc_bezierInterpolateVector]],<br>
| |
| [[BIS_fnc_bounceIn]],<br>
| |
| [[BIS_fnc_bounceOut]],<br>
| |
| [[BIS_fnc_bounceInOut]],<br>
| |
| [[BIS_fnc_bounceInVector]],<br>
| |
| [[BIS_fnc_bounceOutVector]],<br>
| |
| [[BIS_fnc_bounceInOutVector]],<br>
| |
| [[BIS_fnc_clerp]],<br>
| |
| [[BIS_fnc_easeIn]],<br>
| |
| [[BIS_fnc_easeOut]],<br>
| |
| [[BIS_fnc_easeInOut]],<br>
| |
| [[BIS_fnc_easeInOutVector]],<br>
| |
| [[BIS_fnc_easeInVector]],<br>
| |
| [[BIS_fnc_easeOutVector]],<br>
| |
| [[BIS_fnc_hermite]],<br>
| |
| [[BIS_fnc_hermiteVector]],<br>
| |
| [[BIS_fnc_interpolate]],<br>
| |
| [[BIS_fnc_interpolateConstant]],<br>
| |
| [[BIS_fnc_interpolateVector]],<br>
| |
| [[BIS_fnc_interpolateVectorConstant]],<br>
| |
| [[BIS_fnc_inverseLerp]],<br>
| |
| [[BIS_fnc_lerp]],<br>
| |
| [[BIS_fnc_lerpVector]],<br>
| |
| [[BIS_fnc_quinticIn]],<br>
| |
| [[BIS_fnc_quinticOut]],<br>
| |
| [[BIS_fnc_quinticInOut]],<br>
| |
| [[BIS_fnc_quinticInVector]],<br>
| |
| [[BIS_fnc_quinticOutVector]],<br>
| |
| [[BIS_fnc_quinticInOutVector]],<br>
| |
| [[BIS_fnc_slerp]],<br>
| |
| [[BIS_fnc_timeline_cleanup]],<br>
| |
| [[BIS_fnc_timeline_deleted]],<br>
| |
| [[BIS_fnc_timeline_finish]],<br>
| |
| [[BIS_fnc_timeline_getAlpha]],<br>
| |
| [[BIS_fnc_timeline_getCurrentTime]],<br>
| |
| [[BIS_fnc_timeline_getInterpMode]],<br>
| |
| [[BIS_fnc_timeline_getLength]],<br>
| |
| [[BIS_fnc_timeline_getPlayFromStart]],<br>
| |
| [[BIS_fnc_timeline_getPlayRate]],<br>
| |
| [[BIS_fnc_timeline_getPlayTime]],<br>
| |
| [[BIS_fnc_timeline_getPosition]],<br>
| |
| [[BIS_fnc_timeline_getSimulatedCurves]],<br>
| |
| [[BIS_fnc_timeline_getStopTime]],<br>
| |
| [[BIS_fnc_timeline_getTimeLeft]],<br>
| |
| [[BIS_fnc_timeline_init]],<br>
| |
| [[BIS_fnc_timeline_isFinished]],<br>
| |
| [[BIS_fnc_timeline_isLooping]],<br>
| |
| [[BIS_fnc_timeline_isPaused]],<br>
| |
| [[BIS_fnc_timeline_isPlaying]],<br>
| |
| [[BIS_fnc_timeline_isReverse]],<br>
| |
| [[BIS_fnc_timeline_play]],<br>
| |
| [[BIS_fnc_timeline_setInterpMode]],<br>
| |
| [[BIS_fnc_timeline_setLength]],<br>
| |
| [[BIS_fnc_timeline_setLoop]],<br>
| |
| [[BIS_fnc_timeline_setPause]],<br>
| |
| [[BIS_fnc_timeline_setPlayRate]],<br>
| |
| [[BIS_fnc_timeline_setPosition]],<br>
| |
| [[BIS_fnc_timeline_setReverse]],<br>
| |
| [[BIS_fnc_timeline_simulateCurves]],<br>
| |
| [[BIS_fnc_timeline_stop]],<br>
| |
| [[BIS_fnc_timeline_tick]],<br>
| |
| [[BIS_fnc_timeline_edenAttributesChanged]],<br>
| |
| [[BIS_fnc_timeline_edenConnectionChanged]],<br>
| |
| [[BIS_fnc_timeline_edenDeleted]],<br>
| |
| [[BIS_fnc_timeline_edenInit]],<br>
| |
| [[BIS_fnc_timeline_edenIsSelected]],<br>
| |
| [[BIS_fnc_timeline_edenDragged]],<br>
| |
| [[BIS_fnc_richCurve_compute]],<br>
| |
| [[BIS_fnc_richCurve_computeCurveArcLength]],<br>
| |
| [[BIS_fnc_richCurve_computeKeys]],<br>
| |
| [[BIS_fnc_richCurve_computeOwnerTimeline]],<br>
| |
| [[BIS_fnc_richCurve_computeSimulatedObjects]],<br>
| |
| [[BIS_fnc_richCurve_getCurveLength]],<br>
| |
| [[BIS_fnc_richCurve_getCurvePoints]],<br>
| |
| [[BIS_fnc_richCurve_getCurveValueFloat]],<br>
| |
| [[BIS_fnc_richCurve_getCurveValueVector]],<br>
| |
| [[BIS_fnc_richCurve_getFirstKey]],<br>
| |
| [[BIS_fnc_richCurve_getKeyFromIndex]],<br>
| |
| [[BIS_fnc_richCurve_getKeyIndex]],<br>
| |
| [[BIS_fnc_richCurve_getKeys]],<br>
| |
| [[BIS_fnc_richCurve_getKeysAtTime]],<br>
| |
| [[BIS_fnc_richCurve_getKeyTime]],<br>
| |
| [[BIS_fnc_richCurve_getLastKey]],<br>
| |
| [[BIS_fnc_richCurve_getLookAtPosition]],<br>
| |
| [[BIS_fnc_richCurve_getNextKey]],<br>
| |
| [[BIS_fnc_richCurve_getOrientationMode]],<br>
| |
| [[BIS_fnc_richCurve_getOwnerTimeline]],<br>
| |
| [[BIS_fnc_richCurve_getPreviousKey]],<br>
| |
| [[BIS_fnc_richCurve_getSimulatedObjects]],<br>
| |
| [[BIS_fnc_richCurve_getTimeRange]],<br>
| |
| [[BIS_fnc_richCurve_isTimeInSeconds]],<br>
| |
| [[BIS_fnc_richCurve_numKeys]],<br>
| |
| [[BIS_fnc_richCurve_reset]],<br>
| |
| [[BIS_fnc_richCurve_resetKeysEventState]],<br>
| |
| [[BIS_fnc_richCurve_setKeys]],<br>
| |
| [[BIS_fnc_richCurve_setOrientationMode]],<br>
| |
| [[BIS_fnc_richCurve_edenAttributesChanged]],<br>
| |
| [[BIS_fnc_richCurve_edenBakeCurve3D]],<br>
| |
| [[BIS_fnc_richCurve_edenComputeNearestSegment]],<br>
| |
| [[BIS_fnc_richCurve_edenConnectionChanged]],<br>
| |
| [[BIS_fnc_richCurve_edenDrawControlPoints3D]],<br>
| |
| [[BIS_fnc_richCurve_edenDrawCurve3D]],<br>
| |
| [[BIS_fnc_richCurve_edenIsSelected]],<br>
| |
| [[BIS_fnc_richCurve_edenMarkStateDirty]],<br>
| |
| [[BIS_fnc_richCurve_edenTick]],<br>
| |
| [[BIS_fnc_richCurve_edenDragged]],<br>
| |
| [[BIS_fnc_key_compute]],<br>
| |
| [[BIS_fnc_key_computeOwnerCurve]],<br>
| |
| [[BIS_fnc_key_computeTime]],<br>
| |
| [[BIS_fnc_key_getArriveControlPoint]],<br>
| |
| [[BIS_fnc_key_getArriveTangent]],<br>
| |
| [[BIS_fnc_key_getArriveTangentWeight]],<br>
| |
| [[BIS_fnc_key_getConfigTime]],<br>
| |
| [[BIS_fnc_key_getFOV]],<br>
| |
| [[BIS_fnc_key_getInterpMode]],<br>
| |
| [[BIS_fnc_key_getLeaveControlPoint]],<br>
| |
| [[BIS_fnc_key_getLeaveTangent]],<br>
| |
| [[BIS_fnc_key_getLeaveTangentWeight]],<br>
| |
| [[BIS_fnc_key_getOwnerCurve]],<br>
| |
| [[BIS_fnc_key_getTime]],<br>
| |
| [[BIS_fnc_key_getValue]],<br>
| |
| [[BIS_fnc_key_isFloat]],<br>
| |
| [[BIS_fnc_key_isVector]],<br>
| |
| [[BIS_fnc_key_setArriveTangent]],<br>
| |
| [[BIS_fnc_key_setArriveTangentWeight]],<br>
| |
| [[BIS_fnc_key_setInterpMode]],<br>
| |
| [[BIS_fnc_key_setLeaveTangent]],<br>
| |
| [[BIS_fnc_key_setLeaveTangentWeight]],<br>
| |
| [[BIS_fnc_key_setTime]],<br>
| |
| [[BIS_fnc_key_setValue]],<br>
| |
| [[BIS_fnc_key_edenAreControlPointsLocked]],<br>
| |
| [[BIS_fnc_key_edenAttributesChanged]],<br>
| |
| [[BIS_fnc_key_edenConnectionChanged]],<br>
| |
| [[BIS_fnc_key_edenIsSelected]],<br>
| |
| [[BIS_fnc_key_edenRegisteredToWorld]],<br>
| |
| [[BIS_fnc_key_edenUnregisteredFromWorld]],<br>
| |
| [[BIS_fnc_key_edenDragged]],<br>
| |
| [[BIS_fnc_controlPoint_compute]],<br>
| |
| [[BIS_fnc_controlPoint_computeOwnerKey]],<br>
| |
| [[BIS_fnc_controlPoint_getOwnerKey]],<br>
| |
| [[BIS_fnc_controlPoint_isArrive]],<br>
| |
| [[BIS_fnc_controlPoint_setIsArrive]],<br>
| |
| [[BIS_fnc_controlPoint_edenAttributesChanged]],<br>
| |
| [[BIS_fnc_controlPoint_edenConnectionChanged]],<br>
| |
| [[BIS_fnc_controlPoint_edenIsSelected]],<br>
| |
| [[BIS_fnc_controlPoint_edenRegisteredToWorld]],<br>
| |
| [[BIS_fnc_controlPoint_edenUnregisteredFromWorld]],<br>
| |
| [[BIS_fnc_controlPoint_edenDragged]],<br>
| |
| [[BIS_fnc_camera_deleted]],<br>
| |
| [[BIS_fnc_camera_getCam]],<br>
| |
| [[BIS_fnc_camera_getCinemaBordersEnabled]],<br>
| |
| [[BIS_fnc_camera_getFOV]],<br>
| |
| [[BIS_fnc_camera_getFocus]],<br>
| |
| [[BIS_fnc_camera_getHUDEnabled]],<br>
| |
| [[BIS_fnc_camera_getVisionMode]],<br>
| |
| [[BIS_fnc_camera_init]],<br>
| |
| [[BIS_fnc_camera_setCam]],<br>
| |
