setRandomLip: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|arg= global | |arg= global | ||
Line 10: | Line 9: | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking. | |descr= Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking. | ||
| unit | |s1= unit [[setRandomLip]] bool | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
Line 18: | Line 17: | ||
|p2= bool: [[Boolean]] | |p2= bool: [[Boolean]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>player setRandomLip true;</sqf> | ||
| | |seealso= [[say]] [[setMimic]] [[setFaceAnimation]] [[setFace]] | ||
}} | }} | ||
Latest revision as of 14:11, 5 May 2022
Description
- Description:
- Enables/Disables random lip. When enabled, the unit continuously moves its lips as if it is talking.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- unit setRandomLip bool
- Parameters:
- unit: Object
- bool: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- say setMimic setFaceAnimation setFace
Notes
-
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