controlNull: Difference between revisions

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[[Category:Scripting Commands|CONTROLNULL]]
{{RV|type=command
[[Category:Scripting Commands ArmA|CONTROLNULL]]


|game1= arma1
|version1= 1.00


<h2 style="color:#000066">''''' controlNull '''''</h2>
|game2= arma2
|version2= 1.00


|game3= arma2oa
|version3= 1.50


'''Operand types:'''
|game4= tkoh
|version4= 1.00


None.
|game5= arma3
|version5= 0.50


'''Type of returned value:'''
|gr1= GUI Control


[[Control]]
|descr= A non-existing [[Control]]. To compare non-existent objects use [[isNull]] or [[isEqualTo]] (see examples).


'''Compatibility:'''
|s1= [[controlNull]]


Version 2.92 required.
|r1= [[Control]]


'''Description:'''
|x1= <sqf>if (_myCtrl isEqualTo controlNull) then { hint "_myCtrl is null!"; };</sqf>


A non-existing control.
|x2= <sqf>
controlNull == controlNull; // returns false
isNull controlNull; // returns true
controlNull isEqualTo controlNull; // returns true
</sqf>


This value is not equal to anything, including itself.
|x3= <sqf>str controlNull; // No control</sqf>
 
|seealso= [[displayNull]] [[grpNull]] [[locationNull]] [[objNull]] [[taskNull]] [[teamMemberNull]] [[scriptNull]] [[configNull]] [[typeName]] [[isNull]]
}}

Latest revision as of 19:43, 3 September 2024

Hover & click on the images for description

Description

Description:
A non-existing Control. To compare non-existent objects use isNull or isEqualTo (see examples).
Groups:
GUI Control

Syntax

Syntax:
controlNull
Return Value:
Control

Examples

Example 1:
if (_myCtrl isEqualTo controlNull) then { hint "_myCtrl is null!"; };
Example 2:
controlNull == controlNull; // returns false isNull controlNull; // returns true controlNull isEqualTo controlNull; // returns true
Example 3:
str controlNull; // No control

Additional Information

See also:
displayNull grpNull locationNull objNull taskNull teamMemberNull scriptNull configNull typeName isNull

Notes

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