| [[BIS_fnc_camera_setCinemaBordersEnabled]],<br>
| |
| [[BIS_fnc_camera_setFOV]],<br>
| |
| [[BIS_fnc_camera_setFocus]],<br>
| |
| [[BIS_fnc_camera_setHUDEnabled]],<br>
| |
| [[BIS_fnc_camera_setVisionMode]],<br>
| |
| [[BIS_fnc_camera_tick]],<br>
| |
| [[BIS_fnc_camera_edenAttributesChanged]],<br>
| |
| [[BIS_fnc_camera_edenConnectionChanged]],<br>
| |
| [[BIS_fnc_camera_edenDeleted]],<br>
| |
| [[BIS_fnc_camera_edenInit]],<br>
| |
| [[BIS_fnc_camera_edenIsSelected]],<br>
| |
| [[BIS_fnc_camera_edenRegisteredToWorld]],<br>
| |
| [[BIS_fnc_camera_edenReset]],<br>
| |
| [[BIS_fnc_camera_edenSelectionChanged]],<br>
| |
| [[BIS_fnc_camera_edenUnregisteredFromWorld]],<br>
| |
| [[BIS_fnc_3den_init]],<br>
| |
| [[BIS_fnc_3den_onKeyDown]],<br>
| |
| [[BIS_fnc_3den_onKeyUp]],<br>
| |
| [[BIS_fnc_3den_onSelectionChange]],<br>
| |
| [[BIS_fnc_3den_onMissionLoad]],<br>
| |
| [[BIS_fnc_3den_onMissionNew]],<br>
| |
| [[BIS_fnc_3den_onMissionPreviewEnd]],<br>
| |
| [[BIS_fnc_keyframeAnimation_deltaTime]],<br>
| |
| [[BIS_fnc_keyframeAnimation_init]],<br>
| |
| [[BIS_fnc_mapAnimAdd]],<br>
| |
| [[BIS_fnc_mapAnimClear]],<br>
| |
| [[BIS_fnc_mapAnimDone]],<br>
| |
| [[BIS_fnc_moduleFiringDrill]],<br>
| |
| [[BIS_fnc_moduleFDCPIn]],<br>
| |
| [[BIS_fnc_moduleFDCPOut]],<br>
| |
| [[BIS_fnc_moduleFDCPClear]],<br>
| |
| [[BIS_fnc_moduleFDStatsClear]],<br>
| |
| [[BIS_fnc_moduleFDSkeetDestruction]],<br>
| |
| [[BIS_fnc_moduleFDFadeMarker]],<br>
| |
| [[BIS_fnc_moduleTimeTrial]],<br>
| |
| [[BIS_fnc_moduleTTCPIn]],<br>
| |
| [[BIS_fnc_moduleTTCPOut]],<br>
| |
| [[BIS_fnc_moduleTTCPClear]],<br>
| |
| [[BIS_fnc_moduleTTCPTrigger]],<br>
| |
| [[BIS_fnc_moduleTTStatsClear]],<br>
| |
| [[BIS_fnc_moduleTTCPTriggerBehind]],<br>
| |
| [[BIS_fnc_moduleFDBalloonAirDestruction]],<br>
| |
| [[BIS_fnc_moduleFDBalloonWaterDestruction]],<br>
| |
| [[BIS_fnc_ambientBoats]],<br>
| |
| [[BIS_fnc_ambientHelicopters]],<br>
| |
| [[BIS_fnc_ambientPlanes]],<br>
| |
| [[BIS_fnc_ambientBlacklist]],<br>
| |
| [[BIS_fnc_ambientBlacklistAdd]],<br>
| |
| [[BIS_fnc_ambientPostprocess]],<br>
| |
| [[BIS_fnc_kbTell]],<br>
| |
| [[BIS_fnc_kbTellLocal]],<br>
| |
| [[BIS_fnc_kbMenu]],<br>
| |
| [[BIS_fnc_kbSentence]],<br>
| |
| [[BIS_fnc_kbTopicConfig]],<br>
| |
| [[BIS_fnc_kbPriority]],<br>
| |
| [[BIS_fnc_kbCanSpeak]],<br>
| |
| [[BIS_fnc_kbSkip]],<br>
| |
| [[BIS_fnc_kbCreateDummy]],<br>
| |
| [[BIS_fnc_kbIsSpeaking]],<br>
| |
| [[BIS_fnc_genericSentence]],<br>
| |
| [[BIS_fnc_genericSentenceInit]],<br>
| |
| [[BIS_fnc_dbSymbolClass]],<br>
| |
| [[BIS_fnc_dbSymbolValue]],<br>
| |
| [[BIS_fnc_dbisClass]],<br>
| |
| [[BIS_fnc_dbisValue]],<br>
| |
| [[BIS_fnc_dbClassId]],<br>
| |
| [[BIS_fnc_dbClassSet]],<br>
| |
| [[BIS_fnc_dbClassCheck]],<br>
| |
| [[BIS_fnc_dbClassIndex]],<br>
| |
| [[BIS_fnc_dbClassRemove]],<br>
| |
| [[BIS_fnc_dbClassReturn]],<br>
| |
| [[BIS_fnc_dbClassList]],<br>
| |
| [[BIS_fnc_dbValueId]],<br>
| |
| [[BIS_fnc_dbValueSet]],<br>
| |
| [[BIS_fnc_dbValueCheck]],<br>
| |
| [[BIS_fnc_dbValueIndex]],<br>
| |
| [[BIS_fnc_dbValueRemove]],<br>
| |
| [[BIS_fnc_dbValueReturn]],<br>
| |
| [[BIS_fnc_dbValueList]],<br>
| |
| [[BIS_fnc_dbImportConfig]],<br>
| |
| [[BIS_fnc_dbImportXML]],<br>
| |
| [[BIS_fnc_dbConfigPath]],<br>
| |
| [[BIS_fnc_dbPrint]],<br>
| |
| [[BIS_fnc_error]],<br>
| |
| [[BIS_fnc_errorMsg]],<br>
| |
| [[BIS_fnc_halt]],<br>
| |
| [[BIS_fnc_param]],<br>
| |
| [[BIS_fnc_paramIn]],<br>
| |
| [[BIS_fnc_log]],<br>
| |
| [[BIS_fnc_functionsDebug]],<br>
| |
| [[BIS_fnc_functionPath]],<br>
| |
| [[BIS_fnc_codePerformance]],<br>
| |
| [[BIS_fnc_GC]],<br>
| |
| [[BIS_fnc_GCinit]],<br>
| |
| [[BIS_fnc_shutdown]],<br>
| |
| [[BIS_fnc_getIDD]],<br>
| |
| [[BIS_fnc_getIDC]],<br>
| |
| [[BIS_fnc_GUIeditor]],<br>
| |
| [[BIS_fnc_GUIbackground]],<br>
| |
| [[BIS_fnc_GUImessage]],<br>
| |
| [[BIS_fnc_GUIhint]],<br>
| |
| [[BIS_fnc_GUIgrid]],<br>
| |
| [[BIS_fnc_GUIgridToProfile]],<br>
| |
| [[BIS_fnc_GUInewsfeed]],<br>
| |
| [[BIS_fnc_PIP]],<br>
| |
| [[BIS_fnc_camFollow]],<br>
| |
| [[BIS_fnc_displayColorSet]],<br>
| |
| [[BIS_fnc_displayColorGet]],<br>
| |
| [[BIS_fnc_displayControls]],<br>
| |
| [[BIS_fnc_displayResize]],<br>
| |
| [[BIS_fnc_displayClouds]],<br>
| |
| [[BIS_fnc_displayLoading]],<br>
| |
| [[BIS_fnc_displayMission]],<br>
| |
| [[BIS_fnc_overviewTimeTrial]],<br>
| |
| [[BIS_fnc_overviewMission]],<br>
| |
| [[BIS_fnc_overviewAuthor]],<br>
| |
| [[BIS_fnc_overviewTerrain]],<br>
| |
| [[BIS_fnc_overviewDifficulty]],<br>
| |
| [[BIS_fnc_diaryHints]],<br>
| |
| [[BIS_fnc_diaryMaps]],<br>
| |
| [[BIS_fnc_HUDLimits]],<br>
| |
| [[BIS_fnc_credits]],<br>
| |
| [[BIS_fnc_titleText]],<br>
| |
| [[BIS_fnc_ctrlTextHeight]],<br>
| |
| [[BIS_fnc_shakeGauges]],<br>
| |
| [[BIS_fnc_helicopterDamage]],<br>
| |
| [[BIS_fnc_helicopterCanFly]],<br>
| |
| [[BIS_fnc_helicopterSeat]],<br>
| |
| [[BIS_fnc_helicopterSeatMove]],<br>
| |
| [[BIS_fnc_helicopterType]],<br>
| |
| [[BIS_fnc_helicopterGetHitpoints]],<br>
| |
| [[BIS_fnc_KMLimport]],<br>
| |
| [[BIS_fnc_noFlyZonesCreate]],<br>
| |
| [[BIS_fnc_noFlyZonesExport]],<br>
| |
| [[BIS_fnc_noFlyZone]],<br>
| |
| [[BIS_fnc_keypointsExport]],<br>
| |
| [[BIS_fnc_keypointsExportFromKML]],<br>
| |
| [[BIS_fnc_worldArea]],<br>
| |
| [[BIS_fnc_randomPos]],<br>
| |
| [[BIS_fnc_randomPosTrigger]],<br>
| |
| [[BIS_fnc_markerCreate]],<br>
| |
| [[BIS_fnc_markerParams]],<br>
| |
| [[BIS_fnc_markerPath]],<br>
| |
| [[BIS_fnc_posDegtoUTM]],<br>
| |
| [[BIS_fnc_posDegToWorld]],<br>
| |
| [[BIS_fnc_posUTMToDeg]],<br>
| |
| [[BIS_fnc_nearestHelipad]],<br>
| |
| [[BIS_fnc_endMission]],<br>
| |
| [[BIS_fnc_onLoad]],<br>
| |
| [[BIS_fnc_onEnd]],<br>
| |
| [[BIS_fnc_displayName]],<br>
| |
| [[BIS_fnc_counter]],<br>
| |
| [[BIS_fnc_isLocalized]],<br>
| |
| [[BIS_fnc_roundDir]],<br>
| |
| [[BIS_fnc_saveGame]],<br>
| |
| [[BIS_fnc_animType]],<br>
| |
| [[BIS_fnc_position]],<br>
| |
| [[BIS_fnc_assignPlayerRole]],<br>
| |
| [[BIS_fnc_convertUnits]],<br>
| |
| [[BIS_fnc_moveIn]],<br>
| |
| [[BIS_fnc_setHeight]],<br>
| |
| [[BIS_fnc_playerName]],<br>
| |
| [[BIS_fnc_singleMissionName]],<br>
| |
| [[BIS_fnc_singleMissionConfig]],<br>
| |
| [[BIS_fnc_singleMissionKeys]],<br>
| |
| [[BIS_fnc_MP]],<br>
| |
| [[BIS_fnc_MPexec]],<br>
| |
| [[BIS_fnc_numberDigits]],<br>
| |
| [[BIS_fnc_numberText]],<br>
| |
| [[BIS_fnc_radioSetChannel]],<br>
| |
| [[BIS_fnc_radioSetPlaylist]],<br>
| |
| [[BIS_fnc_radioSetTrack]],<br>
| |
| [[BIS_fnc_secondsToString]],<br>
| |
| [[BIS_fnc_customGPS]],<br>
| |
| [[BIS_fnc_customGPSVideo]],<br>
| |
| [[BIS_fnc_3Dcredits]],<br>
| |
| [[BIS_fnc_dirIndicator]],<br>
| |
| [[BIS_fnc_playVideo]],<br>
| |
| [[BIS_fnc_sandstorm]],<br>
| |
| [[BIS_fnc_crows]],<br>
| |
| [[BIS_fnc_destroyCity]],<br>
| |
| [[BIS_fnc_flies]],<br>
| |
| [[BIS_fnc_spawnEnemy]],<br>
| |
| [[BIS_fnc_findExtreme]],<br>
| |
| [[BIS_fnc_configviewer]],<br>
| |
