setEffectiveCommander: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (description)
 
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.96
|1.96


|arg= global
|arg= global
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|gr1= Unit Control
|gr1= Unit Control


| Sets [[effectiveCommander]] of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver. Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current [[crew]]. Use this command to force desired effective commander. In multiplayer, execute globally.
|descr= Sets [[effectiveCommander]] of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver.
Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current [[crew]].
Use this command to force desired effective commander.  


|vehicle [[setEffectiveCommander]] person
|mp= In multiplayer, execute globally.


|p1 = vehicle: [[Object]]
|s1= vehicle [[setEffectiveCommander]] person


|p2 = person: [[Object]]
|p1= vehicle: [[Object]]


| [[Nothing]]
|p2= person: [[Object]]


|x1 = <code>[[vehicle]] [[player]] [[setEffectiveCommander]] [[player]];</code>
|r1= [[Nothing]]


| [[effectiveCommander]], [[commander]], [[vehicleMoveInfo]]
|x1= <sqf>vehicle player setEffectiveCommander player;</sqf>
 
|seealso= [[effectiveCommander]] [[commander]] [[vehicleMoveInfo]]
}}
}}
<dl class="command_description">
</dl>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
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Latest revision as of 22:14, 26 June 2022

Hover & click on the images for description

Description

Description:
Sets effectiveCommander of the given vehicle. Effective commander is the person who commands the vehicle, i.e. gives commands to the driver. Every time a person gets in or out of a vehicle, effective commander eligibility is recalculated by the engine based on the current crew. Use this command to force desired effective commander.
Multiplayer:
In multiplayer, execute globally.
Groups:
Unit Control

Syntax

Syntax:
vehicle setEffectiveCommander person
Parameters:
vehicle: Object
person: Object
Return Value:
Nothing

Examples

Example 1:
vehicle player setEffectiveCommander player;

Additional Information

See also:
effectiveCommander commander vehicleMoveInfo

Notes

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