BIS fnc wpArtillery: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>") |
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Waypoints | ||
| Let group members fire artillery barrage on waypoint position. Units must have magazine type. | |descr= Let group members fire artillery barrage on waypoint position. Units must have magazine type. | ||
| [group, position, target, firedRounds, type] call [[BIS_fnc_wpArtillery]] | |s1= [group, position, target, firedRounds, type] call [[BIS_fnc_wpArtillery]] | ||
|p1= group: [[Group]] | |p1= group: [[Group]] | ||
|p2= position: [[Position]] | |p2= position: [[Array]] format [[Position]] | ||
|p3= target: [[Object]] - (Optional, default [[objNull]]) '''''unused parameter''''' | |p3= target: [[Object]] - (Optional, default [[objNull]]) '''''unused parameter''''' | ||
|p4= firedRounds: [[Number]] - (Optional, default 100) number of fired rounds | |p4= firedRounds: [[Number]] - (Optional, default 100) number of fired rounds | ||
|p5= type: [[String]] - (Optional, default "") magazine type to be used. If empty, first found magazine will be used | |p5= type: [[String]] - (Optional, default "") magazine type to be used. If empty, first found magazine will be used | ||
| [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= < | |x1= <sqf>[group player, getMarkerPos "artilleryStrike", objNull, 30, "8Rnd_82mm_Mo_shells"] call BIS_fnc_wpArtillery;</sqf> | ||
| [[doArtilleryFire]] | |seealso= [[doArtilleryFire]] [[inRangeOfArtillery]] | ||
}} | }} | ||
Latest revision as of 17:00, 13 July 2022
Description
- Description:
- Let group members fire artillery barrage on waypoint position. Units must have magazine type.
- Execution:
- call
- Groups:
- Waypoints
Syntax
- Syntax:
- [group, position, target, firedRounds, type] call BIS_fnc_wpArtillery
- Parameters:
- group: Group
- position: Array format Position
- target: Object - (Optional, default objNull) unused parameter
- firedRounds: Number - (Optional, default 100) number of fired rounds
- type: String - (Optional, default "") magazine type to be used. If empty, first found magazine will be used
- Return Value:
- Boolean - true when done
Examples
- Example 1:
- [group player, getMarkerPos "artilleryStrike", objNull, 30, "8Rnd_82mm_Mo_shells"] call BIS_fnc_wpArtillery;
Additional Information
- See also:
- doArtilleryFire inRangeOfArtillery
Notes
-
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