getBurningValue: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 0.50 | |version1= 0.50 | ||
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <sqf>private _fireDamage = getBurningValue player;</sqf> | |||
|seealso= [[inflame]] [[inflamed]] [[damage]] | |||
|seealso= [[inflame]] | |||
}} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Returns how much the unit is exposed to fire damage.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- getBurningValue unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
-
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