groupOwner: Difference between revisions

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{{Command
{{RV|type=command
 
| arma3
 
|1.40
 
|gr1 = Multiplayer


|game1= arma3
|version1= 1.40


|gr1= Multiplayer


|serverExec= server
|serverExec= server
|arg= global
|arg= global


| Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
|descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
 
| '''groupOwner''' group


|p1= group: [[Group]] -
|s1= [[groupOwner]] group


|p2=
|p1= group: [[Group]]
|r1= [[Number]]


|p3=
|x1= <sqf>_clientID = groupOwner _someGroup;</sqf>


| [[Number]]
|seealso= [[owner]] [[setOwner]] [[setGroupOwner]] [[local]] [[group]] [[didJIPOwner]] [[remoteExecutedOwner]]
 
 
|x1= <code>_clientID = [[groupOwner]] _someGroup;</code>
 
 
| [[owner]], [[setOwner]], [[setGroupOwner]], [[local]], [[group]], [[didJIPOwner]], [[remoteExecutedOwner]]
 
|  |MPBEHAVIOUR=
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:51, 26 March 2024

Hover & click on the images for description

Description

Description:
Returns the machine network ID of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
Groups:
Multiplayer

Syntax

Syntax:
groupOwner group
Parameters:
group: Group
Return Value:
Number

Examples

Example 1:
_clientID = groupOwner _someGroup;

Additional Information

See also:
owner setOwner setGroupOwner local group didJIPOwner remoteExecutedOwner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note