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{{ | {{RV|type=command | ||
| | |||
|game1= arma3 | |||
|version1= 1.40 | |||
|gr1= Multiplayer | |||
|serverExec= server | |serverExec= server | ||
|arg= global | |arg= global | ||
| Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0. | |descr= Returns the [[Multiplayer_Scripting#Machine_network_ID | machine network ID]] of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0. | ||
| | |s1= [[groupOwner]] group | ||
| | |p1= group: [[Group]] | ||
|r1= [[Number]] | |||
| | |x1= <sqf>_clientID = groupOwner _someGroup;</sqf> | ||
| | |seealso= [[owner]] [[setOwner]] [[setGroupOwner]] [[local]] [[group]] [[didJIPOwner]] [[remoteExecutedOwner]] | ||
}} | }} | ||
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Returns the machine network ID of the client to which the group is local. This command only works when called from the server. When called from a client, it always returns 0.
- Groups:
- Multiplayer
Syntax
- Syntax:
- groupOwner group
- Parameters:
- group: Group
- Return Value:
- Number
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note