| [[BIS_fnc_AAN]],<br>
| |
| [[BIS_fnc_infoText]],<br>
| |
| [[BIS_fnc_dynamicText]],<br>
| |
| [[BIS_fnc_halo]],<br>
| |
| [[BIS_fnc_music]],<br>
| |
| [[BIS_fnc_scriptedMove]],<br>
| |
| [[BIS_fnc_boundingBoxCorner]],<br>
| |
| [[BIS_fnc_boundingBoxMarker]],<br>
| |
| [[BIS_fnc_boundingBoxDimensions]],<br>
| |
| [[BIS_fnc_boundingCircle]],<br>
| |
| [[BIS_fnc_UnitCapture]],<br>
| |
| [[BIS_fnc_UnitCaptureFiring]],<br>
| |
| [[BIS_fnc_UnitCaptureSimple]],<br>
| |
| [[BIS_fnc_UnitPlay]],<br>
| |
| [[BIS_fnc_UnitPlaySimple]],<br>
| |
| [[BIS_fnc_UnitPlayFiring]],<br>
| |
| [[BIS_fnc_FTLmanager]],<br>
| |
| [[BIS_fnc_RespawnManager]],<br>
| |
| [[BIS_fnc_spotter]],<br>
| |
| [[BIS_fnc_linearConversion]],<br>
| |
| [[BIS_fnc_selectRandomWeighted]],<br>
| |
| [[BIS_fnc_findNestedElement]],<br>
| |
| [[BIS_fnc_returnNestedElement]],<br>
| |
| [[BIS_fnc_setNestedElement]],<br>
| |
| [[BIS_fnc_removeNestedElement]],<br>
| |
| [[BIS_fnc_maxDiffArray]],<br>
| |
| [[BIS_fnc_removeIndex]],<br>
| |
| [[BIS_fnc_selectRandom]],<br>
| |
| [[BIS_fnc_randomIndex]],<br>
| |
| [[BIS_fnc_arrayPush]],<br>
| |
| [[BIS_fnc_arrayPushStack]],<br>
| |
| [[BIS_fnc_arrayPop]],<br>
| |
| [[BIS_fnc_arrayShift]],<br>
| |
| [[BIS_fnc_arrayUnShift]],<br>
| |
| [[BIS_fnc_arrayCompare]],<br>
| |
| [[BIS_fnc_arrayFindDeep]],<br>
| |
| [[BIS_fnc_conditionalSelect]],<br>
| |
| [[BIS_fnc_subSelect]],<br>
| |
| [[BIS_fnc_arrayInsert]],<br>
| |
| [[BIS_fnc_classWeapon]],<br>
| |
| [[BIS_fnc_classMagazine]],<br>
| |
| [[BIS_fnc_returnConfigEntry]],<br>
| |
| [[BIS_fnc_returnParents]],<br>
| |
| [[BIS_fnc_help]],<br>
| |
| [[BIS_fnc_recompile]],<br>
| |
| [[BIS_fnc_diagAnim]],<br>
| |
| [[BIS_fnc_fps]],<br>
| |
| [[BIS_fnc_dirTo]],<br>
| |
| [[BIS_fnc_relativeDirTo]],<br>
| |
| [[BIS_fnc_relPos]],<br>
| |
| [[BIS_fnc_distance2D]],<br>
| |
| [[BIS_fnc_distance2Dsqr]],<br>
| |
| [[BIS_fnc_getLineDist]],<br>
| |
| [[BIS_fnc_inAngleSector]],<br>
| |
| [[BIS_fnc_inv]],<br>
| |
| [[BIS_fnc_invAdd]],<br>
| |
| [[BIS_fnc_invRemove]],<br>
| |
| [[BIS_fnc_invCodeToArray]],<br>
| |
| [[BIS_fnc_invString]],<br>
| |
| [[BIS_fnc_invSlots]],<br>
| |
| [[BIS_fnc_invSlotsEmpty]],<br>
| |
| [[BIS_fnc_invSlotType]],<br>
| |
| [[BIS_fnc_findSafePos]],<br>
| |
| [[BIS_fnc_getFactions]],<br>
| |
| [[BIS_fnc_inTrigger]],<br>
| |
| [[BIS_fnc_isPosBlacklisted]],<br>
| |
| [[BIS_fnc_listPlayers]],<br>
| |
| [[BIS_fnc_PosToGrid]],<br>
| |
| [[BIS_fnc_nearestPosition]],<br>
| |
| [[BIS_fnc_createmenu]],<br>
| |
| [[BIS_fnc_colorRGBtoHTML]],<br>
| |
| [[BIS_fnc_addEvidence]],<br>
| |
| [[BIS_fnc_taskHandler]],<br>
| |
| [[BIS_fnc_threat]],<br>
| |
| [[BIS_fnc_commsMenuCreate]],<br>
| |
| [[BIS_fnc_commsMenuToggleVisibility]],<br>
| |
| [[BIS_fnc_commsMenuToggleAvailability]],<br>
| |
| [[BIS_fnc_version]],<br>
| |
| [[BIS_fnc_randomNum]],<br>
| |
| [[BIS_fnc_randomInt]],<br>
| |
| [[BIS_fnc_arithmeticMean]],<br>
| |
| [[BIS_fnc_geometricMean]],<br>
| |
| [[BIS_fnc_cutDecimals]],<br>
| |
| [[BIS_fnc_greatestNum]],<br>
| |
| [[BIS_fnc_lowestNum]],<br>
| |
| [[BIS_fnc_nearestNum]],<br>
| |
| [[BIS_fnc_sortNum]],<br>
| |
| [[BIS_fnc_roundNum]],<br>
| |
| [[BIS_fnc_parseNumber]],<br>
| |
| [[BIS_fnc_isInFrontOf]],<br>
| |
| [[BIS_fnc_setPitchBank]],<br>
| |
| [[BIS_fnc_getPitchBank]],<br>
| |
| [[BIS_fnc_sceneGetParticipants]],<br>
| |
| [[BIS_fnc_sceneGetPositionByAngle]],<br>
| |
| [[BIS_fnc_sceneSetPosFormation]],<br>
| |
| [[BIS_fnc_sceneSetAnimationsForGroup]],<br>
| |
| [[BIS_fnc_sceneSetBehaviour]],<br>
| |
| [[BIS_fnc_sceneCreateSceneTrigger]],<br>
| |
| [[BIS_fnc_miscanim]],<br>
| |
| [[BIS_fnc_sceneRotate]],<br>
| |
| [[BIS_fnc_sceneSetObjects]],<br>
| |
| [[BIS_fnc_sceneGetObjects]],<br>
| |
| [[BIS_fnc_sceneMiscStuff]],<br>
| |
| [[BIS_fnc_zzRotate]],<br>
| |
| [[BIS_fnc_sceneCheckWeapons]],<br>
| |
| [[BIS_fnc_sceneCreateSoundEntities]],<br>
| |
| [[BIS_fnc_sceneAreaClearance]],<br>
| |
| [[BIS_fnc_sceneIntruderDetector]],<br>
| |
| [[BIS_fnc_timeToString]],<br>
| |
| [[BIS_fnc_transportService]],<br>
| |
| [[BIS_fnc_supplydropService]],<br>
| |
| [[BIS_fnc_supplydrop]],<br>
| |
| [[BIS_fnc_respect]],<br>
| |
| [[BIS_fnc_showTime]],<br>
| |
| [[BIS_fnc_locations]],<br>
| |
| [[BIS_fnc_areEqual]],<br>
| |
| [[BIS_fnc_swapVars]],<br>
| |
| [[BIS_fnc_variableSpaceAdd]],<br>
| |
| [[BIS_fnc_variableSpaceRemove]],<br>
| |
| [[BIS_fnc_crossProduct]],<br>
| |
| [[BIS_fnc_dotProduct]],<br>
| |
| [[BIS_fnc_magnitude]],<br>
| |
| [[BIS_fnc_magnitudeSqr]],<br>
| |
| [[BIS_fnc_unitVector]],<br>
| |
| [[BIS_fnc_vectorMultiply]],<br>
| |
| [[BIS_fnc_vectorDiff]],<br>
| |
| [[BIS_fnc_vectorAdd]],<br>
| |
| [[BIS_fnc_vectorFromXToY]],<br>
| |
| [[BIS_fnc_rotateVector2D]],<br>
| |
| [[BIS_fnc_absSpeed]],<br>
| |
| [[BIS_fnc_spawnGroup]],<br>
| |
| [[BIS_fnc_returnGroupComposition]],<br>
| |
| [[BIS_fnc_spawnVehicle]],<br>
| |
| [[BIS_fnc_spawnCrew]],<br>
| |
| [[BIS_fnc_selectCrew]],<br>
| |
| [[BIS_fnc_taskPatrol]],<br>
| |
| [[BIS_fnc_taskDefend]],<br>
| |
| [[BIS_fnc_taskAttack]],<br>
| |
| [[BIS_fnc_returnVehicleTurrets]],<br>
| |
| [[BIS_fnc_ObjectsMapper]],<br>
| |
| [[BIS_fnc_ObjectsGrabber]],<br>
| |
| [[BIS_fnc_blackOut]],<br>
| |
| [[BIS_fnc_blackIn]],<br>
| |
| [[BIS_fnc_buildingPositions]],<br>
| |
| [[BIS_fnc_isBuildingEnterable]],<br>
| |
| [[BIS_fnc_addStackedEventHandler]],<br>
| |
| [[BIS_fnc_executeStackedEventHandler]],<br>
| |
| [[BIS_fnc_removeStackedEventHandler]],<br>
| |
| [[BIS_fnc_initExpo]],<br>
| |
| [[BIS_fnc_enableSaving]],<br>
| |
| [[BIS_fnc_disableSaving]],<br>
| |
| [[BIS_fnc_prepareAO]],<br>
| |
| [[BIS_fnc_quotations]],<br>
| |
| [[BIS_fnc_showMarkers]],<br>
| |
| [[BIS_fnc_isInZoom]],<br>
| |
| [[BIS_fnc_isInsideArea]],<br>
| |
| [[BIS_fnc_relPosObject]],<br>
| |
| [[BIS_fnc_earthquake]],<br>
| |
| [[BIS_fnc_forceCuratorInterface]],<br>
| |
| [[BIS_fnc_isForcedCuratorInterface]],<br>
| |
| [[BIS_fnc_curatorObjectRegistered]],<br>
| |
| [[BIS_fnc_curatorObjectRegisteredTable]],<br>
| |
| [[BIS_fnc_registerCuratorObject]],<br>
| |
| [[BIS_fnc_showCuratorFeedbackMessage]],<br>
| |
| [[BIS_fnc_isCurator]],<br>
| |
| [[BIS_fnc_removeDestroyedCuratorEditableObjects]],<br>
| |
| [[BIS_fnc_curatorPinged]],<br>
| |
| [[BIS_fnc_curatorWaypointPlaced]],<br>
| |
| [[BIS_fnc_curatorObjectPlaced]],<br>
| |
| [[BIS_fnc_curatorObjectEdited]],<br>
| |
| [[BIS_fnc_curatorAttachObject]],<br>
| |
| [[BIS_fnc_curatorRespawn]],<br>
| |
| [[BIS_fnc_manageCuratorAddons]],<br>
| |
| [[BIS_fnc_listCuratorPlayers]],<br>
| |
| [[BIS_fnc_addCuratorAreaFromTrigger]],<br>
| |
| [[BIS_fnc_setCuratorVisionModes]],<br>
| |
| [[BIS_fnc_curatorVisionModes]],<br>
| |
| [[BIS_fnc_toggleCuratorVisionMode]],<br>
| |
| [[BIS_fnc_mirrorCuratorSettings]],<br>
| |
| [[BIS_fnc_drawCuratorLocations]],<br>
| |
| [[BIS_fnc_drawCuratorRespawnMarkers]],<br>
| |
| [[BIS_fnc_drawCuratorDeaths]],<br>
| |
| [[BIS_fnc_addCuratorIcon]],<br>
