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{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |||
|gr1= Math - Geometry | |||
| [[atan]], [[ | |descr= [[File:atan.jpg|right|300px]] ArcTangent of ''y/x''. Used to determine the angle of a vector ''[y,x]''. Result in [[Number#Degrees|Degrees]] between -180 and 180. | ||
{{Feature|informative|This command can handle ''x'' being 0, unlike when using [[atan]], and will return 90}} | |||
{{Feature|important| | |||
This command has [[SQF Syntax#Rules of Precedence|higher precedence]] than the [[select]] command, therefore beware of the case below: | |||
<sqf notrim> | |||
_pos select 0 atan2 (_pos select 1) // error | |||
(_pos select 0) atan2 (_pos select 1) // OK | |||
</sqf> | |||
Alternatively, consider using the [[a hash b|#]] operator: <sqf inline>_pos # 0 atan2 _pos # 1</sqf> | |||
}} | }} | ||
|s1= y [[atan2]] x | |||
|p1= y: [[Number]] | |||
|p2= x: [[Number]] | |||
[[ | |r1= [[Number]] | ||
[ | |||
[[ | |x1= <sqf> | ||
[[ | _yx = [5,3]; | ||
_degrees = (_yx select 0) atan2 (_yx select 1); // 59.0362 | |||
</sqf> | |||
|x2= Get direction from _obj1 to _obj2: | |||
<sqf> | |||
_vd = getPosASL _obj2 vectorDiff getPosASL _obj1; | |||
_dir = (_vd select 0) atan2 (_vd select 1); // _dir range from -180 to +180 | |||
_dir = (_dir + 360) % 360; // _dir range from 0 to 360 | |||
</sqf> | |||
|x3= Get relative direction from _obj1 to _obj2: | |||
<sqf> | |||
_yx = _obj1 worldToModel getPosASL _obj2; | |||
_dir = (_yx select 0) atan2 (_yx select 1); // _dir range from -180 to +180 | |||
_dir = (_dir + 360) % 360; // _dir range from 0 to 360 | |||
</sqf> | |||
|seealso= [[atan]] [[tan]] [[sin]] [[cos]] [[asin]] [[acos]] [[rad]] [[pi]] [[vectorCos]] [[BIS_fnc_dirTo]] [[getRelPos]] [[getRelDir]] | |||
}} |
Latest revision as of 09:38, 25 March 2024
Description
- Description:
- ArcTangent of y/x. Used to determine the angle of a vector [y,x]. Result in Degrees between -180 and 180.
- Groups:
- Math - Geometry
Syntax
Examples
- Example 1:
- Example 2:
- Get direction from _obj1 to _obj2:
- Example 3:
- Get relative direction from _obj1 to _obj2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Math - Geometry