setUnitAbility: Difference between revisions

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[[Category:Scripting Commands|SETUNITABILITY]]
{{RV|type=command
[[Category:Scripting Commands OFP Elite |SETUNITABILITY]]
[[Category:Scripting Commands ArmA|SETUNITABILITY]]


|game1= ofpe
|version1= 1.00


<h2 style="color:#000066">'''''unit'' setUnitAbility ''skill'''''</h2>
|game2= arma1
|version2= 1.00


|game3= arma2
|version3= 1.00


'''Operand types:'''
|game4= arma2oa
|version4= 1.50


'''unit:''' [[Object]]
|game5= tkoh
|version5= 1.00


'''skill:''' [[Number]]
|game6= arma3
|version6= 0.50


'''Type of returned value:'''
|gr1= AI Behaviour


[[Nothing]]
|descr= Sets skill of given unit. Unlike [[setSkill]], [[setUnitAbility]] can set values > 1. Even though the [[skill]] command will correctly return set value, the actual unit ability will be capped to max available.


'''Compatibility:'''
|s1= unit [[setUnitAbility]] value


Version 2.33 required.
|p1= unit: [[Object]]


'''Description:'''
|p2= value: [[Number]]


Sets skill of given unit. This command will probably differ in some future products, but currently it does the same as [[setSkill]].
|r1= [[Nothing]]


Skill may vary from 0.2 to 1.0.
|x1= <sqf>_unit setUnitAbility 1;</sqf>
|x2= <sqf>
bob setUnitAbility -log 0;
hint str skill bob; //1.#INF
</sqf>


|seealso= [[skill]] [[setSkill]] [[CfgAISkill]] [[Combat Modes]]
}}


'''Example:'''
[[Category:AI]]


player '''setUnitAbility''' 1.0
<dl class="command_description">
 
<dt></dt>
<dd class="notedate">Posted on 2014-10-08 - 09:20 (UTC)</dd>
<dt class="note">[[User:Dwarden|Dwarden]]</dt>
<dd class="note">
AFAIK not used in Arma 3 anymore (or equals to setSkill)
</dd>
 
</dl>

Latest revision as of 19:42, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets skill of given unit. Unlike setSkill, setUnitAbility can set values > 1. Even though the skill command will correctly return set value, the actual unit ability will be capped to max available.
Groups:
AI Behaviour

Syntax

Syntax:
unit setUnitAbility value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
_unit setUnitAbility 1;
Example 2:
bob setUnitAbility -log 0; hint str skill bob; //1.#INF

Additional Information

See also:
skill setSkill CfgAISkill Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-10-08 - 09:20 (UTC)
Dwarden
AFAIK not used in Arma 3 anymore (or equals to setSkill)