| |
| [[BIS_fnc_removeCuratorIcon]],<br>
| |
| [[BIS_fnc_isCuratorEditable]],<br>
| |
| [[BIS_fnc_curatorAutomatic]],<br>
| |
| [[BIS_fnc_curatorAutomaticPositions]],<br>
| |
| [[BIS_fnc_setCuratorAttributes]],<br>
| |
| [[BIS_fnc_curatorAttributes]],<br>
| |
| [[BIS_fnc_showCuratorAttributes]],<br>
| |
| [[BIS_fnc_initCuratorAttribute]],<br>
| |
| [[BIS_fnc_setCuratorCamera]],<br>
| |
| [[BIS_fnc_shakeCuratorCamera]],<br>
| |
| [[BIS_fnc_curatorHint]],<br>
| |
| [[BIS_fnc_curatorSayMessage]],<br>
| |
| [[BIS_fnc_exportCuratorCostTable]],<br>
| |
| [[BIS_fnc_addCuratorChallenge]],<br>
| |
| [[BIS_fnc_finishCuratorChallenge]],<br>
| |
| [[BIS_fnc_manageCuratorChallenges]],<br>
| |
| [[BIS_fnc_formatCuratorChallengeObjects]],<br>
| |
| [[BIS_fnc_completedCuratorChallengesCount]],<br>
| |
| [[BIS_fnc_curatorChallengeFireWeapon]],<br>
| |
| [[BIS_fnc_curatorChallengeGetInVehicle]],<br>
| |
| [[BIS_fnc_curatorChallengeDestroyVehicle]],<br>
| |
| [[BIS_fnc_curatorChallengeFindIntel]],<br>
| |
| [[BIS_fnc_curatorChallengeSpawnLightning]],<br>
| |
| [[BIS_fnc_curatorChallengeIlluminate]],<br>
| |
| [[BIS_fnc_setOvercast]],<br>
| |
| [[BIS_fnc_setFog]],<br>
| |
| [[BIS_fnc_setDate]],<br>
| |
| [[BIS_fnc_locationDescription]],<br>
| |
| [[BIS_fnc_drawAO]],<br>
| |
| [[BIS_fnc_drawMinefields]],<br>
| |
| [[BIS_fnc_drawRespawnPositions]],<br>
| |
| [[BIS_fnc_activateAddons]],<br>
| |
| [[BIS_fnc_playEndMusic]],<br>
| |
| [[BIS_fnc_neutralizeUnit]],<br>
| |
| [[BIS_fnc_isLoading]],<br>
| |
| [[BIS_fnc_isUnitVirtual]],<br>
| |
| [[BIS_fnc_endMissionServer]],<br>
| |
| [[BIS_fnc_exportCfgGroups]],<br>
| |
| [[BIS_fnc_selectDiarySubject]],<br>
| |
| [[BIS_fnc_sayMessage]],<br>
| |
| [[BIS_fnc_playSound]],<br>
| |
| [[BIS_fnc_playMusic]],<br>
| |
| [[BIS_fnc_setObjectTexture]],<br>
| |
| [[BIS_fnc_estimatedTimeLeft]],<br>
| |
| [[BIS_fnc_initIntelObject]],<br>
| |
| [[BIS_fnc_initVirtualUnit]],<br>
| |
| [[BIS_fnc_initRespawnBackpack]],<br>
| |
| [[BIS_fnc_respawnRounds]],<br>
| |
| [[BIS_fnc_respawnMenuSpectator]],<br>
| |
| [[BIS_fnc_setServerVariable]],<br>
| |
| [[BIS_fnc_getServerVariable]],<br>
| |
| [[BIS_fnc_moduleHideTerrainObjects]],<br>
| |
| [[BIS_fnc_moduleEditTerrainObject]],<br>
| |
| [[BIS_fnc_moduleEffectsEmitterCreator]],<br>
| |
| [[BIS_fnc_moduleCreateProjectile]],<br>
| |
| [[BIS_fnc_moduleGrenade]],<br>
| |
| [[BIS_fnc_moduleEffectsPlankton]],<br>
| |
| [[BIS_fnc_moduleEffectsBubbles]],<br>
| |
| [[BIS_fnc_moduleEffectsShells]],<br>
| |
| [[BIS_fnc_moduleEffectsSmoke]],<br>
| |
| [[BIS_fnc_moduleEffectsFire]],<br>
| |
| [[BIS_fnc_moduleChat]],<br>
| |
| [[BIS_fnc_moduleDate]],<br>
| |
| [[BIS_fnc_moduleSaveGame]],<br>
| |
| [[BIS_fnc_moduleVolume]],<br>
| |
| [[BIS_fnc_moduleGenericRadio]],<br>
| |
| [[BIS_fnc_moduleCombatGetIn]],<br>
| |
| [[BIS_fnc_moduleGroupID]],<br>
| |
| [[BIS_fnc_moduleTaskCreate]],<br>
| |
| [[BIS_fnc_moduleTaskSetDescription]],<br>
| |
| [[BIS_fnc_moduleTaskSetDestination]],<br>
| |
| [[BIS_fnc_moduleTaskSetState]],<br>
| |
| [[BIS_fnc_moduleCreateDiaryRecord]],<br>
| |
| [[BIS_fnc_moduleHQ]],<br>
| |
| [[BIS_fnc_liveFeedModuleEffects]],<br>
| |
| [[BIS_fnc_liveFeedModuleInit]],<br>
| |
| [[BIS_fnc_liveFeedModuleSetSource]],<br>
| |
| [[BIS_fnc_liveFeedModuleSetTarget]],<br>
| |
| [[BIS_fnc_moduleZoneRestriction]],<br>
| |
| [[BIS_fnc_moduleFriendlyFire]],<br>
| |
| [[BIS_fnc_moduleTrident]],<br>
| |
| [[BIS_fnc_tridentClient]],<br>
| |
| [[BIS_fnc_tridentHandleDamage]],<br>
| |
| [[BIS_fnc_tridentSetRelationship]],<br>
| |
| [[BIS_fnc_tridentGetRelationship]],<br>
| |
| [[BIS_fnc_tridentExecute]],<br>
| |
| [[BIS_fnc_moduleUnlockObject]],<br>
| |
| [[BIS_fnc_moduleUnlockArea]],<br>
| |
| [[BIS_fnc_moduleSector]],<br>
| |
| [[BIS_fnc_moduleRespawnVehicle]],<br>
| |
| [[BIS_fnc_moduleAI]],<br>
| |
| [[BIS_fnc_moduleAmmo]],<br>
| |
| [[BIS_fnc_moduleDamage]],<br>
| |
| [[BIS_fnc_moduleDoorOpen]],<br>
| |
| [[BIS_fnc_moduleFuel]],<br>
| |
| [[BIS_fnc_moduleHealth]],<br>
| |
| [[BIS_fnc_moduleMode]],<br>
| |
| [[BIS_fnc_modulePositioning]],<br>
| |
| [[BIS_fnc_moduleRank]],<br>
| |
| [[BIS_fnc_moduleRating]],<br>
| |
| [[BIS_fnc_moduleShowHide]],<br>
| |
| [[BIS_fnc_moduleSkill]],<br>
| |
| [[BIS_fnc_moduleSimulationManager]],<br>
| |
| [[BIS_fnc_moduleSimulationManager_grab]],<br>
| |
| [[BIS_fnc_animalSiteSpawn]],<br>
| |
| [[BIS_fnc_moduleSiteInit]],<br>
| |
| [[BIS_fnc_skirmishTrigger]],<br>
| |
| [[BIS_fnc_moduleStrategicMapOpen]],<br>
| |
| [[BIS_fnc_moduleStrategicMapInit]],<br>
| |
| [[BIS_fnc_moduleStrategicMapMission]],<br>
| |
| [[BIS_fnc_moduleStrategicMapORBAT]],<br>
| |
| [[BIS_fnc_moduleStrategicMapImage]],<br>
| |
| [[BIS_fnc_moduleSupportsInitRequester]],<br>
| |
| [[BIS_fnc_moduleSupportsInitProvider]],<br>
| |
| [[BIS_fnc_moduleSupportsInitProviderVirtual]],<br>
| |
| [[BIS_fnc_modulePoster]],<br>
| |
| [[BIS_fnc_Door]],<br>
| |
| [[BIS_fnc_DoorOpen]],<br>
| |
| [[BIS_fnc_DoorClose]],<br>
| |
| [[BIS_fnc_DoorNoHandleOpen]],<br>
| |
| [[BIS_fnc_DoorNoHandleClose]],<br>
| |
| [[BIS_fnc_HatchOpen]],<br>
| |
| [[BIS_fnc_HatchClose]],<br>
| |
| [[BIS_fnc_LockedDoorOpen]],<br>
| |
| [[BIS_fnc_LockedDoorNoHandleOpen]],<br>
| |
| [[BIS_fnc_ObjectInventoryAnimatedOpen]],<br>
| |
| [[BIS_fnc_ObjectInventoryAnimatedClose]],<br>
| |
| [[BIS_fnc_SingleWingSlideDoorOpen]],<br>
| |
| [[BIS_fnc_SingleWingSlideDoorClose]],<br>
| |
| [[BIS_fnc_TwoWingDoorNoHandleOpen]],<br>
| |
| [[BIS_fnc_TwoWingDoorNoHandleClose]],<br>
| |
| [[BIS_fnc_TwoWingDoorOneHandleOpen]],<br>
| |
| [[BIS_fnc_TwoWingDoorOneHandleClose]],<br>
| |
| [[BIS_fnc_TwoWingDoorTwoHandleOpen]],<br>
| |
| [[BIS_fnc_TwoWingDoorTwoHandleClose]],<br>
| |
| [[BIS_fnc_TwoWingSlideDoorOpen]],<br>
| |
| [[BIS_fnc_TwoWingSlideDoorClose]],<br>
| |
| [[BIS_fnc_moduleAnimals]],<br>
| |
| [[BIS_fnc_moduleCAS]],<br>
| |
| [[BIS_fnc_moduleCurator]],<br>
| |
| [[BIS_fnc_moduleCuratorAddEditingArea]],<br>
| |
| [[BIS_fnc_moduleCuratorSetEditingAreaType]],<br>
| |
| [[BIS_fnc_moduleCuratorAddEditingAreaPlayers]],<br>
| |
| [[BIS_fnc_moduleCuratorAddEditableObjects]],<br>
| |
| [[BIS_fnc_moduleCuratorSetObjectCost]],<br>
| |
| [[BIS_fnc_moduleCuratorSetCostsVehicleClass]],<br>
| |
| [[BIS_fnc_moduleCuratorSetCostsSide]],<br>
| |
| [[BIS_fnc_moduleCuratorSetCostsDefault]],<br>
| |
| [[BIS_fnc_moduleCuratorSetCoefs]],<br>
| |
| [[BIS_fnc_moduleCuratorAddPoints]],<br>
| |
| [[BIS_fnc_moduleCuratorAddAddons]],<br>
| |
| [[BIS_fnc_moduleCuratorAddCameraArea]],<br>
| |
| [[BIS_fnc_moduleCuratorAddIcon]],<br>
| |
| [[BIS_fnc_moduleCuratorSetCamera]],<br>
| |
| [[BIS_fnc_moduleCuratorSetAttributes]],<br>
| |
| [[BIS_fnc_modulePostprocess]],<br>
| |
| [[BIS_fnc_moduleSound]],<br>
| |
| [[BIS_fnc_moduleSFX]],<br>
| |
| [[BIS_fnc_moduleTracers]],<br>
| |
| [[BIS_fnc_moduleProjectile]],<br>
| |
| [[BIS_fnc_moduleSkiptime]],<br>
| |
