setParticleCircle: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma1 | ||
|version1= 1.00 | |||
| | |game2= arma2 | ||
| | |version2= 1.00 | ||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| | |game5= arma3 | ||
|version5= 0.50 | |||
| | |||
| | |arg= global | ||
|eff= local | |||
| | |gr1= Particles | ||
|descr= Updates particle source, creates particles in circle with given radius. Velocity is transformed and added to total velocity. | |||
|s1= particleSource [[setParticleCircle]] [circleRadius, circleVelocity] | |||
|p1= particleSource: [[Object]] | |||
|p2= circleRadius: [[Number]] | |||
|p3= circleVelocity: [[Array]] of [[Number]]s in format [X, Y, Z] | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>_myParticleSource setParticleCircle [3, [0,0,5]];</sqf> | ||
</ | |||
|seealso= [[setParticleParams]] [[setParticleRandom]] [[ParticleTemplates]] [[setParticleClass]] [[particlesQuality]] [[setParticleFire]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ | |||
[[ | |||
[[ |
Latest revision as of 10:40, 28 September 2023
Description
- Description:
- Updates particle source, creates particles in circle with given radius. Velocity is transformed and added to total velocity.
- Groups:
- Particles
Syntax
- Syntax:
- particleSource setParticleCircle [circleRadius, circleVelocity]
- Parameters:
- particleSource: Object
- circleRadius: Number
- circleVelocity: Array of Numbers in format [X, Y, Z]
- Return Value:
- Nothing
Examples
- Example 1:
- _myParticleSource setParticleCircle [3, [0,0,5]];
Additional Information
- See also:
- setParticleParams setParticleRandom ParticleTemplates setParticleClass particlesQuality setParticleFire
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Particles
- Scripting Commands: Local Effect