setDirection: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
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{{Command|Comments=
{{RV|type=command


| arma1 |Game name=
|game1= arma1
|version1= 1.08


|1.08|Game version=
|game2= arma2
|version2= 1.00


|arg= |Multiplayer Arguments=
|game3= arma2oa
|version3= 1.50


|eff= |Multiplayer Effects=
|game4= tkoh
|version4= 1.00


|gr1= Object Manipulation |GROUP1=
|game5= arma3
|version5= 0.50


| Set's the orientation of a location. It's area and map icon (if it is type uses an icon) will be rotated to this orientation.|DESCRIPTION=
|gr1= Locations


| location '''setDirection''' direction |SYNTAX=
|descr= Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.


|p1= location: [[Location]] |PARAMETER1=
|s1= location [[setDirection]] direction
|p2= direction: [[Number]] |PARAMETER2=


| [[Nothing]] |RETURNVALUE=
|p1= location: [[Location]]
 
|p2= direction: [[Number]]
|x1= <code>location1 = [[createLocation]] ["VegetationPalm", [[getPos]] [[player]], 200, 200]; 
location1 [[setText]] "Benargee's Palm Tree";
location1 [[setDirection]] 45;</code> |EXAMPLE1=


| [[createLocation]], [[setText]], [[direction]] |SEEALSO=
|r1= [[Nothing]]


|x1= <sqf>
_location = createLocation ["VegetationPalm", getPos player, 200, 200];
_location setText "Benargee's Palm Tree";
_location setDirection 45;
</sqf>
|seealso= [[createLocation]] [[setText]] [[direction]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:34, 3 September 2024

Hover & click on the images for description

Description

Description:
Sets the orientation of a location. The location's area and map icon (if its type uses an icon) will be rotated to this orientation.
Groups:
Locations

Syntax

Syntax:
location setDirection direction
Parameters:
location: Location
direction: Number
Return Value:
Nothing

Examples

Example 1:
_location = createLocation ["VegetationPalm", getPos player, 200, 200]; _location setText "Benargee's Palm Tree"; _location setDirection 45;

Additional Information

See also:
createLocation setText direction

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note