| [[BIS_fnc_moduleTimeMultiplier]],<br>
| |
| [[BIS_fnc_moduleWeather]],<br>
| |
| [[BIS_fnc_moduleDiary]],<br>
| |
| [[BIS_fnc_moduleEndMission]],<br>
| |
| [[BIS_fnc_moduleMissionName]],<br>
| |
| [[BIS_fnc_moduleLightning]],<br>
| |
| [[BIS_fnc_moduleMine]],<br>
| |
| [[BIS_fnc_moduleCoverMap]],<br>
| |
| [[BIS_fnc_moduleRadioChannelCreate]],<br>
| |
| [[BIS_fnc_moduleRemoteControl]],<br>
| |
| [[BIS_fnc_moduleZoneProtection]],<br>
| |
| [[BIS_fnc_moduleCountdown]],<br>
| |
| [[BIS_fnc_moduleRespawnTickets]],<br>
| |
| [[BIS_fnc_moduleBleedTickets]],<br>
| |
| [[BIS_fnc_moduleObjective]],<br>
| |
| [[BIS_fnc_moduleObjectiveMove]],<br>
| |
| [[BIS_fnc_moduleObjectiveFind]],<br>
| |
| [[BIS_fnc_moduleObjectiveSector]],<br>
| |
| [[BIS_fnc_moduleObjectiveTarget]],<br>
| |
| [[BIS_fnc_moduleObjectiveGetIn]],<br>
| |
| [[BIS_fnc_moduleRespawnPosition]],<br>
| |
| [[BIS_fnc_moduleRespawnInventory]],<br>
| |
| [[BIS_fnc_moduleMPTypeDefense]],<br>
| |
| [[BIS_fnc_moduleMPTypeSeize]],<br>
| |
| [[BIS_fnc_moduleMPTypeSectorControl]],<br>
| |
| [[BIS_fnc_moduleMPTypeGameMaster]],<br>
| |
| [[BIS_fnc_moduleObjectiveRaceStart]],<br>
| |
| [[BIS_fnc_moduleObjectiveRaceCP]],<br>
| |
| [[BIS_fnc_moduleObjectiveRaceFinish]],<br>
| |
| [[BIS_fnc_exportInventory]],<br>
| |
| [[BIS_fnc_saveInventory]],<br>
| |
| [[BIS_fnc_deleteInventory]],<br>
| |
| [[BIS_fnc_baseWeapon]],<br>
| |
| [[BIS_fnc_compatibleItems]],<br>
| |
| [[BIS_fnc_arsenal]],<br>
| |
| [[BIS_fnc_addVirtualItemCargo]],<br>
| |
| [[BIS_fnc_removeVirtualItemCargo]],<br>
| |
| [[BIS_fnc_getVirtualItemCargo]],<br>
| |
| [[BIS_fnc_addVirtualWeaponCargo]],<br>
| |
| [[BIS_fnc_removeVirtualWeaponCargo]],<br>
| |
| [[BIS_fnc_getVirtualWeaponCargo]],<br>
| |
| [[BIS_fnc_addVirtualMagazineCargo]],<br>
| |
| [[BIS_fnc_removeVirtualMagazineCargo]],<br>
| |
| [[BIS_fnc_getVirtualMagazineCargo]],<br>
| |
| [[BIS_fnc_addVirtualBackpackCargo]],<br>
| |
| [[BIS_fnc_removeVirtualBackpackCargo]],<br>
| |
| [[BIS_fnc_getVirtualBackpackCargo]],<br>
| |
| [[BIS_fnc_traceBullets]],<br>
| |
| [[BIS_fnc_getUnitByUid]],<br>
| |
| [[BIS_fnc_moveAction]],<br>
| |
| [[BIS_fnc_target]],<br>
| |
| [[BIS_fnc_VRDrawBorder]],<br>
| |
| [[BIS_fnc_VRDrawGrid]],<br>
| |
| [[BIS_fnc_VREffectKilled]],<br>
| |
| [[BIS_fnc_VRFadeIn]],<br>
| |
| [[BIS_fnc_VRFadeOut]],<br>
| |
| [[BIS_fnc_VRSpawnEffect]],<br>
| |
| [[BIS_fnc_VRSpawnSelector]],<br>
| |
| [[BIS_fnc_VRTimer]],<br>
| |
| [[BIS_fnc_VRHitpart]],<br>
| |
| [[BIS_fnc_VRCourseTargetDesignation1]],<br>
| |
| [[BIS_fnc_VRCourseTargetDesignation2]],<br>
| |
| [[BIS_fnc_VRCourseTargetDesignation3]],<br>
| |
| [[BIS_fnc_VRCourseLaunchers1]],<br>
| |
| [[BIS_fnc_VRCourseLaunchers2]],<br>
| |
| [[BIS_fnc_VRCourseLaunchers3]],<br>
| |
| [[BIS_fnc_VRCoursePlaceables1]],<br>
| |
| [[BIS_fnc_VRCoursePlaceables2]],<br>
| |
| [[BIS_fnc_VRCoursePlaceables3]],<br>
| |
| [[BIS_fnc_VRCourseBallistics1]],<br>
| |
| [[BIS_fnc_VRCourseBallistics2]],<br>
| |
| [[BIS_fnc_VRCourseBallistics3]],<br>
| |
| [[BIS_fnc_VRCourseBallistics4]],<br>
| |
| [[BIS_fnc_VRCourseCommandingMovement1]],<br>
| |
| [[BIS_fnc_VRCourseCommandingMovement2]],<br>
| |
| [[BIS_fnc_VRCourseCommandingBehaviour1]],<br>
| |
| [[BIS_fnc_VRCourseCommandingBehaviour2]],<br>
| |
| [[BIS_fnc_VRCourseCommandingBehaviour3]],<br>
| |
| [[BIS_fnc_VRCourseCommandingVehicles1]],<br>
| |
| [[BIS_fnc_VRCourseCommandingVehicles2]],<br>
| |
| [[BIS_fnc_VRCourseCommandingVehicles3]],<br>
| |
| [[BIS_fnc_VRCourseCommandingActions1]],<br>
| |
| [[BIS_fnc_VRCourseCommandingActions2]],<br>
| |
| [[BIS_fnc_VRCourseCommandingActions3]],<br>
| |
| [[BIS_fnc_animateTaskWaypoint]],<br>
| |
| [[BIS_fnc_moduleBootcampStage]],<br>
| |
| [[BIS_fnc_moduleHint]],<br>
| |
| [[BIS_fnc_modulePunishment]],<br>
| |
| [[BIS_fnc_moduleArsenal]],<br>
| |
| [[BIS_fnc_VRCourseHeliBasics1]],<br>
| |
| [[BIS_fnc_VRCourseHeliBasics2]],<br>
| |
| [[BIS_fnc_VRCourseHeliBasics3]],<br>
| |
| [[BIS_fnc_VRCourseHeliSlingload1]],<br>
| |
| [[BIS_fnc_VRCourseHeliAdvanced1]],<br>
| |
| [[BIS_fnc_VRCourseHeliAdvanced2]],<br>
| |
| [[BIS_fnc_VRCourseHeliAdvanced3]],<br>
| |
| [[BIS_fnc_VRCourseHeliAdvanced4]],<br>
| |
| [[BIS_fnc_VRCourseHeliAdvanced5]],<br>
| |
| [[BIS_fnc_VRCourseHeliAdvanced6]],<br>
| |
| [[BIS_fnc_VRCourseHeliWeapons1]],<br>
| |
| [[BIS_fnc_VRCourseHeliWeapons2]],<br>
| |
| [[BIS_fnc_VRCourseHeliWeapons3]],<br>
| |
| [[BIS_fnc_VRCourseHeliWeapons4]],<br>
| |
| [[BIS_fnc_paramViewDistance]],<br>
| |
| [[BIS_fnc_didJip]],<br>
| |
| [[BIS_fnc_synchronizedObjects]],<br>
| |
| [[BIS_fnc_ffvUpdate]],<br>
| |
| [[BIS_fnc_ModuleMPTypeGroundSupport]],<br>
| |
| [[BIS_fnc_ModuleMPTypeGroundSupportBase]],<br>
| |
| [[BIS_fnc_moduleSpawnAI]],<br>
| |
| [[BIS_fnc_moduleSpawnAIPoint]],<br>
| |
| [[BIS_fnc_moduleSpawnAISectorTactic]],<br>
| |
| [[BIS_fnc_moduleSpawnAIOptions]],<br>
| |
| [[BIS_fnc_moduleSlingload]],<br>
| |
| [[BIS_fnc_baseVehicle]],<br>
| |
| [[BIS_fnc_exportVehicle]],<br>
| |
| [[BIS_fnc_garage]],<br>
| |
| [[BIS_fnc_garage3DEN]],<br>
| |
| [[BIS_fnc_initVehicleCrew]],<br>
| |
| [[BIS_fnc_initVehicle]],<br>
| |
| [[BIS_fnc_initVehicleKart]],<br>
| |
| [[BIS_fnc_loadVehicle]],<br>
| |
| [[BIS_fnc_saveVehicle]],<br>
| |
| [[BIS_fnc_setVehicleMass]],<br>
| |
| [[BIS_fnc_getVehicleCustomization]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingA1]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingA2]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingA3]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingB1]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingB2]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingB3]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingC2]],<br>
| |
| [[BIS_fnc_VRCourseWeaponHandlingC1]],<br>
| |
| [[BIS_fnc_dynamicGroups]],<br>
| |
| [[BIS_fnc_disableRevive]],<br>
| |
| [[BIS_fnc_reenableRevive]],<br>
| |
| [[BIS_fnc_reviveInit]],<br>
| |
| [[BIS_fnc_reviveEnabled]],<br>
| |
| [[BIS_fnc_reviveAllowed]],<br>
| |
| [[BIS_fnc_reviveIsValid]],<br>
| |
| [[BIS_fnc_reviveIsValidSecure]],<br>
| |
| [[BIS_fnc_reviveBleedOut]],<br>
| |
| [[BIS_fnc_reviveIconControl]],<br>
| |
| [[BIS_fnc_reviveOnState]],<br>
| |
| [[BIS_fnc_reviveOnStateJIP]],<br>
| |
| [[BIS_fnc_reviveOnBeingRevived]],<br>
| |
| [[BIS_fnc_reviveOnForcingRespawn]],<br>
| |
| [[BIS_fnc_reviveEhKilled]],<br>
| |
| [[BIS_fnc_reviveEhRespawn]],<br>
| |
| [[BIS_fnc_reviveEhDammaged]],<br>
| |
| [[BIS_fnc_reviveEhHandleDamage]],<br>
| |
| [[BIS_fnc_reviveEhHandleHeal]],<br>
| |
| [[BIS_fnc_reviveDebug]],<br>
| |
| [[BIS_fnc_reviveDamageReset]],<br>
| |
| [[BIS_fnc_reviveSecureUnit]],<br>
| |
| [[BIS_fnc_reviveGet3dIcons]],<br>
| |
| [[BIS_fnc_reviveGetActionIcon]],<br>
| |
| [[BIS_fnc_keyHold]],<br>
| |
| [[BIS_fnc_moduleHvtObjectives]],<br>
| |
| [[BIS_fnc_moduleHvtObjectivesInstance]],<br>
| |
| [[BIS_fnc_moduleHvtObjective]],<br>
| |
