customWaypointPosition: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.92 | |||
| | |gr1= Waypoints | ||
| | |descr= Returns player's custom waypoint ({{Controls|LShift|LMB}}) position. | ||
| | |s1= [[customWaypointPosition]] | ||
| | |r1= [[Array]] in format [[Position]] as [x,y,0], or empty array [] if the waypoint does not exist | ||
| | |x1= <sqf> | ||
if (customWaypointPosition isNotEqualTo []) then | |||
{ | |||
hint format ["You are %1m away from your custom waypoint.", round (player distance customWaypointPosition)]; | |||
}; | |||
</sqf> | |||
| | |seealso= [[allMapMarkers]] | ||
}} | }} | ||
Latest revision as of 11:13, 7 March 2023
Description
- Description:
- Returns player's custom waypoint (⇧ Shift + ) position.
- Groups:
- Waypoints
Syntax
- Syntax:
- customWaypointPosition
- Return Value:
- Array in format Position as [x,y,0], or empty array [] if the waypoint does not exist
Examples
- Example 1:
Additional Information
- See also:
- allMapMarkers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note