getObjectDLC: Difference between revisions
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m (template:command argument fix) |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.36 | |||
|arg= global | |gr1= DLC | ||
|arg= global | |||
| Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | |descr= Returns appID of the DLC the object belongs to or [[nil]] if object is vanilla. | ||
| | |s1= [[getObjectDLC]] obj | ||
|p1= | |p1= obj: [[Object]] | ||
| [[Number]] or [[Nothing]] | |r1= [[Number]] (or [[Nothing]] if vanilla item) | ||
|x1= <sqf> | |||
_appID = getObjectDLC cursorTarget; | |||
if (!isNil "_appID") then { | |||
hint format ["This object belongs to DLC with id: %1", _appID]; | |||
} else { | |||
hint "This object is vanilla"; | |||
}; | |||
</sqf> | |||
| | |x2= <sqf> | ||
_akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; | |||
getObjectDLC _akm; // 395180 | |||
</sqf> | |||
|seealso= [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] [[getDLCAssetsUsageByName]] [[getDLCAssetsUsage]] [[getAssetDLCInfo]] | |||
| [[getDLCs]] [[getPersonUsedDLCs]] [[getMissionDLCs]] | |||
}} | }} | ||
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Returns appID of the DLC the object belongs to or nil if object is vanilla.
- Groups:
- DLC
Syntax
- Syntax:
- getObjectDLC obj
- Parameters:
- obj: Object
- Return Value:
- Number (or Nothing if vanilla item)
Examples
- Example 1:
- Example 2:
- _akm = createSimpleObject ["A3\Weapons_F_Exp\Rifles\AKM\AKM_F.p3d",getPosASL player]; getObjectDLC _akm; // 395180
Additional Information
- See also:
- getDLCs getPersonUsedDLCs getMissionDLCs getDLCAssetsUsageByName getDLCAssetsUsage getAssetDLCInfo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note