| [[BIS_fnc_moduleHvtInit]],<br>
| |
| [[BIS_fnc_getIntersectionsUnderCursor]],<br>
| |
| [[BIS_fnc_getObjectBBD]],<br>
| |
| [[BIS_fnc_getName]],<br>
| |
| [[BIS_fnc_getNetMode]],<br>
| |
| [[BIS_fnc_lerp]],<br>
| |
| [[BIS_fnc_getAngleDelta]],<br>
| |
| [[BIS_fnc_EGObjectiveVisualizer]],<br>
| |
| [[BIS_fnc_EGObjectiveVisualizerDraw]],<br>
| |
| [[BIS_fnc_EGSpectator]],<br>
| |
| [[BIS_fnc_EGSpectatorCamera]],<br>
| |
| [[BIS_fnc_EGSpectatorCameraTick]],<br>
| |
| [[BIS_fnc_EGSpectatorCameraSetTarget]],<br>
| |
| [[BIS_fnc_EGSpectatorCameraResetTarget]],<br>
| |
| [[BIS_fnc_EGSpectatorCameraPrepareTarget]],<br>
| |
| [[BIS_fnc_EGSpectatorDraw2D]],<br>
| |
| [[BIS_fnc_EGSpectatorDraw3D]],<br>
| |
| [[BIS_fnc_EGSpectatorGetUnitsToDraw]],<br>
| |
| [[BIS_fnc_DataTerminalAnimate]],<br>
| |
| [[BIS_fnc_DataTerminalColor]],<br>
| |
| [[BIS_fnc_3DENExportOldSQM]],<br>
| |
| [[BIS_fnc_3DENExportTerrainBuilder]],<br>
| |
| [[BIS_fnc_3DENVisionMode]],<br>
| |
| [[BIS_fnc_3DENNotification]],<br>
| |
| [[BIS_fnc_3DENToolbar]],<br>
| |
| [[BIS_fnc_3DENGrid]],<br>
| |
| [[BIS_fnc_3DENCamera]],<br>
| |
| [[BIS_fnc_3DENInterface]],<br>
| |
| [[BIS_fnc_3DENModuleDescription]],<br>
| |
| [[BIS_fnc_3DENDrawLocations]],<br>
| |
| [[BIS_fnc_3DENListLocations]],<br>
| |
| [[BIS_fnc_3DENMissionPreview]],<br>
| |
| [[BIS_fnc_3DENStatusBar]],<br>
| |
| [[BIS_fnc_3DENTutorial]],<br>
| |
| [[BIS_fnc_3DENEntityMenu]],<br>
| |
| [[BIS_fnc_3DENControlsHint]],<br>
| |
| [[BIS_fnc_3DENShowMessage]],<br>
| |
| [[BIS_fnc_3DENFlashlight]],<br>
| |
| [[BIS_fnc_3DENIntel]],<br>
| |
| [[BIS_fnc_3DENDiagCreateList]],<br>
| |
| [[BIS_fnc_3DENDiagFonts]],<br>
| |
| [[BIS_fnc_3DENDiagMouseControl]],<br>
| |
| [[BIS_fnc_3DENExportAttributes]],<br>
| |
| [[BIS_fnc_initAmmoBox]],<br>
| |
| [[BIS_fnc_highlightControl]],<br>
| |
| [[BIS_fnc_initListNBoxSorting]],<br>
| |
| [[BIS_fnc_initSliderValue]],<br>
| |
| [[BIS_fnc_3DENAttributeDoorStates]],<br>
| |
| [[BIS_fnc_showSubtitle]],<br>
| |
| [[BIS_fnc_EXP_camp_IFF]],<br>
| |
| [[BIS_fnc_EXP_camp_balanceGroup]],<br>
| |
| [[BIS_fnc_EXP_camp_hasMissionStarted]],<br>
| |
| [[BIS_fnc_EXP_camp_SITREP]],<br>
| |
| [[BIS_fnc_EXP_camp_setCinematicMode]],<br>
| |
| [[BIS_fnc_EXP_camp_getCinematicMode]],<br>
| |
| [[BIS_fnc_EXP_camp_initClasses]],<br>
| |
| [[BIS_fnc_EXP_camp_initCharacter]],<br>
| |
| [[BIS_fnc_EXP_camp_checkpoint]],<br>
| |
| [[BIS_fnc_EXP_camp_getPlayersGroup]],<br>
| |
| [[BIS_fnc_EXP_camp_playerChecklist]],<br>
| |
| [[BIS_fnc_EXP_camp_replaceVehicles]],<br>
| |
| [[BIS_fnc_EXP_camp_guidedProjectile]],<br>
| |
| [[BIS_fnc_EXP_camp_dynamicAISkill]],<br>
| |
| [[BIS_fnc_EXP_camp_setSkill]],<br>
| |
| [[BIS_fnc_EXP_camp_playTimelineVideo]],<br>
| |
| [[BIS_fnc_EXP_camp_playSubtitles]],<br>
| |
| [[BIS_fnc_EXP_camp_addTickets]],<br>
| |
| [[BIS_fnc_EXP_camp_initDifficulty]],<br>
| |
| [[BIS_fnc_EXP_camp_manager]],<br>
| |
| [[BIS_fnc_EXP_camp_manager_setState]],<br>
| |
| [[BIS_fnc_EXP_camp_manager_getState]],<br>
| |
| [[BIS_fnc_EXP_camp_manager_triggerEvent]],<br>
| |
| [[BIS_fnc_EXP_camp_manager_onPlayerRegistered]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_clearVars]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_ctrlSetColor]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_findHost]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_getHostSettings]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_getPlayerSquadName]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_go]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_intro]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_launch]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_loop]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_missionCountdown]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_onLoad]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_updatePlayerStatus]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_onUnLoad]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_playMissionVideo]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_serverPing]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_serverUpdate]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_structuredText]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_UIMilitaryManager]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_UIMissionCountdown]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_UIMissionManager]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_UIOverlayManager]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_UIProgressManager]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_UISettingsManager]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_updateHostSettings]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_updateIntel]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_updateMilitaryEfficiency]],<br>
| |
| [[BIS_fnc_EXP_camp_lobby_updatePlayers]],<br>
| |
| [[BIS_fnc_HEXtoRGB]],<br>
| |
| [[BIS_fnc_Carrier01Init]],<br>
| |
| [[BIS_fnc_Carrier01PosUpdate]],<br>
| |
| [[BIS_fnc_Carrier01EdenInit]],<br>
| |
| [[BIS_fnc_Carrier01EdenDelete]],<br>
| |
| [[BIS_fnc_Carrier01AnimateDeflectors]],<br>
| |
| [[BIS_fnc_Carrier01CatapultActionAdd]],<br>
| |
| [[BIS_fnc_Carrier01CatapultActionRemove]],<br>
| |
| [[BIS_fnc_Carrier01CatapultLockTo]],<br>
| |
| [[BIS_fnc_Carrier01CatapultID]],<br>
| |
| [[BIS_fnc_Carrier01CrewPlayAnim]],<br>
| |
| [[BIS_fnc_Carrier01CrewInAnim]],<br>
| |
| [[BIS_fnc_AircraftCatapultLaunch]],<br>
| |
| [[BIS_fnc_AircraftTailhook]],<br>
| |
| [[BIS_fnc_AircraftFoldingWings]],<br>
| |
| [[BIS_fnc_AircraftTailhookAi]],<br>
| |
| [[BIS_fnc_PlaneEjection]],<br>
| |
| [[BIS_fnc_PlaneAiEject]],<br>
| |
| [[BIS_fnc_PlaneEjectionFX]],<br>
| |
| [[BIS_fnc_EjectionSeatRelease]],<br>
| |
| [[BIS_fnc_CPDummy]],<br>
| |
| [[BIS_fnc_CPFindEmptyPosition]],<br>
| |
| [[BIS_fnc_CPInit]],<br>
| |
| [[BIS_fnc_CPLog]],<br>
| |
| [[BIS_fnc_CPPickSafeDir]],<br>
| |
| [[BIS_fnc_CPSafeAzimuths]],<br>
| |
| [[BIS_fnc_CPSendReinforcements]],<br>
| |
| [[BIS_fnc_CPSpawnGarrisonGrp]],<br>
| |
| [[BIS_fnc_CPWaitUntil]],<br>
| |
| [[BIS_fnc_laptopPlayVideo]],<br>
| |
| [[BIS_fnc_laptopInit]],<br>
| |
| [[BIS_fnc_initLeaflet]],<br>
| |
| [[BIS_fnc_getCloudletParams]],<br>
| |
| [[BIS_fnc_createRuin]],<br>
| |
| [[BIS_fnc_showAANArticle]],<br>
| |
| [[BIS_fnc_setObjectShotParents]],<br>
| |
| [[BIS_fnc_firedBombDemine]],<br>
| |
| [[BIS_fnc_carAlarm]],<br>
| |
| [[BIS_fnc_smoothStep]],<br>
| |
| [[BIS_fnc_initInspectable]],<br>
| |
| [[BIS_fnc_wpDemine]],<br>
| |
| [[BIS_fnc_zoomOnArea]],<br>
| |
| [[BIS_fnc_showMarker]],<br>
| |
| [[BIS_fnc_showMarkerArray]],<br>
| |
| [[BIS_fnc_hideMarker]],<br>
| |
| [[BIS_fnc_hideMarkerArray]],<br>
| |
| [[BIS_fnc_cancelMarker]],<br>
| |
| [[BIS_fnc_rotateMarker]],<br>
| |
| [[BIS_fnc_getMarkerState]],<br>
| |
| [[BIS_fnc_colorMarker]],<br>
| |
| [[BIS_fnc_changeColorMarker]],<br>
| |
| [[BIS_fnc_resizeMarker]],<br>
| |
| [[BIS_fnc_moveMarker]],<br>
| |
| [[BIS_fnc_simpleMoveMarker]],<br>
| |
| [[BIS_fnc_blinkMarker]],<br>
| |
| [[BIS_fnc_getMarkers]],<br>
| |
| [[BIS_fnc_shakeMap]],<br>
| |
| [[BIS_fnc_shakeMapEH]],<br>
| |
| [[BIS_fnc_zoomLock]],<br>
| |
| [[BIS_fnc_zoomLockEH]],<br>
| |
| [[BIS_fnc_zoomUnlock]],<br>
| |
| [[BIS_fnc_getBorderMarkers]],<br>
| |
| [[BIS_fnc_eventTimeline]],<br>
| |
| [[BIS_fnc_holdKey]],<br>
| |
| [[BIS_fnc_missionSelector]],<br>
| |
| [[BIS_fnc_createTooltip]],<br>
| |
| [[BIS_fnc_scaleAndTranslate]],<br>
| |
| [[BIS_fnc_animatePicture]],<br>
| |
| [[BIS_fnc_lookAtArray]],<br>
| |
| [[BIS_fnc_lookAtArrayEH]],<br>
| |
| [[BIS_fnc_animatedScreen]],<br>
| |
| [[BIS_fnc_animatedBriefing]],<br>
| |
| [[BIS_fnc_animatedOpening]],<br>
| |
| [[BIS_fnc_moduleCivilianPresence]],<br>
| |
| [[BIS_fnc_moduleCivilianPresenceUnit]],<br>
| |
| [[BIS_fnc_moduleCivilianPresenceSafeSpot]],<br>
| |
| [[BIS_fnc_randomPosIntersection]],<br>
| |
| [[BIS_fnc_moduleVanguardFob]],<br>
| |
| [[BIS_fnc_moduleVanguardScorePersistence]],<br>
| |
| [[BIS_fnc_moduleVanguardObjective]],<br>
| |
|
| |
|
| = Export Function = | | Read [[Arma_3: Steam Branches]] for a guide on how to access these branches. |
| <syntaxhighlight lang="cpp">private _string = "";
| | |
| private _games = "true" configClasses (configfile >> "CfgFunctions");
| | {{Feature|informative|It is recommended to use the '''Performance Profiling Build''' (arma3profiling_x64.exe) for performance profiling because: |
|
| | * Has tools that might not make it into development build |
| {
| | * Has all the profiling related commands that ''arma3diag_x64.exe'' has |
| _categories = "true" configClasses (configfile >> "CfgFunctions" >> configName _x);
| | * Its performance is closer to the default ''arma3_x64.exe''}} |
| _categoryName = configName _x; | | |
|
| | == Frame Capturing == |
| {
| | There are several commands that allow you to capture a frame. |
| _functions = "true" configClasses (configfile >> "CfgFunctions" >> _categoryName >> configName _x);
| | * [[diag_captureFrame]] |
| {
| | * [[diag_captureSlowFrame]] |
| diag_log configName _x;
| | * [[diag_logSlowFrame]] - not available in Arma 3 :( |
| _string = _string + ("[[BIS_fnc_" + configName _x + "]],<br>" + endl);
| | * [[diag_captureFrameToFile]] |
| } forEach _functions;
| | In most cases you do not want to capture any or all frames, you just want to capture "slow" frames. A slow frame is a frame that takes longer than the average frame and slows down the game. |
| } forEach _categories;
| | |
| } forEach _games; | | == How to Use == |
|
| | # Run a mission |
| copyToClipboard _string; | | # Execute a scripted command <sqf inline>diag_captureSlowFrame ["total", 0.3];</sqf> using any means ([[Arma 3: Debug Console|Debug Console]], mission radio trigger...) |
| true</syntaxhighlight>
| | # Once a slow frame is detected, a window will open |
| | # In the window you will be able to browse a lot of performance-related data, which can be interesting |
| | # To export the gathered information for sharing with others: |
| | ## Select Main Thread (if not selected yet) |
| | ## Press the Copy button |
| | ## Open an external text editor |
| | ## Paste the text into a new file |
| | ## Save the file |
| | |
| | == Capture Frame UI == |
| | [[File: arma3-capture frame ui overview.png]] |
| | |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | # {{Wiki|TODO}} |
| | |
| | == External Viewer == |
| | * chrome://tracing |
| | * https://ui.perfetto.dev/ |
| | |
| | [[File:Performance_Profiling_04.png|thumb|diag_captureFrame sample output with custom subtree]] |
| | == Creating Your Own Subtree == |
| | |
| | When Profiling Per-Frame Eventhandlers (PFH), [[diag_captureFrame]] only shows one blob called siFEH that contains all PFH's so you can't see what part of that is caused by your PFH.<br> |
| | You can create your own subtree inside siFEH by wrapping your function call inside a [[isNil]] CODE statement like this:<br> |
| | Turn your old call which may look like this: |
| | <sqf> |
| | addMissionEventHandler ["EachFrame", { |
| | call myPFHFunction |
| | }]; |
| | </sqf> |
| | |
| | Into something like this: |
| | <sqf> |
| | addMissionEventHandler ["EachFrame", { |
| | isNil { call myPFHFunction } // isNil creates the subtree |
| | }]; |
| | </sqf> |
| | |
| | Now when you run [[diag_captureFrame]] inside of siPFH you will have a subtree called gsEva and behind that you can see the first line of code inside the isNil statement.<br> |
| | It will only show a part of the first line of that code so you should put something descriptive into the [[isNil]] statement.<br> |
| | You can use the same to create a subtree for any function you like. This will also work inside [[Scheduler#Scheduled_Environment|Scheduled]] ([[spawn]]ed) scripts. <br> |
| | But using this method to "subtree" a function with return values requires a little bit of trickery to get the return value out. |
| | |
| | |
| | == Notes == |
| | |
| | * 0.3 is a time in second used to determine what duration of a frame you consider abnormal, and first such frame will be captured. |
| | * 0.3 is definitely something you should not see in a normal game. |
| | * If you do not capture any frames with 0.3, try lowering it to 0.2 or 0.1. |
| | * If it triggers too early, before the main slowdown happens, increase it to a higher value, e.g. 1.0. |
| | |
| | == Scopes == |
| | {| class="wikitable sortable" |
| | |- |
| | ! Technical Name !! Descriptive Name !! Description |
| | |- |
| | | Main |
| | | |
| | | |
| | |- |
| | | total |
| | | |
| | | |
| | |- |
| | | fsPHa |
| | | |
| | | |
| | |- |
| | | winMs |
| | | |
| | | |
| | |- |
| | | dlcSim |
| | | |
| | | |
| | |- |
| | | steamCbk |
| | | |
| | | |
| | |- |
| | | input |
| | | |
| | | |
| | |- |
| | | wSimu |
| | | |
| | | |
| | |- |
| | | docSim |
| | | |
| | | |
| | |- |
| | | wSimDisp |
| | | |
| | | |
| | |- |
| | | MFDManager |
| | | |
| | | |
| | |- |
| | | wDisp |
| | | |
| | | |
| | |- |
| | | EventPrcs |
| | | |
| | | |
| | |- |
| | | gsEva |
| | | |
| | | |
| | |- |
| | | gbFrm |
| | | |
| | | |
| | |- |
| | | memLo |
| | | |
| | | |
| | |- |
| | | siScr |
| | | |
| | | |
| | |- |
| | | scrVM |
| | | |
| | | |
| | |- |
| | | wsSet |
| | | |
| | | |
| | |- |
| | | sLand |
| | | |
| | | |
| | |- |
| | | simSW |
| | | |
| | | |
| | |- |
| | | cLWObj |
| | | |
| | | |
| | |- |
| | | oTemp |
| | | |
| | | |
| | |- |
| | | FPres |
| | | |
| | | |
| | |- |
| | | waitSnd |
| | | |
| | | |
| | |- |
| | | job |
| | | |
| | | |
| | |- |
| | | sound |
| | | |
| | | |
| | |- |
| | | ssAdv |
| | | |
| | | |
| | |- |
| | | snCmt |
| | | |
| | | |
| | |- |
| | | play |
| | | |
| | | |
| | |- |
| | | ARTCpl |
| | | |
| | | |
| | |- |
| | | rendr |
| | | |
| | | |
| | |- |
| | | drwVi |
| | | |
| | | |
| | |- |
| | | txHLi |
| | | |
| | | |
| | |- |
| | | txPMM |
| | | |
| | | |
| | |- |
| | | dsr2t |
| | | |
| | | |
| | |- |
| | | wPrep |
| | | |
| | | |
| | |- |
| | | dPr |
| | | |
| | | |
| | |- |
| | | fmiRun |
| | | |
| | | |
| | |- |
| | | fmiWait |
| | | |
| | | |
| | |- |
| | | fmiMDrw |
| | | |
| | | |
| | |- |
| | | fmiSIns |
| | | |
| | | |
| | |- |
| | | wPrepFtr |
| | | |
| | | |
| | |- |
| | | clPrp |
| | | |
| | | |
| | |- |
| | | oPrep |
| | | |
| | | |
| | |- |
| | | sceAC |
| | | |
| | | |
| | |- |
| | | oSplt |
| | | |
| | | |
| | |- |
| | | sceACTA |
| | | |
| | | |
| | |- |
| | | sceACPrx |
| | | |
| | | |
| | |- |
| | | lodUL |
| | | |
| | | |
| | |- |
| | | PrxObj |
| | | |
| | | |
| | |- |
| | | manAn |
| | | |
| | | |
| | |- |
| | | ppdOT |
| | | |
| | | |
| | |- |
| | | flProx |
| | | |
| | | |
| | |- |
| | | PrxObjTransport |
| | | |
| | | |
| | |- |
| | | oSoSL |
| | | |
| | | |
| | |- |
| | | oSoJE |
| | | |
| | | |
| | |- |
| | | oSoJE1 |
| | | |
| | | |
| | |- |
| | | oSoJE2 |
| | | |
| | | |
| | |- |
| | | oSo1OFOv |
| | | |
| | | |
| | |- |
| | | oSo1ON |
| | | |
| | | |
| | |- |
| | | sceCLsHSH |
| | | |
| | | |
| | |- |
| | | prpAMCt |
| | | |
| | | |
| | |- |
| | | oSoJEw |
| | | |
| | | |
| | |- |
| | | pDrwFNP |
| | | |
| | | |
| | |- |
| | | oSoSLu |
| | | |
| | | |
| | |- |
| | | lPGCl |
| | | |
| | | |
| | |- |
| | | pdDrw |
| | | |
| | | |
| | |- |
| | | lDGnd |
| | | |
| | | |
| | |- |
| | | lGSMM |
| | | |
| | | |
| | |- |
| | | recCB |
| | | |
| | | |
| | |- |
| | | mtPmj |
| | | |
| | | |
| | |- |
| | | cuDrw |
| | | |
| | | |
| | |- |
| | | prepT |
| | | |
| | | |
| | |- |
| | | drwCB |
| | | |
| | | |
| | |- |
| | | oPasD |
| | | |
| | | |
| | |- |
| | | o1Drw |
| | | |
| | | |
| | |- |
| | | lckDnBf |
| | | |
| | | |
| | |- |
| | | prpTx |
| | | |
| | | |
| | |- |
| | | inst |
| | | |
| | | |
| | |- |
| | | stpSctnTL |
| | | |
| | | |
| | |- |
| | | o1ShV |
| | | |
| | | |
| | |- |
| | | scSVI |
| | | |
| | | |
| | |- |
| | | oPas3 |
| | | |
| | | |
| | |- |
| | | sssmC |
| | | |
| | | |
| | |- |
| | | sbDrw |
| | | |
| | | |
| | |- |
| | | aniMt |
| | | |
| | | |
| | |- |
| | | ppSSSM |
| | | |
| | | |
| | |- |
| | | drwROM |
| | | |
| | | |
| | |- |
| | | drwIn |
| | | |
| | | |
| | |- |
| | | wDraw |
| | | |
| | | |
| | |- |
| | | lDPGT |
| | | |
| | | |
| | |- |
| | | oSDrw |
| | | |
| | | |
| | |- |
| | | oPasO |
| | | |
| | | |
| | |- |
| | | lDSky |
| | | |
| | | |
| | |- |
| | | swRdr |
| | | |
| | | |
| | |- |
| | | ppSWDD |
| | | |
| | | |
| | |- |
| | | swRdGeom |
| | | |
| | | |
| | |- |
| | | swRdGeomVB |
| | | |
| | | |
| | |- |
| | | swFillV |
| | | |
| | | |
| | |- |
| | | oPasA |
| | | |
| | | |
| | |- |
| | | ppShrpn |
| | | |
| | | |
| | |- |
| | | lDWat |
| | | |
| | | |
| | |- |
| | | oPas2 |
| | | |
| | | |
| | |- |
| | | o2Drw |
| | | |
| | | |
| | |- |
| | | oPas5 |
| | | |
| | | |
| | |- |
| | | o5Drw |
| | | |
| | | |
| | |- |
| | | EDraw3D |
| | | |
| | | |
| | |- |
| | | MEventPrcs |
| | | |
| | | |
| | |- |
| | | cLGSY |
| | | |
| | | |
| | |- |
| | | stpAll |
| | | |
| | | |
| | |- |
| | | stpCB |
| | | |
| | | |
| | |- |
| | | stpTxtCS |
| | | |
| | | |
| | |- |
| | | stpUAVsCS |
| | | |
| | | |
| | |- |
| | | ppHDRCL |
| | | |
| | | |
| | |- |
| | | ppGSB |
| | | |
| | | |
| | |- |
| | | ppDOF |
| | | |
| | | |
| | |- |
| | | ppGlwNw |
| | | |
| | | |
| | |- |
| | | ppGLu |
| | | |
| | | |
| | |- |
| | | stpCBUpd |
| | | |
| | | |
| | |- |
| | | ppQWt |
| | | |
| | | |
| | |- |
| | | ppCMAA |
| | | |
| | | |
| | |- |
| | | hudDr |
| | | |
| | | |
| | |- |
| | | 3DEN_UI_OnDraw |
| | | |
| | | |
| | |- |
| | | 3DEN_PrepareDraw |
| | | |
| | | |
| | |- |
| | | clObL |
| | | |
| | | |
| | |- |
| | | 3DEN_Drawing |
| | | |
| | | |
| | |- |
| | | stpTxtGS |
| | | |
| | | |
| | |- |
| | | txt2D |
| | | |
| | | |
| | |- |
| | | mapDr |
| | | |
| | | |
| | |- |
| | | mapSeaAndNormal |
| | | |
| | | |
| | |- |
| | | mapPM |
| | | |
| | | |
| | |- |
| | | lndPM |
| | | |
| | | |
| | |- |
| | | MapObjectsPrepTask |
| | | |
| | | |
| | |- |
| | | mapSeaAndNormalDraw |
| | | |
| | | |
| | |- |
| | | mapCntDraw |
| | | |
| | | |
| | |- |
| | | mapObjectsDraw |
| | | |
| | | |
| | |- |
| | | mapForestShape |
| | | |
| | | |
| | |- |
| | | mapGrid |
| | | |
| | | |
| | |- |
| | | drwFn |
| | | |
| | | |
| | |- |
| | | dtTot |
| | | |
| | | |
| | |- |
| | | wFram |
| | | |
| | | |
| | |- |
| | | 3dSwp |
| | | |
| | | |
| | |- |
| | | preLd |
| | | |
| | | |
| | |- |
| | | preLV |
| | | |
| | | |
| | |- |
| | | actObjPrld |
| | | |
| | | |
| | |- |
| | | hashChk |
| | | |
| | | |
| | |- |
| | | sSim |
| | | |
| | | |
| | |- |
| | | enfWorkShort |
| | | |
| | | |
| | |- |
| | | updAttPos |
| | | |
| | | |
| | |- |
| | | oSo1AN |
| | | |
| | | |
| | |- |
| | | prpAMCf |
| | | |
| | | |
| | |- |
| | | prpAMCSlt |
| | | |
| | | |
| | |- |
| | | prpSDM |
| | | |
| | | |
| | |- |
| | | locL |
| | | |
| | | |
| | |- |
| | | mapSeaAndNormalWork |
| | | |
| | | |
| | |- |
| | | mapObjectsPrepWork |
| | | |
| | | |
| | |- |
| | | drwIdxPrm |
| | | |
| | | |
| | |- |
| | | oSo3 |
| | | |
| | | |
| | |- |
| | | lsCVB |
| | | |
| | | |
| | |- |
| | | oSo5 |
| | | |
| | | |
| | |- |
| | | oSo2CL |
| | | |
| | | |
| | |- |
| | | oSo1AF |
| | | |
| | | |
| | |- |
| | | Visualize |
| | | |
| | | |
| | |- |
| | | visul |
| | | |
| | | |
| | |- |
| | | txMLo |
| | | |
| | | |
| | |- |
| | | oSo2Srt |
| | | |
| | | |
| | |- |
| | | oSoSdw |
| | | |
| | | |
| | |- |
| | | prpAMCbsi |
| | | |
| | | |
| | |- |
| | | prpAMCp |
| | | |
| | | |
| | |- |
| | | Render |
| | | |
| | | |
| | |- |
| | | bgD3D |
| | | |
| | | |
| | |- |
| | | stpTxtVS |
| | | |
| | | |
| | |- |
| | | ppHBAOPlus |
| | | |
| | | |
| | |} |
| | |
| | <sqf> |
| | private _ctrlTV = ctrlparent (_this select 0) displayCtrl 101; |
| | |
| | private _export = "{| class=""wikitable sortable""" + endl + "|-" + endl; |
| | _export = _export + "! Technical Name !! Descriptive Name !! Description"; |
| | |
| | private _fnc_logChilden = |
| | { |
| | params ["_path"]; |
| | |
| | for "_i" from 0 to ((_ctrlTV tvCount _path) - 1) do |
| | { |
| | private _text = _ctrlTV tvText (_path + [_i]); |
| | _text = _text splitString " " select 0; |
| | |
| | if !(_text in _export) then |
| | { |
| | _export = _export + endl + "|-" + endl + "| " + _text + endl + "| " + endl + "| "; |
| | }; |
| | |
| | if (_ctrlTV tvCount (_path + [_i]) > 0 ) then |
| | { |
| | [_path + [_i]] call _fnc_logChilden; |
| | }; |
| | }; |
| | }; |
| | |
| | [[]] call _fnc_logChilden; |
| | |
| | copyToClipboard (_export + endl + "|}" + endl); |
| | </sqf> |
| | |
| | == See Also == |
| | |
| | * [[Code Optimisation]] |
| | * [[Mission Optimisation]] |
| | |
| | |
| | [[Category:Arma Scripting Tutorials]] |